Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
G-1435
Sobek
Level 138
God Stats
1W - 2L
1,170 SR
Queue Stats
96W - 108L
1,374 Elo+
Solo
Shiva
Shiva
bmoc49
Shiva
Level 158
God Stats
5W - 1L
1,413 SR
Queue Stats
487W - 478L
1,596 Elo+
Solo
Yu Huang
Yu Huang
jeffthekiller532
Yu Huang
Level 123
God Stats
3W - 1L
1,558 SR
Queue Stats
242W - 268L
1,367 Elo+
Solo
Loki
Loki
toro_valeroso501
Loki
Level 92
God Stats
11W - 4L
1,704 SR
Queue Stats
211W - 221L
1,428 Elo+
Solo
Team Averages
Level 124
1,469 SR
1,453 Elo+

VS

Team Averages
Level 108
1,480 SR
1,483 Elo+
Atlas
Atlas
Prophet2V
Atlas
Level 116
God Stats
1W - 2L
1,519 SR
Queue Stats
133W - 119L
1,533 Elo+
Solo
Heimdallr
Heimdallr
Rose_Light4200
Heimdallr
Level 149
God Stats
10W - 11L
1,315 SR
Queue Stats
346W - 331L
1,498 Elo+
Solo
Chaac
Chaac
TheJustJester
Chaac
Level 101
God Stats
16W - 11L
1,638 SR
Queue Stats
40W - 42L
1,438 Elo+
Solo
Tiamat
Tiamat
WolasKaas
Tiamat
Level 89
God Stats
3W - 17L
1,331 SR
Queue Stats
245W - 248L
1,494 Elo+
Solo
Freya
Freya
elfears
Freya
Level 85
God Stats
216W - 191L
1,594 SR
Queue Stats
223W - 208L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
2 / 1 / 2
11,525
549
10,228
15,088
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
G-1435
Sobek
16
2 / 6 / 1
10,035
478
10,426
22,342
22,830
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
bmoc49
Shiva
15
1 / 4 / 4
9,550
455
6,169
19,798
15,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 5 / 4
9,892
471
9,305
13,972
6,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 1
10,195
485
6,508
14,453
5,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Prophet2V
Atlas
11
2 / 0 / 6
8,485
404
5,209
10,899
9,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Rose_Light4200
Heimdallr
15
3 / 2 / 2
9,783
466
9,526
10,120
4,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 3 / 1
11,046
526
18,985
25,027
15,105
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
WolasKaas
Tiamat
18
5 / 6 / 2
10,850
517
8,420
17,995
12,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Freya
elfears
Freya
1
0 / 0 / 0
3,953
188
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
11
Kills
18
18
Deaths
11
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
1
2
3
W
Sobek
G-1435
Sobek
2
6
1
0.42
L
Atlas
Prophet2V
Atlas
2
0
6
5
L
Heimdallr
Rose_Light4200
Heimdallr
3
2
2
2
L
8
3
1
2.83
L
Tiamat
WolasKaas
Tiamat
5
6
2
1
W
Shiva
bmoc49
Shiva
1
4
4
0.75
L
Freya
elfears
Freya
0
0
0
0
W
2
5
4
0.8
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,636
Damage
42,140
85,653
Taken
64,041
56,546
Mitigated
41,271
31,816
Healing
18,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,228
6,611
0
10,560
15,088
6,092
1,008
1,345
13,743
0
121,270
W
Sobek
G-1435
Sobek
10,426
1,588
0
7,908
22,342
22,830
1,104
1,227
21,115
60,547
0
L
Atlas
Prophet2V
Atlas
5,209
2,565
0
2,324
10,899
9,141
0
1,511
8,542
21,276
0
L
Heimdallr
Rose_Light4200
Heimdallr
9,526
3,492
0
1,938
10,120
4,113
0
0
10,120
0
72,473
L
18,985
5,041
0
9,693
25,027
15,105
275
10,868
13,931
0
79,015
L
Tiamat
WolasKaas
Tiamat
8,420
351
130
4,547
17,995
12,912
105
7,046
10,871
71,289
0
W
Shiva
bmoc49
Shiva
6,169
1,574
313
5,677
19,798
15,107
0
3,291
16,507
0
68,863
L
Freya
elfears
Freya
0
0
0
0
0
0
0
0
0
0
0
W
9,305
582
124
2,115
13,972
6,630
682
6,290
7,682
62,657
0
W
6,508
1,166
108
5,011
14,453
5,887
0
1,476
12,977
0
79,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,197
Gold Earned
44,117
616
Minions Killed
412
0
Camps Cleared
0
1,940,272
Distance Traveled
1,336,853
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,525
549
201
10
0
415,704
3
W
Sobek
10,035
478
91
4
0
313,621
3
L
Atlas
8,485
404
22
1
0
285,914
2
L
Heimdallr
9,783
466
125
6
0
317,329
3
L
Chaac
11,046
526
131
6
0
358,398
2
L
Tiamat
10,850
517
134
6
0
375,212
6
W
Shiva
9,550
455
94
4
0
427,774
4
L
Freya
3,953
188
0
0
0
0
0
W
Yu Huang
9,892
471
109
5
0
350,816
1
W
Loki
10,195
485
121
6
0
432,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role