Player Matchup

Ymir
Ymir
Hentide
Ymir
Level 8
God Stats
0W - 2L
1,219 SR
Queue Stats
1W - 2L
1,264 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ImpactGhoul
Tsukuyomi
Level 14
God Stats
1W - 1L
1,589 SR
Queue Stats
2W - 3L
1,386 Elo+
Party 2
Amaterasu
Amaterasu
ShubiWubi
Amaterasu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,264 Elo+
Party 2
Team Averages
Level 23
1,436 SR
1,305 Elo+

VS

Team Averages
Level 70
1,501 SR
1,405 Elo+
Fafnir
Fafnir
FoodmanCBI
Fafnir
Level 43
God Stats
17W - 40L
1,416 SR
Queue Stats
17W - 46L
1,391 Elo+
Party 1
Lancelot
Lancelot
MiddleEastSoap
Lancelot
Level 121
God Stats
3W - 6L
1,549 SR
Queue Stats
19W - 49L
1,434 Elo+
Party 1
Chang'e
Chang'e
SmoothieGarden
Chang'e
Level 47
God Stats
2W - 3L
1,539 SR
Queue Stats
42W - 54L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hentide
Ymir
19
1 / 1 / 7
13,072
622
16,096
26,759
36,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
ImpactGhoul
Tsukuyomi
15
2 / 9 / 4
11,854
564
13,961
22,667
9,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
ShubiWubi
Amaterasu
18
5 / 6 / 3
14,185
675
23,201
29,889
30,957
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FoodmanCBI
Fafnir
17
0 / 3 / 11
14,106
672
12,760
41,807
74,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
20
12 / 3 / 3
15,571
741
27,335
20,491
13,412
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 2 / 7
14,734
702
22,117
21,510
24,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
8
Kills
16
16
Deaths
8
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fafnir
FoodmanCBI
Fafnir
0
3
11
1.83
L
Ymir
Hentide
Ymir
1
1
7
4.5
L
Tsukuyomi
ImpactGhoul
Tsukuyomi
2
9
4
0.44
W
Lancelot
12
3
3
4.5
L
Amaterasu
ShubiWubi
Amaterasu
5
6
3
1.08
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,258
Damage
62,212
79,315
Taken
83,808
77,606
Mitigated
112,343
12,319
Healing
31,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
FoodmanCBI
Fafnir
12,760
4,163
3,235
13,723
41,807
74,892
325
7,985
33,822
29,032
0
L
Ymir
Hentide
Ymir
16,096
5,502
0
4,446
26,759
36,875
0
14,805
11,954
53,213
0
L
Tsukuyomi
ImpactGhoul
Tsukuyomi
13,961
4,101
0
1,084
22,667
9,774
0
7,185
15,482
0
50,928
W
Lancelot
27,335
5,510
0
585
20,491
13,412
2,252
4,330
16,161
0
86,365
L
Amaterasu
ShubiWubi
Amaterasu
23,201
11,071
945
5,844
29,889
30,957
0
15,208
14,681
0
46,652
W
22,117
4,662
6,680
7,469
21,510
24,039
508
4,599
16,911
53,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,111
Gold Earned
44,411
144
Minions Killed
181
3
Camps Cleared
13
1,027,739
Distance Traveled
1,158,988
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,106
672
28
1
0
331,840
2
L
Ymir
13,072
622
61
3
2
355,930
3
L
Tsukuyomi
11,854
564
50
2
1
346,359
5
W
Lancelot
15,571
741
111
5
9
463,530
4
L
Amaterasu
14,185
675
33
2
0
325,450
2
W
Chang'e
14,734
702
42
2
4
363,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role