Player Matchup

Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
PartTime
Artemis
Level 152
God Stats
4W - 3L
1,529 SR
Queue Stats
625W - 364L
1,676 Elo+
Party 2
Fenrir
Fenrir
TinFoilTeet
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
1,652 Elo+
Party 2
Mulan
Mulan
Zooks710
Mulan
Level 22
God Stats
26W - 14L
1,729 SR
Queue Stats
104W - 88L
1,564 Elo+
Party 3
Team Averages
Level 103
1,552 SR
1,578 Elo+

VS

Team Averages
Level 63
1,495 SR
1,502 Elo+
Freya
Freya
 
Freya
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
KingKaiyo
Ymir
Level 85
God Stats
11W - 11L
1,574 SR
Queue Stats
218W - 191L
1,508 Elo+
Party 1
Bellona
Bellona
ZanyZavy
Bellona
Level 29
God Stats
39W - 47L
1,446 SR
Queue Stats
69W - 88L
1,413 Elo+
Party 1
Arachne
Arachne
jay12180318
Arachne
Level 16
God Stats
4W - 8L
1,287 SR
Queue Stats
29W - 36L
1,547 Elo+
Party 1
Charybdis
Charybdis
yungrambo
Charybdis
Level 44
God Stats
39W - 33L
1,666 SR
Queue Stats
217W - 193L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 0 / 2
6,183
618
4,583
4,590
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
 
Yemoja
9
1 / 0 / 8
6,065
607
3,169
5,124
2,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
PartTime
Artemis
10
5 / 1 / 1
6,096
610
7,752
5,418
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
11
5 / 0 / 3
6,200
620
3,337
6,388
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Zooks710
Mulan
9
2 / 3 / 0
5,490
549
5,380
9,120
4,512
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
0 / 3 / 0
4,744
474
2,834
7,379
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
8
0 / 3 / 0
4,617
462
1,934
8,649
4,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
ZanyZavy
Bellona
9
2 / 3 / 1
5,524
552
4,094
9,112
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
jay12180318
Arachne
9
1 / 3 / 1
5,215
522
1,782
8,388
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
yungrambo
Charybdis
8
1 / 4 / 0
5,135
514
2,687
7,166
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
4
4
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
2
4
W
Yemoja
 
Yemoja
1
0
8
5
L
Freya
 
Freya
0
3
0
0
L
Ymir
0
3
0
0
W
Artemis
PartTime
Artemis
5
1
1
5.5
W
Fenrir
5
0
3
6.5
L
Bellona
ZanyZavy
Bellona
2
3
1
0.83
W
Mulan
Zooks710
Mulan
2
3
0
0.67
L
Arachne
jay12180318
Arachne
1
3
1
0.5
L
Charybdis
yungrambo
Charybdis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,221
Damage
13,331
30,640
Taken
40,694
13,158
Mitigated
17,875
13,018
Healing
11,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,583
299
0
730
4,590
1,901
888
2,753
1,837
45,028
0
W
Yemoja
 
Yemoja
3,169
712
2,643
2,565
5,124
2,376
0
1,504
3,620
17,333
0
L
Freya
 
Freya
2,834
693
0
2,286
7,379
2,990
0
3,658
3,721
31,967
0
L
Ymir
1,934
972
0
1,399
8,649
4,535
0
1,262
7,387
17,579
0
W
Artemis
PartTime
Artemis
7,752
4,839
0
750
5,418
1,713
0
339
5,079
0
40,078
W
Fenrir
3,337
576
0
3,782
6,388
2,656
0
172
6,216
0
37,227
L
Bellona
ZanyZavy
Bellona
4,094
1,223
0
1,739
9,112
5,422
89
0
9,112
0
24,914
W
Mulan
Zooks710
Mulan
5,380
614
0
2,548
9,120
4,512
0
0
9,120
0
30,933
L
Arachne
jay12180318
Arachne
1,782
1,516
0
3,552
8,388
2,964
210
1,069
7,319
0
19,899
L
Charybdis
yungrambo
Charybdis
2,687
1,321
0
2,341
7,166
1,964
0
1,763
5,403
0
26,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,034
Gold Earned
25,235
303
Minions Killed
240
0
Camps Cleared
0
941,066
Distance Traveled
845,747
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,183
618
90
9
0
201,203
1
W
Yemoja
6,065
607
19
2
0
196,704
3
L
Freya
4,744
474
53
5
0
184,701
3
L
Ymir
4,617
462
28
3
0
160,310
1
W
Artemis
6,096
610
64
6
0
157,507
2
W
Fenrir
6,200
620
74
7
0
215,514
4
L
Bellona
5,524
552
49
5
0
181,641
1
W
Mulan
5,490
549
56
6
0
170,138
2
L
Arachne
5,215
522
54
5
0
161,083
3
L
Charybdis
5,135
514
56
6
0
158,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role