Player Matchup

Cabrakan
Cabrakan
BLACK 1N GREEN
Cabrakan
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
190W - 160L
1,549 Elo+
Party 2
Ares
Ares
CR3AM FACE
Ares
Level 9
God Stats
7W - 11L
1,432 SR
Queue Stats
37W - 51L
1,344 Elo+
Party 2
Cerberus
Cerberus
Hazza1400
Cerberus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 214L
1,537 Elo+
Party 2
Ymir
Ymir
MistaBilly
Ymir
Level 113
God Stats
28W - 26L
1,527 SR
Queue Stats
236W - 230L
1,524 Elo+
Party 2
Sylvanus
Sylvanus
SATW1CK
Sylvanus
Level 107
God Stats
2W - 1L
1,846 SR
Queue Stats
112W - 97L
1,545 Elo+
Party 2
Team Averages
Level 95
1,561 SR
1,500 Elo+

VS

Team Averages
Level 87
1,597 SR
1,517 Elo+
Mercury
Mercury
 
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Danguba
Hercules
Level 17
God Stats
2W - 1L
1,801 SR
Queue Stats
9W - 12L
1,421 Elo+
Party 1
Poseidon
Poseidon
Lakkes1
Poseidon
Level 143
God Stats
4W - 3L
1,685 SR
Queue Stats
90W - 65L
1,667 Elo+
Party 1
Sylvanus
Sylvanus
MantaJochen319
Sylvanus
Level 137
God Stats
4W - 0L
1,500 SR
Queue Stats
19W - 22L
1,596 Elo+
Party 1
Apollo
Apollo
roguepowa666
Apollo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 162L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
2 / 2 / 1
5,920
455
6,475
9,289
6,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 1
5,528
425
2,456
9,695
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
Hazza1400
Cerberus
9
0 / 2 / 2
5,226
402
3,575
8,704
4,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 3 / 2
5,661
435
4,536
11,137
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
SATW1CK
Sylvanus
11
0 / 3 / 0
6,562
505
5,957
9,448
5,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 0 / 5
7,290
561
5,436
9,884
3,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Danguba
Hercules
13
3 / 0 / 1
7,492
576
5,236
9,225
7,806
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Lakkes1
Poseidon
13
3 / 2 / 1
7,180
552
6,354
6,785
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
10
2 / 1 / 5
6,336
487
7,921
9,769
7,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
11
1 / 1 / 1
6,216
478
4,863
8,487
3,585
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
12
12
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
5
5.5
L
Cabrakan
2
2
1
1.25
L
1
2
1
0.75
W
Hercules
Danguba
Hercules
3
0
1
3.5
L
Cerberus
Hazza1400
Cerberus
0
2
2
0.5
W
Poseidon
Lakkes1
Poseidon
3
2
1
1.75
W
Sylvanus
2
1
5
4.5
L
0
3
2
0.33
L
Sylvanus
SATW1CK
Sylvanus
0
3
0
0
W
Apollo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,999
Damage
29,810
48,273
Taken
44,150
30,736
Mitigated
25,473
10,049
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,436
2,805
0
555
9,884
3,825
0
1,961
7,923
0
72,580
L
Cabrakan
6,475
642
0
2,915
9,289
6,823
0
4,744
4,545
31,384
0
L
2,456
418
0
1,059
9,695
7,997
0
4,484
5,211
19,594
0
W
Hercules
Danguba
Hercules
5,236
1,731
0
3,189
9,225
7,806
0
4,667
4,558
0
53,905
L
Cerberus
Hazza1400
Cerberus
3,575
676
0
3,136
8,704
4,793
0
1,725
6,979
30,239
0
W
Poseidon
Lakkes1
Poseidon
6,354
781
0
1,758
6,785
2,850
256
3,961
2,824
64,279
0
W
Sylvanus
7,921
3,234
720
2,311
9,769
7,407
72
5,858
3,911
26,159
9,459
L
4,536
1,908
0
500
11,137
5,294
16
2,022
9,115
45,945
0
L
Sylvanus
SATW1CK
Sylvanus
5,957
2,626
317
2,122
9,448
5,829
0
0
9,448
41,998
10,548
W
Apollo
4,863
3,703
0
3,158
8,487
3,585
92
5,078
3,409
0
38,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,897
Gold Earned
34,514
332
Minions Killed
455
0
Camps Cleared
0
1,106,090
Distance Traveled
1,256,537
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,290
561
122
9
0
298,347
3
L
Cabrakan
5,920
455
57
4
0
230,945
3
L
Ares
5,528
425
19
1
0
239,588
0
W
Hercules
7,492
576
106
8
0
254,992
4
L
Cerberus
5,226
402
81
6
0
245,003
3
W
Poseidon
7,180
552
110
8
0
252,812
2
W
Sylvanus
6,336
487
46
4
0
211,442
2
L
Ymir
5,661
435
73
6
0
213,376
3
L
Sylvanus
6,562
505
102
8
0
177,178
5
W
Apollo
6,216
478
71
5
0
238,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role