Player Matchup

Ymir
Ymir
DonJuanTheTruth
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,460 Elo+
Party 1
Cupid
Cupid
KING_OF_LIVING
Cupid
Level 124
God Stats
7W - 1L
1,534 SR
Queue Stats
176W - 117L
1,503 Elo+
Party 1
Chronos
Chronos
bulldozerXM
Chronos
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
182W - 123L
1,395 Elo+
Party 1
Team Averages
Level 59
1,511 SR
1,452 Elo+

VS

Team Averages
Level 63
1,555 SR
1,393 Elo+
Artio
Artio
HashiraRage
Artio
Level 84
God Stats
6W - 11L
1,537 SR
Queue Stats
319W - 469L
1,411 Elo+
Party 2
Tyr
Tyr
XINFINITE Dread
Tyr
Level 29
God Stats
2W - 1L
1,604 SR
Queue Stats
59W - 72L
1,428 Elo+
Party 2
Yemoja
Yemoja
hellogingerkitty
Yemoja
Level 75
God Stats
30W - 49L
1,523 SR
Queue Stats
143W - 245L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 3
8,784
676
2,201
9,666
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 0 / 2
7,862
605
10,012
4,271
1,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
bulldozerXM
Chronos
13
3 / 0 / 0
8,728
671
9,238
7,065
3,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,395
569
2,997
9,570
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 0
7,243
557
8,472
12,959
13,057
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 0
7,347
565
5,375
5,933
4,400
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
0
2
0
0
W
0
0
2
1
L
0
0
0
0
W
Chronos
bulldozerXM
Chronos
3
0
0
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,451
Damage
16,844
21,002
Taken
28,462
13,793
Mitigated
23,046
7,629
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,201
167
81
4,492
9,666
8,251
108
3,201
6,465
5,992
0
L
2,997
159
617
1,337
9,570
5,589
0
3,480
6,090
24,374
0
W
10,012
4,042
117
640
4,271
1,980
703
2,288
1,983
0
31,661
L
8,472
575
592
1,831
12,959
13,057
0
4,421
8,538
0
18,993
W
Chronos
bulldozerXM
Chronos
9,238
5,755
362
1,937
7,065
3,562
543
3,155
3,910
36,246
3,114
L
5,375
570
2,055
1,459
5,933
4,400
0
2,396
3,537
21,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,374
Gold Earned
21,985
133
Minions Killed
101
4
Camps Cleared
5
649,374
Distance Traveled
667,694
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,784
676
1
0
0
217,385
3
L
Artio
7,395
569
42
3
4
226,447
3
W
Cupid
7,862
605
53
4
2
204,230
4
L
Tyr
7,243
557
19
1
1
242,626
4
W
Chronos
8,728
671
79
6
2
227,759
0
L
Yemoja
7,347
565
40
3
0
198,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role