Player Matchup

Sol
Sol
ChangedName5142
Sol
Level 153
God Stats
1W - 1L
1,598 SR
Queue Stats
244W - 213L
1,630 Elo+
Party 2
Horus
Horus
IServeHero
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,386 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Low-Effort
Cu Chulainn
Level 129
God Stats
5W - 6L
1,535 SR
Queue Stats
209W - 196L
1,483 Elo+
Party 2
Lancelot
Lancelot
Miiyagii-
Lancelot
Level 121
God Stats
10W - 11L
1,498 SR
Queue Stats
133W - 133L
1,490 Elo+
Party 2
Kumbhakarna
Kumbhakarna
VashTheeStampede
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,610 Elo+
Party 2
Team Averages
Level 83
1,526 SR
1,520 Elo+

VS

Team Averages
Level 74
1,488 SR
1,596 Elo+
Lancelot
Lancelot
 
Lancelot
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Animeprincessian
Ymir
Level 103
God Stats
29W - 37L
1,382 SR
Queue Stats
221W - 196L
1,583 Elo+
Party 1
Heimdallr
Heimdallr
HighlandShooter
Heimdallr
Level 6
God Stats
14W - 11L
1,535 SR
Queue Stats
29W - 29L
1,805 Elo+
Party 1
Kukulkan
Kukulkan
MacSuMs1
Kukulkan
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 90L
1,466 Elo+
Solo
Achilles
Achilles
Qu00t
Achilles
Level 121
God Stats
3W - 3L
1,521 SR
Queue Stats
340W - 289L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 3
9,461
591
12,819
11,669
4,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
10
0 / 7 / 0
6,753
422
4,786
10,878
7,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cu Chulainn
Low-Effort
Cu Chulainn
15
3 / 2 / 2
9,034
565
8,975
13,384
11,637
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Lancelot
Miiyagii-
Lancelot
12
3 / 2 / 2
8,186
512
9,428
13,418
5,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
VashTheeStampede
Kumbhakarna
10
0 / 5 / 4
6,878
430
2,512
14,653
11,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
0 / 3 / 3
6,946
434
4,707
13,462
5,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
2 / 1 / 6
7,481
468
4,328
11,384
9,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
HighlandShooter
Heimdallr
15
11 / 2 / 5
9,648
603
15,607
12,519
5,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
MacSuMs1
Kukulkan
13
0 / 5 / 5
7,635
477
9,335
8,770
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Qu00t
Achilles
16
5 / 1 / 2
9,581
599
9,038
11,752
11,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
12
Kills
18
18
Deaths
12
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
3
3
0.5
W
2
1
6
5
L
6
2
3
3.75
W
Heimdallr
HighlandShooter
Heimdallr
11
2
5
6.75
L
Horus
0
7
0
0
L
Cu Chulainn
Low-Effort
Cu Chulainn
3
2
2
2
W
Kukulkan
MacSuMs1
Kukulkan
0
5
5
0.5
L
Lancelot
Miiyagii-
Lancelot
3
2
2
2
W
Achilles
Qu00t
Achilles
5
1
2
6
L
Kumbhakarna
VashTheeStampede
Kumbhakarna
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,520
Damage
43,015
64,002
Taken
57,887
40,595
Mitigated
35,011
15,212
Healing
16,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,707
1,759
0
3,809
13,462
5,258
83
2,973
10,422
0
46,348
W
4,328
1,467
0
1,538
11,384
9,657
0
4,757
6,504
18,300
0
L
12,819
4,981
0
5,348
11,669
4,605
721
3,809
7,781
87,278
0
W
Heimdallr
HighlandShooter
Heimdallr
15,607
10,245
0
6,127
12,519
5,559
0
992
11,366
0
70,693
L
Horus
4,786
2,726
88
1,751
10,878
7,209
750
2,149
8,729
0
29,565
L
Cu Chulainn
Low-Effort
Cu Chulainn
8,975
1,937
0
3,167
13,384
11,637
26
1,188
11,467
0
66,452
W
Kukulkan
MacSuMs1
Kukulkan
9,335
1,253
545
809
8,770
3,404
0
4,480
4,290
70,315
0
L
Lancelot
Miiyagii-
Lancelot
9,428
2,629
0
2,674
13,418
5,633
0
1,394
11,984
0
59,818
W
Achilles
Qu00t
Achilles
9,038
2,845
0
3,548
11,752
11,133
0
2,129
9,623
0
63,438
L
Kumbhakarna
VashTheeStampede
Kumbhakarna
2,512
91
174
2,010
14,653
11,511
0
5,123
9,450
13,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,312
Gold Earned
41,291
417
Minions Killed
450
0
Camps Cleared
0
1,480,792
Distance Traveled
1,505,826
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,946
434
80
5
0
350,959
4
W
Ymir
7,481
468
26
2
0
280,063
2
L
Sol
9,461
591
138
9
0
309,135
4
W
Heimdallr
9,648
603
100
6
0
272,790
1
L
Horus
6,753
422
45
3
0
323,129
1
L
Cu Chulainn
9,034
565
129
8
0
282,996
3
W
Kukulkan
7,635
477
124
8
0
287,482
1
L
Lancelot
8,186
512
88
6
0
354,969
1
W
Achilles
9,581
599
120
8
0
314,532
3
L
Kumbhakarna
6,878
430
17
1
0
210,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role