Player Matchup

Neith
Neith
Silver III
KarayoKun
Neith
Silver III
Level 89
God Stats
1W - 4L
1,423 SR
Queue Stats
9W - 11L
1,337 MMR
Solo
Chronos
Chronos
Gold IV
lStewiel
Chronos
Gold IV
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 113L
1,285 MMR
Solo
Sobek
Sobek
Silver II
misguidedghostx
Sobek
Silver II
Level 59
God Stats
5W - 6L
1,519 SR
Queue Stats
67W - 116L
1,041 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,481 SR
1,221 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 104
1,495 SR
1,369 MMR
Horus
Horus
Bronze V
Bionite
Horus
Bronze V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,369 MMR
Party 1
Ra
Ra
Silver IV
Kuryam
Ra
Silver IV
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,369 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
SnowyAbyss
Hou Yi
Bronze III
Level 105
God Stats
0W - 1L
1,484 SR
Queue Stats
3W - 4L
1,369 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KarayoKun
Neith
17
7 / 0 / 3
11,885
699
22,231
11,475
6,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
lStewiel
Chronos
17
2 / 1 / 6
11,522
678
14,778
15,075
7,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 7
10,744
632
5,099
24,697
29,688
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
CliodhnaBacchusCharybdisCthulhuAh Muzen Cab

VS

Bans
ThothAtlasYemojaAresSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bionite
Horus
15
1 / 2 / 2
10,893
641
10,229
18,293
24,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
15
1 / 6 / 2
10,324
607
11,272
13,610
6,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
SnowyAbyss
Hou Yi
15
2 / 2 / 1
10,139
596
13,322
14,212
6,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
4
4
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
Bionite
Horus
1
2
2
1
W
Neith
KarayoKun
Neith
7
0
3
8.5
L
Ra
1
6
2
0.33
L
Hou Yi
SnowyAbyss
Hou Yi
2
2
1
1.25
W
Chronos
lStewiel
Chronos
2
1
6
5
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,108
Damage
34,823
51,247
Taken
46,115
43,424
Mitigated
37,237
18,702
Healing
15,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Bionite
Horus
10,229
4,325
2,441
7,086
18,293
24,070
0
7,618
10,675
0
21,207
W
Neith
KarayoKun
Neith
22,231
7,458
0
5,221
11,475
6,471
965
3,720
7,755
0
73,245
L
Ra
11,272
928
1,519
3,055
13,610
6,342
0
4,862
8,748
48,475
0
L
Hou Yi
SnowyAbyss
Hou Yi
13,322
6,452
0
1,723
14,212
6,825
0
7,577
6,635
0
39,978
W
Chronos
lStewiel
Chronos
14,778
3,408
0
2,870
15,075
7,265
1,552
3,904
11,171
60,945
0
W
5,099
548
334
10,277
24,697
29,688
120
5,388
19,309
19,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,151
Gold Earned
31,356
198
Minions Killed
182
8
Camps Cleared
6
941,672
Distance Traveled
912,808
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,893
641
22
1
1
317,838
1
W
Neith
11,885
699
92
5
3
318,810
3
L
Ra
10,324
607
88
5
3
282,515
1
L
Hou Yi
10,139
596
72
4
2
312,455
4
W
Chronos
11,522
678
96
6
5
314,089
3
W
Sobek
10,744
632
10
1
0
308,773
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role