Player Matchup

Janus
Janus
Doctor__Yiggles
Janus
Level 149
God Stats
2W - 1L
1,489 SR
Queue Stats
89W - 139L
1,334 Elo+
Party 1
Ravana
Ravana
S1b3rs1ch0
Ravana
Level 131
God Stats
3W - 4L
1,262 SR
Queue Stats
37W - 29L
1,535 Elo+
Party 1
Shiva
Shiva
XMomokoRedX
Shiva
Level 126
God Stats
3W - 2L
1,468 SR
Queue Stats
93W - 148L
1,359 Elo+
Party 1
Team Averages
Level 135
1,406 SR
1,410 Elo+

VS

Team Averages
Level 39
1,333 SR
1,252 Elo+
Danzaburou
Danzaburou
DoctorFatum
Danzaburou
Level 3
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 4L
1,243 Elo+
Party 2
Kukulkan
Kukulkan
DxrkPrxncxss
Kukulkan
Level 69
God Stats
1W - 5L
1,229 SR
Queue Stats
9W - 20L
1,269 Elo+
Solo
Odin
Odin
karol1453
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 18
12,570
739
16,846
11,630
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
S1b3rs1ch0
Ravana
19
15 / 1 / 9
12,761
751
15,028
11,737
7,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 1 / 18
12,386
729
12,567
16,747
8,966
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoctorFatum
Danzaburou
13
2 / 12 / 0
10,230
602
9,759
18,657
6,845
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
DxrkPrxncxss
Kukulkan
15
0 / 3 / 2
10,244
603
9,084
7,808
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Odin
12
0 / 13 / 2
8,850
521
5,324
21,853
22,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
6
28
Kills
2
2
Deaths
28
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DoctorFatum
Danzaburou
2
12
0
0.17
W
7
0
18
16
L
Kukulkan
DxrkPrxncxss
Kukulkan
0
3
2
0.33
W
Ravana
S1b3rs1ch0
Ravana
15
1
9
19.5
W
6
1
18
15
L
Odin
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,441
Damage
24,167
40,114
Taken
48,318
21,678
Mitigated
32,320
12,867
Healing
1,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DoctorFatum
Danzaburou
9,759
4,942
0
892
18,657
6,845
0
7,727
10,930
0
21,174
W
16,846
1,121
0
5,746
11,630
4,887
249
2,977
8,653
72,055
0
L
Kukulkan
DxrkPrxncxss
Kukulkan
9,084
674
206
899
7,808
2,964
0
2,763
5,045
58,327
0
W
Ravana
S1b3rs1ch0
Ravana
15,028
5,463
0
3,315
11,737
7,825
0
1,546
10,191
0
43,387
W
12,567
3,270
197
3,609
16,747
8,966
168
4,697
12,050
0
25,553
L
Odin
5,324
2,934
0
0
21,853
22,511
0
6,744
15,109
0
9,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,717
Gold Earned
29,324
219
Minions Killed
149
13
Camps Cleared
2
853,028
Distance Traveled
681,238
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,230
602
19
1
0
199,758
0
W
Janus
12,570
739
134
8
1
279,222
2
L
Kukulkan
10,244
603
123
7
2
263,616
4
W
Ravana
12,761
751
57
3
9
324,510
1
W
Shiva
12,386
729
28
2
3
249,296
3
L
Odin
8,850
521
7
0
0
217,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role