Player Matchup

Anhur
Anhur
AaronTiger
Anhur
Level 40
God Stats
1W - 4L
1,238 SR
Queue Stats
10W - 20L
1,471 Elo+
Solo
Apollo
Apollo
BulletProofPanda
Apollo
Level 56
God Stats
2W - 8L
1,153 SR
Queue Stats
230W - 235L
1,501 Elo+
Party 3
Discordia
Discordia
MSGSTONE
Discordia
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
381W - 380L
1,546 Elo+
Solo
Terra
Terra
Mendeleev21
Terra
Level 42
God Stats
1W - 4L
1,406 SR
Queue Stats
114W - 103L
1,462 Elo+
Party 3
Amaterasu
Amaterasu
Pybrog
Amaterasu
Level 48
God Stats
1W - 2L
1,148 SR
Queue Stats
12W - 15L
1,437 Elo+
Solo
Team Averages
Level 46
1,289 SR
1,483 Elo+

VS

Team Averages
Level 76
1,472 SR
1,478 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
BardicJarl
Baba Yaga
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 75L
1,444 Elo+
Party 2
Mercury
Mercury
RealHomie
Mercury
Level 50
God Stats
2W - 2L
1,278 SR
Queue Stats
135W - 131L
1,491 Elo+
Party 1
Izanami
Izanami
Wolfspiri
Izanami
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 64L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
xXyerocXx
Ne Zha
Level 48
God Stats
8W - 8L
1,582 SR
Queue Stats
90W - 96L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
8
3 / 4 / 0
5,440
495
6,082
7,292
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 4 / 0
5,160
469
3,088
8,297
2,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
MSGSTONE
Discordia
8
0 / 4 / 2
5,018
456
4,030
7,383
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 1
4,901
446
826
10,155
7,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
Pybrog
Amaterasu
9
0 / 3 / 0
5,508
501
4,105
9,180
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
2 / 1 / 7
5,830
530
6,739
6,433
4,122
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
BardicJarl
Baba Yaga
12
4 / 0 / 0
7,138
649
5,065
6,056
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
RealHomie
Mercury
10
7 / 2 / 3
6,368
579
5,790
7,590
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Wolfspiri
Izanami
12
3 / 0 / 4
6,735
612
6,448
6,509
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
xXyerocXx
Ne Zha
8
1 / 0 / 7
5,352
487
5,108
5,457
1,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
17
17
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
1
7
5.5
L
Anhur
3
4
0
0.75
W
Baba Yaga
BardicJarl
Baba Yaga
4
0
0
4
L
0
4
0
0
L
Discordia
MSGSTONE
Discordia
0
4
2
0.25
L
0
2
1
0.25
L
Amaterasu
Pybrog
Amaterasu
0
3
0
0
W
Mercury
RealHomie
Mercury
7
2
3
4.25
W
Izanami
Wolfspiri
Izanami
3
0
4
5
W
Ne Zha
xXyerocXx
Ne Zha
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,131
Damage
29,150
42,307
Taken
32,045
19,431
Mitigated
12,001
10,854
Healing
10,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,739
1,944
0
3,228
6,433
4,122
0
1,615
4,818
35,578
0
L
Anhur
6,082
2,784
0
370
7,292
2,485
416
3,128
4,110
0
24,034
W
Baba Yaga
BardicJarl
Baba Yaga
5,065
823
0
2,440
6,056
2,188
0
0
6,056
44,672
0
L
3,088
2,086
0
2,011
8,297
2,135
728
0
8,297
0
36,141
L
Discordia
MSGSTONE
Discordia
4,030
444
0
1,030
7,383
2,690
164
2,223
5,160
29,856
0
L
826
201
727
2,668
10,155
7,893
108
2,206
7,949
7,687
0
L
Amaterasu
Pybrog
Amaterasu
4,105
1,657
0
4,048
9,180
4,228
343
3,923
4,987
0
35,979
W
Mercury
RealHomie
Mercury
5,790
3,039
0
599
7,590
2,153
0
1,842
5,557
0
27,697
W
Izanami
Wolfspiri
Izanami
6,448
4,545
0
3,413
6,509
2,086
370
154
6,355
0
57,485
W
Ne Zha
xXyerocXx
Ne Zha
5,108
928
79
784
5,457
1,452
0
1,245
4,212
0
18,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,027
Gold Earned
31,423
245
Minions Killed
328
0
Camps Cleared
0
941,814
Distance Traveled
1,100,306
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,830
530
64
6
0
197,971
4
L
Anhur
5,440
495
41
4
0
158,028
4
W
Baba Yaga
7,138
649
98
9
0
211,438
4
L
Apollo
5,160
469
65
6
0
167,421
2
L
Discordia
5,018
456
52
5
0
196,446
0
L
Terra
4,901
446
14
1
0
206,383
1
L
Amaterasu
5,508
501
73
7
0
213,536
2
W
Mercury
6,368
579
42
4
0
247,645
1
W
Izanami
6,735
612
105
10
0
191,159
1
W
Ne Zha
5,352
487
19
2
0
252,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role