Player Matchup

Loki
Loki
Dripsxo
Loki
Level 137
God Stats
1W - 1L
1,540 SR
Queue Stats
7W - 7L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
IDorpz
Cthulhu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 14L
1,678 Elo+
Party 1
Jing Wei
Jing Wei
Kaxy
Jing Wei
Level 122
God Stats
1W - 0L
1,565 SR
Queue Stats
7W - 2L
1,924 Elo+
Party 1
Sun Wukong
Sun Wukong
Korpz
Sun Wukong
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 23L
1,822 Elo+
Party 1
Hercules
Hercules
Yorkoi
Hercules
Level 160
God Stats
3W - 4L
1,662 SR
Queue Stats
133W - 96L
1,683 Elo+
Party 1
Team Averages
Level 125
1,553 SR
1,728 Elo+

VS

Team Averages
Level 146
1,564 SR
1,533 Elo+
Da Ji
Da Ji
 
Da Ji
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
GuabeyoTheDog
Vulcan
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,585 Elo+
Party 2
Tyr
Tyr
Mnki
Tyr
Level 121
God Stats
1W - 1L
1,769 SR
Queue Stats
91W - 121L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
smile_first
Ah Muzen Cab
Level 156
God Stats
3W - 6L
1,550 SR
Queue Stats
399W - 428L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dripsxo
Loki
17
1 / 8 / 14
11,549
642
7,709
20,490
9,121
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
IDorpz
Cthulhu
20
6 / 6 / 12
13,813
767
18,162
26,622
29,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Kaxy
Jing Wei
20
6 / 4 / 16
12,991
722
23,005
21,668
11,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Korpz
Sun Wukong
19
3 / 3 / 19
12,095
672
16,165
27,816
29,185
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
Yorkoi
Hercules
20
15 / 5 / 8
14,794
822
29,079
30,037
21,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
10 / 8 / 9
12,962
720
16,695
20,367
11,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
 
Nu Wa
18
1 / 5 / 17
10,675
593
17,163
17,175
18,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
4 / 8 / 11
11,886
660
23,717
17,524
9,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
Mnki
Tyr
18
5 / 5 / 12
11,091
616
15,796
27,204
40,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
smile_first
Ah Muzen Cab
19
6 / 5 / 11
12,195
678
21,162
18,076
9,352
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
86
31
Kills
26
26
Deaths
31
69
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
10
8
9
1.81
L
Nu Wa
 
Nu Wa
1
5
17
1.9
W
Loki
Dripsxo
Loki
1
8
14
1
L
4
8
11
1.19
W
Cthulhu
IDorpz
Cthulhu
6
6
12
2
W
Jing Wei
Kaxy
Jing Wei
6
4
16
3.5
W
Sun Wukong
Korpz
Sun Wukong
3
3
19
4.17
L
Tyr
Mnki
Tyr
5
5
12
2.2
W
Hercules
Yorkoi
Hercules
15
5
8
3.8
L
Ah Muzen Cab
smile_first
Ah Muzen Cab
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,120
Damage
94,533
126,633
Taken
100,346
100,332
Mitigated
89,295
42,381
Healing
21,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
16,695
3,770
1,068
1,372
20,367
11,972
438
3,575
16,605
0
22,084
L
Nu Wa
 
Nu Wa
17,163
4,901
0
2,744
17,175
18,262
538
3,146
13,696
39,161
0
W
Loki
Dripsxo
Loki
7,709
1,673
1,651
2,873
20,490
9,121
1,963
7,583
12,753
0
22,295
L
23,717
5,811
1,054
912
17,524
9,329
38
2,575
14,715
44,123
0
W
Cthulhu
IDorpz
Cthulhu
18,162
850
1,680
5,403
26,622
29,131
0
10,106
16,349
39,811
0
W
Jing Wei
Kaxy
Jing Wei
23,005
14,432
1,209
5,127
21,668
11,498
2,135
5,606
15,780
0
68,017
W
Sun Wukong
Korpz
Sun Wukong
16,165
2,266
1,985
7,227
27,816
29,185
606
9,252
18,329
0
39,326
L
Tyr
Mnki
Tyr
15,796
1,179
1,673
5,525
27,204
40,380
157
6,948
19,918
0
20,874
W
Hercules
Yorkoi
Hercules
29,079
7,935
2,952
12,274
30,037
21,397
2,368
8,333
19,055
0
48,041
L
Ah Muzen Cab
smile_first
Ah Muzen Cab
21,162
6,443
1,998
4,953
18,076
9,352
0
1,918
15,715
0
40,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,242
Gold Earned
58,809
299
Minions Killed
152
0
Camps Cleared
0
1,702,042
Distance Traveled
1,476,857
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,962
720
16
1
0
251,894
0
L
Nu Wa
10,675
593
22
1
0
276,864
5
W
Loki
11,549
642
22
1
0
332,830
5
L
Vulcan
11,886
660
58
3
0
322,734
2
W
Cthulhu
13,813
767
46
3
0
332,776
2
W
Jing Wei
12,991
722
119
7
0
319,041
1
W
Sun Wukong
12,095
672
49
3
0
370,832
0
L
Tyr
11,091
616
11
1
0
327,960
2
W
Hercules
14,794
822
63
4
0
346,563
5
L
Ah Muzen Cab
12,195
678
45
3
0
297,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role