Player Matchup

Medusa
Medusa
Mocmoc90
Medusa
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 10L
1,220 Elo+
Party 1
He Bo
He Bo
NotCrisx
He Bo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 29L
1,274 Elo+
Party 1
Odin
Odin
Zamzick
Odin
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 10L
1,220 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,238 Elo+

VS

Team Averages
Level 90
1,508 SR
1,557 Elo+
King Arthur
King Arthur
ALovingCactus
King Arthur
Level 123
God Stats
7W - 11L
1,450 SR
Queue Stats
407W - 312L
1,652 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ALovingPerk
Ah Muzen Cab
Level 82
God Stats
26W - 23L
1,573 SR
Queue Stats
284W - 204L
1,657 Elo+
Party 2
Janus
Janus
CAPTINCRUNCHFTW
Janus
Level 66
God Stats
5W - 15L
1,500 SR
Queue Stats
134W - 242L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mocmoc90
Medusa
18
3 / 0 / 10
11,829
696
13,011
12,804
5,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
NotCrisx
He Bo
17
7 / 5 / 7
12,309
724
21,516
13,216
5,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Zamzick
Odin
17
6 / 0 / 8
11,947
703
5,062
9,224
10,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALovingCactus
King Arthur
16
2 / 5 / 1
10,451
615
8,936
19,306
16,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
ALovingPerk
Ah Muzen Cab
15
1 / 5 / 1
10,202
600
7,438
11,966
5,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 6 / 2
10,908
642
8,288
11,990
5,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
5
5
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ALovingCactus
King Arthur
2
5
1
0.5
L
Ah Muzen Cab
ALovingPerk
Ah Muzen Cab
1
5
1
0.3
L
2
6
2
0.5
W
Medusa
Mocmoc90
Medusa
3
0
10
8
W
He Bo
NotCrisx
He Bo
7
5
7
2.1
W
Odin
Zamzick
Odin
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,589
Damage
24,662
35,244
Taken
43,262
22,044
Mitigated
27,025
2,647
Healing
6,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ALovingCactus
King Arthur
8,936
189
0
2,277
19,306
16,172
0
9,355
9,540
401
29,374
L
Ah Muzen Cab
ALovingPerk
Ah Muzen Cab
7,438
614
0
2,351
11,966
5,641
0
5,642
6,100
0
33,684
L
8,288
255
151
1,350
11,990
5,212
0
6,940
4,752
41,503
0
W
Medusa
Mocmoc90
Medusa
13,011
5,751
0
652
12,804
5,904
2,307
3,952
8,540
0
54,896
W
He Bo
NotCrisx
He Bo
21,516
115
0
1,000
13,216
5,330
0
2,871
10,243
59,343
0
W
Odin
Zamzick
Odin
5,062
695
510
485
9,224
10,810
249
1,471
7,701
3,896
11,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,085
Gold Earned
31,561
224
Minions Killed
181
10
Camps Cleared
6
949,948
Distance Traveled
867,044
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,451
615
29
2
2
283,864
2
L
Ah Muzen Cab
10,202
600
74
4
3
309,125
4
L
Janus
10,908
642
78
5
1
274,055
2
W
Medusa
11,829
696
95
6
1
311,576
1
W
He Bo
12,309
724
103
6
8
294,028
3
W
Odin
11,947
703
26
2
1
344,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role