Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
HelderSalvatore
Charybdis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,270 Elo+
Party 1
King Arthur
King Arthur
HiroshimaWOLF
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,312 Elo+
Party 1
Nemesis
Nemesis
LeanerSkate8888
Nemesis
Level 69
God Stats
1W - 5L
1,500 SR
Queue Stats
80W - 94L
1,451 Elo+
Solo
Yemoja
Yemoja
vitsaints
Yemoja
Level 49
God Stats
4W - 5L
1,500 SR
Queue Stats
56W - 72L
1,316 Elo+
Party 1
Team Averages
Level 83
1,500 SR
1,370 Elo+

VS

Team Averages
Level 53
1,512 SR
1,436 Elo+
Neith
Neith
Dreh7
Neith
Level 45
God Stats
2W - 1L
1,384 SR
Queue Stats
17W - 11L
1,471 Elo+
Solo
Shiva
Shiva
Herunin
Shiva
Level 45
God Stats
3W - 0L
1,653 SR
Queue Stats
16W - 15L
1,453 Elo+
Solo
Chang'e
Chang'e
Willker2006
Chang'e
Level 48
God Stats
16W - 18L
1,546 SR
Queue Stats
353W - 372L
1,465 Elo+
Solo
Loki
Loki
edducordeiro
Loki
Level 64
God Stats
44W - 49L
1,446 SR
Queue Stats
117W - 150L
1,426 Elo+
Solo
Vulcan
Vulcan
pro_De_los_pro
Vulcan
Level 62
God Stats
11W - 6L
1,529 SR
Queue Stats
151W - 156L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
0 / 3 / 1
5,171
470
4,007
6,023
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
HelderSalvatore
Charybdis
6
1 / 4 / 0
4,475
407
4,685
10,462
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
HiroshimaWOLF
King Arthur
7
0 / 3 / 0
4,606
419
2,823
8,148
5,379
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 0
5,330
485
2,170
8,213
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
vitsaints
Yemoja
7
0 / 1 / 1
5,019
456
2,104
6,271
3,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dreh7
Neith
10
0 / 0 / 6
5,432
494
6,814
6,429
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Herunin
Shiva
10
3 / 0 / 0
6,305
573
4,752
6,360
4,138
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Willker2006
Chang'e
10
3 / 1 / 1
5,416
492
5,927
5,004
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 0 / 2
6,068
552
3,718
6,577
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 2
6,041
549
6,438
5,132
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
13
13
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
1
0.17
W
Neith
Dreh7
Neith
0
0
6
3
L
Charybdis
HelderSalvatore
Charybdis
1
4
0
0.25
W
Shiva
Herunin
Shiva
3
0
0
3
L
King Arthur
HiroshimaWOLF
King Arthur
0
3
0
0
L
1
2
0
0.5
W
Chang'e
Willker2006
Chang'e
3
1
1
3.5
W
5
0
2
6
W
2
1
2
3
L
Yemoja
vitsaints
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,789
Damage
27,649
39,117
Taken
29,502
17,645
Mitigated
11,958
10,109
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,007
335
0
1,553
6,023
2,178
90
3,293
2,714
30,328
0
W
Neith
Dreh7
Neith
6,814
2,059
0
2,847
6,429
2,029
540
892
5,537
0
34,826
L
Charybdis
HelderSalvatore
Charybdis
4,685
2,923
0
2,688
10,462
3,184
164
2,781
7,395
0
23,875
W
Shiva
Herunin
Shiva
4,752
1,345
0
439
6,360
4,138
0
0
6,360
0
34,815
L
King Arthur
HiroshimaWOLF
King Arthur
2,823
630
0
1,099
8,148
5,379
65
0
8,148
0
19,558
L
2,170
601
0
841
8,213
3,060
0
3,365
4,808
0
33,746
W
Chang'e
Willker2006
Chang'e
5,927
474
1,564
3,246
5,004
1,483
552
1,368
3,636
26,836
0
W
3,718
1,060
0
2,216
6,577
2,176
0
1,298
5,279
0
24,644
W
6,438
1,185
97
345
5,132
2,132
0
2,553
2,579
40,812
0
L
Yemoja
vitsaints
Yemoja
2,104
782
2,161
1,767
6,271
3,844
44
2,320
3,687
13,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,601
Gold Earned
29,262
223
Minions Killed
300
0
Camps Cleared
0
990,495
Distance Traveled
1,051,375
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,171
470
66
6
0
185,000
2
W
Neith
5,432
494
62
6
0
186,833
6
L
Charybdis
4,475
407
40
4
0
176,088
2
W
Shiva
6,305
573
57
5
0
207,789
4
L
King Arthur
4,606
419
34
3
0
211,691
0
L
Nemesis
5,330
485
66
6
0
242,179
2
W
Chang'e
5,416
492
49
4
0
206,730
1
W
Loki
6,068
552
60
5
0
253,638
0
W
Vulcan
6,041
549
72
7
0
196,385
1
L
Yemoja
5,019
456
17
2
0
175,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role