Player Matchup

Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Jxtl
Fafnir
Level 157
God Stats
1W - 1L
1,728 SR
Queue Stats
64W - 56L
1,547 Elo+
Solo
Baba Yaga
Baba Yaga
LetsBeKind
Baba Yaga
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,660 Elo+
Solo
Thanatos
Thanatos
aeginor
Thanatos
Level 119
God Stats
0W - 3L
1,306 SR
Queue Stats
65W - 53L
1,612 Elo+
Solo
Team Averages
Level 151
1,507 SR
1,564 Elo+

VS

Team Averages
Level 126
1,621 SR
1,489 Elo+
Ymir
Ymir
Bonnapa
Ymir
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
148W - 158L
1,487 Elo+
Solo
Da Ji
Da Ji
Katrazen
Da Ji
Level 137
God Stats
4W - 4L
1,432 SR
Queue Stats
202W - 233L
1,435 Elo+
Solo
Nu Wa
Nu Wa
Oh Maybe
Nu Wa
Level 123
God Stats
1W - 0L
1,722 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
Pahussss
Thanatos
Level 61
God Stats
3W - 0L
1,832 SR
Queue Stats
81W - 91L
1,536 Elo+
Solo
Rama
Rama
SernieBander5
Rama
Level 151
God Stats
8W - 3L
1,617 SR
Queue Stats
293W - 309L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
1 / 4 / 11
10,649
761
17,445
13,668
6,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
 
Sol
17
5 / 8 / 6
10,489
749
14,195
15,825
6,536
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
Jxtl
Fafnir
16
2 / 4 / 12
10,530
752
6,865
22,302
32,569
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
LetsBeKind
Baba Yaga
17
6 / 5 / 8
11,107
793
21,713
16,335
8,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
aeginor
Thanatos
18
9 / 8 / 6
11,356
811
13,032
19,841
10,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bonnapa
Ymir
17
3 / 4 / 16
10,983
785
7,571
21,917
28,365
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
Katrazen
Da Ji
19
4 / 5 / 19
11,409
815
16,208
18,151
10,250
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Oh Maybe
Nu Wa
19
3 / 4 / 19
11,579
827
16,361
13,882
7,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Pahussss
Thanatos
18
8 / 4 / 12
11,393
814
13,030
13,057
7,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 7 / 6
12,139
867
15,623
20,351
11,087
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
100
23
Kills
28
29
Deaths
24
43
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
4
11
1.63
L
Sol
 
Sol
5
8
6
1
W
Ymir
Bonnapa
Ymir
3
4
16
2.75
L
Fafnir
Jxtl
Fafnir
2
4
12
2
W
Da Ji
Katrazen
Da Ji
4
5
19
2.7
L
Baba Yaga
LetsBeKind
Baba Yaga
6
5
8
2
W
Nu Wa
Oh Maybe
Nu Wa
3
4
19
3.13
W
Thanatos
Pahussss
Thanatos
8
4
12
3.5
W
10
7
6
1.86
L
Thanatos
aeginor
Thanatos
9
8
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,250
Damage
68,793
87,971
Taken
87,358
64,156
Mitigated
64,867
30,441
Healing
39,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
17,445
311
285
2,846
13,668
6,179
1,165
4,177
9,187
46,882
0
L
Sol
 
Sol
14,195
4,079
1,272
2,390
15,825
6,536
3,392
3,885
11,790
27,621
0
W
Ymir
Bonnapa
Ymir
7,571
64
2,670
6,208
21,917
28,365
192
9,840
12,077
13,997
0
L
Fafnir
Jxtl
Fafnir
6,865
968
1,462
5,716
22,302
32,569
477
4,118
17,874
14,710
0
W
Da Ji
Katrazen
Da Ji
16,208
6,283
1,700
4,029
18,151
10,250
1,513
13,050
5,101
0
23,722
L
Baba Yaga
LetsBeKind
Baba Yaga
21,713
54
1,265
5,224
16,335
8,516
1,007
4,828
11,253
40,702
0
W
Nu Wa
Oh Maybe
Nu Wa
16,361
4,130
1,327
3,729
13,882
7,567
1,738
10,651
3,231
42,308
0
W
Thanatos
Pahussss
Thanatos
13,030
1,120
1,899
9,786
13,057
7,598
1,773
11,287
1,770
0
20,910
W
15,623
12,884
2,255
6,259
20,351
11,087
3,426
15,390
4,961
0
35,079
L
Thanatos
aeginor
Thanatos
13,032
1,406
734
9,247
19,841
10,356
404
5,574
13,931
0
23,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,131
Gold Earned
57,503
164
Minions Killed
146
0
Camps Cleared
0
1,166,108
Distance Traveled
1,243,567
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,649
761
51
4
0
244,764
1
L
Sol
10,489
749
36
3
0
205,429
0
W
Ymir
10,983
785
21
2
0
259,770
0
L
Fafnir
10,530
752
14
1
0
215,062
2
W
Da Ji
11,409
815
15
1
0
258,717
1
L
Baba Yaga
11,107
793
39
3
0
261,774
1
W
Nu Wa
11,579
827
53
4
0
240,787
0
W
Thanatos
11,393
814
16
1
0
271,307
0
W
Rama
12,139
867
41
3
0
212,986
3
L
Thanatos
11,356
811
24
2
0
239,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role