Player Matchup

Hera
Hera
NGHTMRES
Hera
Level 88
God Stats
1W - 0L
1,791 SR
Queue Stats
307W - 78L
1,792 Elo+
Party 1
Merlin
Merlin
Phantomm453
Merlin
Level 23
God Stats
2W - 0L
1,708 SR
Queue Stats
110W - 13L
1,887 Elo+
Party 1
Ravana
Ravana
SledTurtle
Ravana
Level 19
God Stats
8W - 0L
1,735 SR
Queue Stats
261W - 41L
1,870 Elo+
Party 1
Jormungandr
Jormungandr
Wigglebaron
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,494 Elo+
Solo
Hercules
Hercules
redzer05
Hercules
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
358W - 99L
1,843 Elo+
Party 1
Team Averages
Level 36
1,647 SR
1,777 Elo+

VS

Team Averages
Level 39
1,488 SR
1,556 Elo+
Kumbhakarna
Kumbhakarna
Loonymagoogy
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,711 Elo+
Party 3
Hades
Hades
THUGTILLIDIE
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,711 Elo+
Party 3
Chaac
Chaac
raziel1624
Chaac
Level 126
God Stats
1W - 2L
1,458 SR
Queue Stats
16W - 38L
1,378 Elo+
Party 2
Cthulhu
Cthulhu
tzunami65
Cthulhu
Level 16
God Stats
0W - 1L
1,481 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Neith
Neith
yerrzy
Neith
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 20L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
7 / 1 / 18
9,712
883
14,963
8,758
4,743
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
16
6 / 1 / 15
9,433
858
16,708
8,693
4,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
SledTurtle
Ravana
17
11 / 1 / 17
10,113
919
16,255
11,830
11,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
Wigglebaron
Jormungandr
16
3 / 2 / 16
9,784
889
9,919
13,605
15,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
redzer05
Hercules
16
4 / 2 / 21
10,244
931
13,039
18,494
20,464
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Loonymagoogy
Kumbhakarna
13
0 / 5 / 3
7,360
669
4,050
15,899
18,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 9 / 3
8,699
791
10,191
20,240
20,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
15
1 / 4 / 5
8,142
740
6,353
14,073
14,234
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
tzunami65
Cthulhu
14
2 / 7 / 2
8,383
762
5,786
15,422
11,552
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
yerrzy
Neith
13
2 / 6 / 1
8,045
731
9,804
10,298
4,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
21
31
Kills
7
7
Deaths
31
87
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Loonymagoogy
Kumbhakarna
0
5
3
0.3
W
Hera
7
1
18
16
W
Merlin
6
1
15
13.5
W
Ravana
SledTurtle
Ravana
11
1
17
19.5
L
2
9
3
0.39
W
Jormungandr
Wigglebaron
Jormungandr
3
2
16
5.5
L
Chaac
1
4
5
0.88
W
Hercules
redzer05
Hercules
4
2
21
7.25
L
Cthulhu
tzunami65
Cthulhu
2
7
2
0.43
L
Neith
yerrzy
Neith
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,884
Damage
36,184
61,380
Taken
75,932
56,967
Mitigated
69,141
25,386
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Loonymagoogy
Kumbhakarna
4,050
1,077
119
1,468
15,899
18,556
0
7,965
7,934
8,157
0
W
Hera
14,963
5,769
1,039
2,483
8,758
4,743
1,922
3,519
5,239
21,400
0
W
Merlin
16,708
1,374
1,455
1,192
8,693
4,526
1,268
3,461
5,232
30,051
0
W
Ravana
SledTurtle
Ravana
16,255
5,268
997
5,277
11,830
11,943
3,128
1,824
10,006
0
20,725
L
10,191
1,541
355
3,277
20,240
20,007
0
10,311
9,929
23,727
0
W
Jormungandr
Wigglebaron
Jormungandr
9,919
3,153
441
2,462
13,605
15,291
118
4,745
8,860
29,160
0
L
Chaac
6,353
478
534
4,347
14,073
14,234
0
8,000
6,073
137
20,730
W
Hercules
redzer05
Hercules
13,039
3,131
2,540
7,500
18,494
20,464
1,031
6,573
11,921
0
21,107
L
Cthulhu
tzunami65
Cthulhu
5,786
564
627
737
15,422
11,552
0
10,173
5,249
17,326
0
L
Neith
yerrzy
Neith
9,804
3,521
251
1,269
10,298
4,792
0
5,141
5,157
0
14,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,286
Gold Earned
40,629
121
Minions Killed
89
0
Camps Cleared
0
991,295
Distance Traveled
945,930
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,360
669
6
1
0
209,668
5
W
Hera
9,712
883
19
2
0
192,062
3
W
Merlin
9,433
858
24
2
0
201,965
0
W
Ravana
10,113
919
15
1
0
207,757
0
L
Hades
8,699
791
29
3
0
161,936
3
W
Jormungandr
9,784
889
46
4
0
212,214
0
L
Chaac
8,142
740
24
2
0
213,830
1
W
Hercules
10,244
931
17
2
0
177,297
3
L
Cthulhu
8,383
762
26
2
0
170,667
2
L
Neith
8,045
731
4
0
0
189,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role