Player Matchup

Geb
Geb
Beats By Neo
Geb
Level 46
God Stats
19W - 7L
1,848 SR
Queue Stats
153W - 128L
1,449 Elo+
Party 1
Achilles
Achilles
CrabbedKitten64
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,213 Elo+
Party 1
Pele
Pele
blue12345678918
Pele
Level 104
God Stats
16W - 10L
1,715 SR
Queue Stats
397W - 309L
1,565 Elo+
Party 1
Team Averages
Level 51
1,688 SR
1,409 Elo+

VS

Team Averages
Level 92
1,526 SR
1,413 Elo+
Ra
Ra
AnimeRival
Ra
Level 143
God Stats
2W - 3L
1,698 SR
Queue Stats
140W - 192L
1,426 Elo+
Party 2
Baron Samedi
Baron Samedi
Bigtasty870
Baron Samedi
Level 105
God Stats
11W - 3L
1,662 SR
Queue Stats
118W - 159L
1,419 Elo+
Party 2
Chaac
Chaac
OOF DoomedPilot
Chaac
Level 28
God Stats
1W - 2L
1,217 SR
Queue Stats
7W - 8L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 7
12,078
710
20,570
27,481
17,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
15
4 / 4 / 9
11,213
660
10,407
19,326
25,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 4 / 7
11,072
651
17,675
26,668
33,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 8
12,265
721
16,086
20,579
14,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Bigtasty870
Baron Samedi
16
3 / 5 / 9
11,542
679
24,386
21,311
12,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 2 / 8
11,659
686
18,307
21,114
18,208
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
13
Kills
13
13
Deaths
13
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
6
8
1.5
L
6
5
7
1.9
W
Baron Samedi
Bigtasty870
Baron Samedi
3
5
9
1.5
L
Achilles
4
4
9
2.13
W
5
2
8
4.5
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,652
Damage
58,779
73,475
Taken
63,004
76,355
Mitigated
45,276
12,750
Healing
35,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,086
1,784
5,108
6,320
20,579
14,458
879
6,618
13,961
54,966
0
L
20,570
2,834
160
5,930
27,481
17,184
0
15,952
11,529
39,019
0
W
Baron Samedi
Bigtasty870
Baron Samedi
24,386
2,300
7,675
9,181
21,311
12,610
664
7,802
13,509
50,666
0
L
Achilles
10,407
2,658
0
2,773
19,326
25,180
0
10,993
8,333
0
33,137
W
18,307
4,285
556
7,004
21,114
18,208
626
6,466
14,648
0
30,350
L
17,675
2,502
0
3,887
26,668
33,991
0
14,444
12,224
0
51,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,363
Gold Earned
35,466
113
Minions Killed
182
4
Camps Cleared
9
876,195
Distance Traveled
885,385
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,265
721
100
6
5
300,254
0
L
Geb
12,078
710
36
2
0
272,668
1
W
Baron Samedi
11,542
679
47
3
3
278,994
7
L
Achilles
11,213
660
29
2
1
293,160
0
W
Chaac
11,659
686
35
2
1
306,137
2
L
Pele
11,072
651
48
3
3
310,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role