Player Matchup

Lancelot
Lancelot
CASTIGATORY
Lancelot
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 183L
1,388 Elo+
Party 3
Baron Samedi
Baron Samedi
Dachhh
Baron Samedi
Level 70
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 37L
1,342 Elo+
Party 4
Tyr
Tyr
O2xenia2016
Tyr
Level 66
God Stats
3W - 0L
1,671 SR
Queue Stats
84W - 70L
1,400 Elo+
Solo
Olorun
Olorun
Reagan7x70
Olorun
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 112L
1,291 Elo+
Party 3
Skadi
Skadi
SZIA_Feitan
Skadi
Level 82
God Stats
20W - 13L
1,581 SR
Queue Stats
58W - 57L
1,299 Elo+
Party 4
Team Averages
Level 56
1,550 SR
1,344 Elo+

VS

Team Averages
Level 30
1,499 SR
1,295 Elo+
Yu Huang
Yu Huang
DataFett
Yu Huang
Level 46
God Stats
0W - 3L
1,290 SR
Queue Stats
142W - 161L
1,351 Elo+
Solo
Fenrir
Fenrir
Ev0Lv5D
Fenrir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,115 Elo+
Party 2
Artemis
Artemis
ItsDiana
Artemis
Level 29
God Stats
1W - 3L
1,490 SR
Queue Stats
4W - 9L
1,447 Elo+
Party 1
Ares
Ares
MrCammarata
Ares
Level 33
God Stats
0W - 1L
1,717 SR
Queue Stats
4W - 9L
1,447 Elo+
Party 1
Guan Yu
Guan Yu
TheBurnedWitch
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,115 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CASTIGATORY
Lancelot
10
3 / 0 / 0
5,986
599
1,564
7,093
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Dachhh
Baron Samedi
9
2 / 1 / 1
6,177
618
4,115
6,735
4,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
3 / 0 / 3
6,397
640
3,592
7,054
5,448
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Reagan7x70
Olorun
12
2 / 0 / 0
7,201
720
3,841
6,442
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 2
5,781
578
3,886
4,852
1,325
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DataFett
Yu Huang
10
0 / 2 / 0
5,518
552
4,035
5,670
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Ev0Lv5D
Fenrir
5
0 / 3 / 0
4,289
429
1,609
6,626
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
ItsDiana
Artemis
7
2 / 2 / 0
4,707
471
5,046
6,081
2,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 2
5,089
509
2,082
6,160
3,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 3 / 0
4,588
459
2,372
6,616
3,244
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
12
Kills
2
2
Deaths
12
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CASTIGATORY
Lancelot
3
0
0
3
W
Baron Samedi
Dachhh
Baron Samedi
2
1
1
2.5
L
Yu Huang
DataFett
Yu Huang
0
2
0
0
L
Fenrir
Ev0Lv5D
Fenrir
0
3
0
0
L
Artemis
ItsDiana
Artemis
2
2
0
1
L
0
2
2
0.5
W
3
0
3
4.5
W
Olorun
Reagan7x70
Olorun
2
0
0
2
W
2
1
2
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,998
Damage
15,144
32,176
Taken
31,153
16,639
Mitigated
13,916
12,796
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CASTIGATORY
Lancelot
1,564
460
0
3,554
7,093
2,466
0
108
6,985
0
35,842
W
Baron Samedi
Dachhh
Baron Samedi
4,115
961
1,244
2,708
6,735
4,720
402
1,229
5,506
25,169
0
L
Yu Huang
DataFett
Yu Huang
4,035
707
0
640
5,670
2,449
0
3,773
1,897
38,055
0
L
Fenrir
Ev0Lv5D
Fenrir
1,609
420
0
1,940
6,626
2,163
0
68
6,558
0
16,459
L
Artemis
ItsDiana
Artemis
5,046
1,606
0
0
6,081
2,280
0
3,068
3,013
0
21,417
L
2,082
472
261
866
6,160
3,780
0
1,047
5,113
18,941
0
W
3,592
628
0
2,059
7,054
5,448
102
0
7,054
0
30,709
W
Olorun
Reagan7x70
Olorun
3,841
2,425
0
2,981
6,442
2,680
1,158
3,927
2,515
49,797
0
W
3,886
1,529
0
250
4,852
1,325
761
853
3,999
0
30,732
L
2,372
893
85
1,491
6,616
3,244
0
0
6,616
0
15,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,542
Gold Earned
24,191
319
Minions Killed
209
0
Camps Cleared
0
1,006,166
Distance Traveled
930,065
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,986
599
78
8
0
261,444
1
W
Baron Samedi
6,177
618
28
3
0
172,776
2
L
Yu Huang
5,518
552
77
8
0
170,083
0
L
Fenrir
4,289
429
34
3
0
209,756
1
L
Artemis
4,707
471
44
4
0
170,922
4
L
Ares
5,089
509
27
3
0
190,352
2
W
Tyr
6,397
640
60
6
0
198,325
1
W
Olorun
7,201
720
95
10
0
196,530
1
W
Skadi
5,781
578
58
6
0
177,091
0
L
Guan Yu
4,588
459
27
3
0
188,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role