Player Matchup

Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
CatchuSIippn
Geb
Level 20
God Stats
2W - 0L
1,679 SR
Queue Stats
45W - 44L
1,427 Elo+
Party 3
Cernunnos
Cernunnos
UrAvgJohnson
Cernunnos
Level 121
God Stats
4W - 2L
1,797 SR
Queue Stats
113W - 131L
1,492 Elo+
Party 3
Zeus
Zeus
Zakebakecake
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,229 Elo+
Solo
Ullr
Ullr
Ιοκι
Ullr
Level 28
God Stats
1W - 0L
1,991 SR
Queue Stats
13W - 15L
1,519 Elo+
Party 2
Team Averages
Level 60
1,694 SR
1,434 Elo+

VS

Team Averages
Level 52
1,500 SR
1,393 Elo+
Yu Huang
Yu Huang
Evolios
Yu Huang
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,606 Elo+
Party 4
Kuzenbo
Kuzenbo
FoodWantedNow69
Kuzenbo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,459 Elo+
Party 4
He Bo
He Bo
SwiftDonkeyPunch
He Bo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,284 Elo+
Party 1
Raijin
Raijin
besso301
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,229 Elo+
Party 1
Ratatoskr
Ratatoskr
corozuz
Ratatoskr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 3 / 10
10,410
868
14,807
12,054
6,468
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 2 / 8
9,261
772
7,744
15,113
18,299
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
UrAvgJohnson
Cernunnos
17
3 / 2 / 5
9,838
820
8,980
8,734
4,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 4 / 14
9,359
780
12,684
10,485
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
17
7 / 3 / 8
9,967
831
11,873
10,745
5,886
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Evolios
Yu Huang
17
5 / 3 / 6
9,390
783
15,829
10,991
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 6
7,788
649
5,913
14,105
22,064
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 6 / 7
7,265
605
5,526
11,737
6,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
besso301
Raijin
17
2 / 4 / 8
8,950
746
12,796
14,697
8,307
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
corozuz
Ratatoskr
15
3 / 3 / 6
8,370
698
6,662
10,085
6,191
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
45
19
Kills
12
14
Deaths
19
45
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
3
10
3.67
W
2
2
8
3
L
Yu Huang
Evolios
Yu Huang
5
3
6
2.67
L
2
3
6
1.67
L
0
6
7
0.58
W
Cernunnos
UrAvgJohnson
Cernunnos
3
2
5
2.75
W
1
4
14
2
L
Raijin
besso301
Raijin
2
4
8
1.5
L
Ratatoskr
corozuz
Ratatoskr
3
3
6
2
W
Ullr
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,088
Damage
46,726
57,131
Taken
61,615
40,239
Mitigated
48,625
22,166
Healing
19,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,807
6,226
0
3,853
12,054
6,468
3,232
9,299
2,755
25,862
0
W
7,744
153
2,767
5,725
15,113
18,299
121
9,656
5,457
23,963
0
L
Yu Huang
Evolios
Yu Huang
15,829
614
1,598
2,776
10,991
5,632
325
6,272
4,719
31,785
0
L
5,913
2,736
754
779
14,105
22,064
78
8,513
5,592
9,617
0
L
5,526
359
2,764
2,044
11,737
6,431
0
6,182
5,555
11,356
0
W
Cernunnos
UrAvgJohnson
Cernunnos
8,980
2,569
1,668
2,283
8,734
4,623
1,441
6,116
2,618
0
26,056
W
12,684
1,610
0
1,112
10,485
4,963
906
8,231
2,254
19,820
0
L
Raijin
besso301
Raijin
12,796
964
826
4,809
14,697
8,307
216
8,691
6,006
28,366
0
L
Ratatoskr
corozuz
Ratatoskr
6,662
1,364
1,609
2,015
10,085
6,191
809
5,577
4,508
0
9,777
W
Ullr
11,873
6,401
2,040
2,718
10,745
5,886
2,009
6,762
3,983
0
24,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,835
Gold Earned
41,763
159
Minions Killed
94
0
Camps Cleared
0
1,121,131
Distance Traveled
1,083,196
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,410
868
38
3
0
222,913
0
W
Geb
9,261
772
21
2
0
238,692
2
L
Yu Huang
9,390
783
40
3
0
224,060
0
L
Kuzenbo
7,788
649
7
1
0
233,401
0
L
He Bo
7,265
605
12
1
0
192,161
0
W
Cernunnos
9,838
820
50
4
0
208,693
1
W
Zeus
9,359
780
14
1
0
222,411
0
L
Raijin
8,950
746
33
3
0
221,157
1
L
Ratatoskr
8,370
698
2
0
0
212,417
2
W
Ullr
9,967
831
36
3
0
228,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role