Player Matchup

Athena
Athena
 
Athena
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
OnePainter86
Tyr
Level 133
God Stats
1W - 2L
1,196 SR
Queue Stats
281W - 275L
1,562 Elo+
Solo
Thor
Thor
S0viet Evasive
Thor
Level 102
God Stats
4W - 1L
1,269 SR
Queue Stats
141W - 130L
1,522 Elo+
Solo
Hades
Hades
StealUrAccount
Hades
Level 112
God Stats
14W - 7L
1,683 SR
Queue Stats
153W - 142L
1,564 Elo+
Solo
Apollo
Apollo
TheFunkehMonke
Apollo
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 57L
1,563 Elo+
Solo
Team Averages
Level 102
1,430 SR
1,542 Elo+

VS

Team Averages
Level 138
1,517 SR
1,491 Elo+
Skadi
Skadi
AbusedInJail442
Skadi
Level 120
God Stats
6W - 14L
1,458 SR
Queue Stats
86W - 127L
1,442 Elo+
Party 2
Terra
Terra
Vinndictas
Terra
Level 129
God Stats
2W - 3L
1,303 SR
Queue Stats
288W - 273L
1,489 Elo+
Party 1
Merlin
Merlin
deekyo
Merlin
Level 160
God Stats
3W - 5L
1,700 SR
Queue Stats
285W - 267L
1,578 Elo+
Party 1
Lancelot
Lancelot
johnforthewin46
Lancelot
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 21L
1,405 Elo+
Party 2
Khepri
Khepri
phantomshark37
Khepri
Level 160
God Stats
55W - 39L
1,622 SR
Queue Stats
432W - 419L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
0 / 0 / 0
3,408
682
0
1,033
399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 0 / 0
3,245
649
512
3,638
1,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,756
751
1,851
2,802
865
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 0
3,763
753
964
2,917
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 0 / 0
3,489
698
559
1,998
638
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
2,630
526
215
476
66
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
6
0 / 0 / 0
3,295
659
1,351
2,698
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
deekyo
Merlin
6
0 / 0 / 0
3,466
693
1,055
1,776
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
5
0 / 0 / 0
3,233
647
1,416
2,628
826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,279
656
304
497
288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
0
0
0
0
W
0
0
0
0
W
0
0
0
0
L
Terra
0
0
0
0
L
Merlin
deekyo
Merlin
0
0
0
0
L
Lancelot
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,886
Damage
4,341
12,388
Taken
8,075
4,670
Mitigated
3,310
6,117
Healing
3,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
0
0
556
330
1,033
399
0
142
891
5,951
0
L
215
132
0
107
476
66
0
0
476
0
2,234
W
512
132
70
1,797
3,638
1,558
0
510
3,054
0
12,562
W
1,851
649
0
852
2,802
865
0
742
1,911
0
21,489
W
964
148
0
1,844
2,917
1,210
0
931
1,986
18,300
0
W
559
144
0
668
1,998
638
0
162
1,836
0
21,884
L
Terra
1,351
203
206
1,301
2,698
1,611
0
0
2,698
13,634
0
L
Merlin
deekyo
Merlin
1,055
296
0
500
1,776
519
0
650
1,036
18,768
0
L
Lancelot
1,416
511
0
1,339
2,628
826
0
216
2,404
0
11,778
L
304
0
0
60
497
288
0
0
497
8,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,661
Gold Earned
15,903
160
Minions Killed
90
0
Camps Cleared
0
491,146
Distance Traveled
443,325
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,408
682
10
2
0
105,187
2
L
Skadi
2,630
526
3
1
0
21,893
0
W
Tyr
3,245
649
17
3
0
99,083
2
W
Thor
3,756
751
43
9
0
102,200
2
W
Hades
3,763
753
49
10
0
98,206
2
W
Apollo
3,489
698
41
8
0
86,470
2
L
Terra
3,295
659
24
5
0
123,555
1
L
Merlin
3,466
693
25
5
0
96,431
1
L
Lancelot
3,233
647
29
6
0
122,398
0
L
Khepri
3,279
656
9
2
0
79,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role