Player Matchup

Cthulhu
Cthulhu
BOSSHUNTER10
Cthulhu
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 30L
1,447 Elo+
Party 1
Ganesha
Ganesha
FullChubb1290
Ganesha
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 26L
1,260 Elo+
Party 1
Shiva
Shiva
GrOklahoma918
Shiva
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 49L
1,461 Elo+
Party 2
Jormungandr
Jormungandr
LaneWarrior
Jormungandr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 171L
1,418 Elo+
Party 2
Bakasura
Bakasura
joao-vitor-julia
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 71L
1,500 Elo+
Solo
Team Averages
Level 27
1,500 SR
1,417 Elo+

VS

Team Averages
Level 72
1,515 SR
1,424 Elo+
Shiva
Shiva
BisoTigura
Shiva
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 46L
1,500 Elo+
Party 4
Ganesha
Ganesha
MelancolicBoi
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,404 Elo+
Party 3
Poseidon
Poseidon
THE KING 0621
Poseidon
Level 145
God Stats
1W - 0L
1,542 SR
Queue Stats
26W - 32L
1,398 Elo+
Party 3
Ares
Ares
adfeja83
Ares
Level 86
God Stats
1W - 0L
1,531 SR
Queue Stats
24W - 45L
1,300 Elo+
Party 3
Serqet
Serqet
ssupman
Serqet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 79L
1,520 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BOSSHUNTER10
Cthulhu
15
2 / 8 / 12
9,741
649
10,307
20,646
23,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
17
0 / 6 / 13
9,244
616
10,074
18,414
21,307
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 6 / 9
10,667
711
14,157
19,714
27,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
LaneWarrior
Jormungandr
20
11 / 5 / 5
12,579
839
29,446
18,952
24,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 9 / 7
8,761
584
8,994
19,134
13,066
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
1 / 4 / 18
9,617
641
5,626
14,234
13,648
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
19
0 / 2 / 33
11,529
769
12,415
25,387
24,058
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
THE KING 0621
Poseidon
20
19 / 5 / 10
13,507
900
38,747
13,145
6,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
17
2 / 5 / 20
10,239
683
8,710
25,794
19,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
ssupman
Serqet
20
12 / 3 / 18
12,314
821
16,585
12,802
6,856
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
133
19
Kills
34
34
Deaths
19
46
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BOSSHUNTER10
Cthulhu
2
8
12
1
W
Shiva
1
4
18
2.5
L
Ganesha
0
6
13
1.08
L
4
6
9
1.42
L
Jormungandr
LaneWarrior
Jormungandr
11
5
5
2.7
W
Ganesha
0
2
33
8.25
W
Poseidon
THE KING 0621
Poseidon
19
5
10
4.8
W
Ares
2
5
20
2.4
L
2
9
7
0.61
W
Serqet
ssupman
Serqet
12
3
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,978
Damage
82,083
96,860
Taken
91,362
110,109
Mitigated
70,853
10,749
Healing
42,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BOSSHUNTER10
Cthulhu
10,307
1,521
290
1,409
20,646
23,777
0
13,298
7,106
18,947
0
W
Shiva
5,626
1,249
3,559
1,828
14,234
13,648
221
8,850
5,233
1,221
12,586
L
Ganesha
10,074
735
617
511
18,414
21,307
76
12,244
5,297
21,142
0
L
14,157
1,569
2,071
2,274
19,714
27,222
0
14,235
5,143
915
23,689
L
Jormungandr
LaneWarrior
Jormungandr
29,446
6,772
660
2,090
18,952
24,737
0
8,480
9,919
55,494
0
W
Ganesha
12,415
1,027
124
13,347
25,387
24,058
573
14,350
10,183
21,713
0
W
Poseidon
THE KING 0621
Poseidon
38,747
5,240
2,035
2,974
13,145
6,981
1,412
7,501
5,589
67,228
0
W
Ares
8,710
645
2,414
10,257
25,794
19,310
557
12,447
12,653
15,306
0
L
8,994
5,773
0
827
19,134
13,066
96
11,921
6,739
0
10,492
W
Serqet
ssupman
Serqet
16,585
3,945
3,146
2,961
12,802
6,856
1,414
6,904
5,748
0
20,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,992
Gold Earned
57,206
125
Minions Killed
131
0
Camps Cleared
0
1,150,903
Distance Traveled
1,346,835
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,741
649
29
2
0
227,495
4
W
Shiva
9,617
641
23
2
0
261,205
0
L
Ganesha
9,244
616
0
0
0
228,081
2
L
Shiva
10,667
711
30
2
0
216,596
2
L
Jormungandr
12,579
839
51
3
0
243,953
0
W
Ganesha
11,529
769
1
0
0
267,471
0
W
Poseidon
13,507
900
81
5
0
247,341
1
W
Ares
10,239
683
11
1
0
270,977
0
L
Bakasura
8,761
584
15
1
0
234,778
1
W
Serqet
12,314
821
15
1
0
299,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role