Player Matchup

Freya
Freya
CJ__L28
Freya
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,399 Elo+
Party 3
Ymir
Ymir
DeagleOnlyESP
Ymir
Level 46
God Stats
1W - 1L
1,764 SR
Queue Stats
33W - 32L
1,597 Elo+
Solo
Jing Wei
Jing Wei
Hona_Lou
Jing Wei
Level 45
God Stats
2W - 5L
1,500 SR
Queue Stats
14W - 20L
1,543 Elo+
Solo
Lancelot
Lancelot
Mil20_67
Lancelot
Level 123
God Stats
3W - 6L
1,375 SR
Queue Stats
10W - 17L
1,374 Elo+
Solo
Ra
Ra
SamKomp9009
Ra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,399 Elo+
Party 3
Team Averages
Level 55
1,528 SR
1,462 Elo+

VS

Team Averages
Level 75
1,477 SR
1,482 Elo+
Discordia
Discordia
A_Broccoli_
Discordia
Level 129
God Stats
1W - 0L
1,249 SR
Queue Stats
29W - 24L
1,497 Elo+
Solo
Artemis
Artemis
LunaMalfoy
Artemis
Level 62
God Stats
53W - 46L
1,558 SR
Queue Stats
332W - 406L
1,472 Elo+
Party 1
Shiva
Shiva
Pelu2005omcc
Shiva
Level 49
God Stats
14W - 10L
1,514 SR
Queue Stats
15W - 16L
1,476 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ric_Valeska01
Kumbhakarna
Level 68
God Stats
7W - 7L
1,511 SR
Queue Stats
332W - 426L
1,467 Elo+
Party 1
Vulcan
Vulcan
YagosiXD
Vulcan
Level 66
God Stats
16W - 16L
1,552 SR
Queue Stats
16W - 16L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CJ__L28
Freya
17
3 / 3 / 7
11,464
1,042
10,497
13,359
5,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
1 / 0 / 9
11,870
1,079
4,213
11,222
9,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
Hona_Lou
Jing Wei
17
2 / 1 / 6
10,906
991
6,472
12,192
5,292
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
Mil20_67
Lancelot
17
4 / 7 / 4
11,401
1,036
12,769
22,256
9,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 6 / 5
11,064
1,006
14,441
16,348
7,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

146

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A_Broccoli_
Discordia
17
0 / 0 / 10
10,549
959
13,493
5,228
2,404
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
LunaMalfoy
Artemis
17
4 / 4 / 9
11,473
1,043
17,308
11,575
5,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
9 / 5 / 4
13,001
1,182
10,272
14,133
6,926
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kumbhakarna
Ric_Valeska01
Kumbhakarna
17
1 / 2 / 13
11,040
1,004
6,682
14,839
8,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
YagosiXD
Vulcan
17
3 / 1 / 9
11,963
1,088
22,898
6,735
2,854
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
62
12
Kills
17
17
Deaths
12
31
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Discordia
A_Broccoli_
Discordia
0
0
10
5
L
Freya
CJ__L28
Freya
3
3
7
2.17
L
1
0
9
5.5
L
Jing Wei
Hona_Lou
Jing Wei
2
1
6
5
W
Artemis
LunaMalfoy
Artemis
4
4
9
2.13
L
Lancelot
Mil20_67
Lancelot
4
7
4
0.86
W
9
5
4
2.2
W
Kumbhakarna
Ric_Valeska01
Kumbhakarna
1
2
13
3.75
L
2
6
5
0.75
W
Vulcan
YagosiXD
Vulcan
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,392
Damage
70,653
75,377
Taken
52,510
37,975
Mitigated
25,590
7,844
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
A_Broccoli_
Discordia
13,493
633
0
2,070
5,228
2,404
0
3,889
1,165
31,004
0
L
Freya
CJ__L28
Freya
10,497
2,925
0
1,703
13,359
5,967
0
8,586
4,773
25,731
1,618
L
4,213
179
180
2,125
11,222
9,712
0
6,902
4,320
16,606
0
L
Jing Wei
Hona_Lou
Jing Wei
6,472
4,436
0
635
12,192
5,292
0
7,040
5,152
0
20,963
W
Artemis
LunaMalfoy
Artemis
17,308
6,597
0
647
11,575
5,121
0
6,252
5,119
0
33,001
L
Lancelot
Mil20_67
Lancelot
12,769
1,106
0
50
22,256
9,532
0
11,867
10,389
0
27,355
W
10,272
3,191
0
461
14,133
6,926
0
8,255
5,712
0
28,064
W
Kumbhakarna
Ric_Valeska01
Kumbhakarna
6,682
471
518
951
14,839
8,285
0
7,436
7,269
21,057
0
L
14,441
494
656
2,495
16,348
7,472
0
8,678
7,670
48,022
0
W
Vulcan
YagosiXD
Vulcan
22,898
9,890
0
0
6,735
2,854
0
1,705
4,886
66,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,705
Gold Earned
58,026
211
Minions Killed
249
4
Camps Cleared
14
1,012,804
Distance Traveled
1,052,788
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,549
959
41
4
0
227,406
0
L
Freya
11,464
1,042
49
4
1
190,804
1
L
Ymir
11,870
1,079
19
2
1
174,511
0
L
Jing Wei
10,906
991
37
3
1
217,786
0
W
Artemis
11,473
1,043
32
3
2
199,264
0
L
Lancelot
11,401
1,036
21
2
1
236,475
0
W
Shiva
13,001
1,182
32
3
4
195,080
0
W
Kumbhakarna
11,040
1,004
38
3
0
194,618
0
L
Ra
11,064
1,006
85
8
0
193,228
2
W
Vulcan
11,963
1,088
106
10
8
236,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role