Player Matchup

Cthulhu
Cthulhu
MrAlex0806XD
Cthulhu
Level 61
God Stats
15W - 11L
1,527 SR
Queue Stats
150W - 152L
1,436 Elo+
Party 2
Thoth
Thoth
Peibol_03
Thoth
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 199L
1,440 Elo+
Party 2
Mulan
Mulan
SradrianMC
Mulan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 118L
1,448 Elo+
Party 2
Kali
Kali
jordyvanh
Kali
Level 45
God Stats
3W - 2L
1,213 SR
Queue Stats
24W - 32L
1,301 Elo+
Solo
Neith
Neith
salseroman
Neith
Level 28
God Stats
2W - 3L
1,503 SR
Queue Stats
77W - 76L
1,430 Elo+
Party 2
Team Averages
Level 56
1,449 SR
1,411 Elo+

VS

Team Averages
Level 76
1,441 SR
1,414 Elo+
Amaterasu
Amaterasu
Maj_Chippy
Amaterasu
Level 46
God Stats
29W - 28L
1,445 SR
Queue Stats
95W - 109L
1,332 Elo+
Solo
Bellona
Bellona
Raikennus
Bellona
Level 125
God Stats
2W - 1L
1,143 SR
Queue Stats
29W - 23L
1,406 Elo+
Party 1
Neith
Neith
Rushrubes
Neith
Level 24
God Stats
10W - 11L
1,355 SR
Queue Stats
55W - 54L
1,355 Elo+
Party 1
Discordia
Discordia
TasteeBee
Discordia
Level 127
God Stats
3W - 3L
1,581 SR
Queue Stats
25W - 28L
1,441 Elo+
Party 1
He Bo
He Bo
greenmuppet56
He Bo
Level 58
God Stats
2W - 2L
1,679 SR
Queue Stats
38W - 24L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrAlex0806XD
Cthulhu
13
4 / 3 / 3
8,494
531
10,660
14,346
9,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thoth
Peibol_03
Thoth
14
2 / 5 / 1
8,158
510
2,317
10,963
4,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
14
0 / 3 / 0
8,226
514
11,107
20,789
13,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
14
0 / 2 / 2
7,967
498
4,623
17,155
7,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
11
1 / 6 / 3
6,667
417
6,320
10,137
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Maj_Chippy
Amaterasu
12
0 / 5 / 4
7,218
451
6,102
15,723
7,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Raikennus
Bellona
15
1 / 0 / 3
9,461
591
12,578
15,799
16,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Rushrubes
Neith
14
4 / 0 / 1
8,382
524
7,051
7,000
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
TasteeBee
Discordia
17
6 / 1 / 1
10,535
658
13,293
8,483
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 3 / 4
9,946
622
11,532
11,543
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
19
19
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Maj_Chippy
Amaterasu
0
5
4
0.4
L
Cthulhu
MrAlex0806XD
Cthulhu
4
3
3
1.83
L
Thoth
Peibol_03
Thoth
2
5
1
0.5
W
Bellona
Raikennus
Bellona
1
0
3
2.5
W
Neith
Rushrubes
Neith
4
0
1
4.5
L
Mulan
0
3
0
0
W
Discordia
TasteeBee
Discordia
6
1
1
6.5
W
8
3
4
3.33
L
Kali
0
2
2
0.5
L
Neith
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,027
Damage
50,556
73,390
Taken
58,548
39,176
Mitigated
34,371
18,679
Healing
21,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Maj_Chippy
Amaterasu
6,102
2,878
0
5,344
15,723
7,379
0
6,166
9,557
0
37,768
L
Cthulhu
MrAlex0806XD
Cthulhu
10,660
1,784
311
2,124
14,346
9,405
0
2,647
11,699
47,524
0
L
Thoth
Peibol_03
Thoth
2,317
247
0
1,224
10,963
4,382
0
9,795
1,168
49,001
0
W
Bellona
Raikennus
Bellona
12,578
7,087
0
8,161
15,799
16,007
639
0
15,799
0
82,489
W
Neith
Rushrubes
Neith
7,051
2,908
0
3,354
7,000
3,035
1,236
2,771
4,229
0
52,981
L
Mulan
11,107
1,955
0
9,666
20,789
13,275
889
1,058
19,731
0
74,541
W
Discordia
TasteeBee
Discordia
13,293
814
0
2,253
8,483
3,479
1,491
2,133
6,350
87,117
0
W
11,532
476
0
1,906
11,543
4,471
0
1,907
9,636
86,611
0
L
Kali
4,623
2,232
0
3,513
17,155
7,184
0
5,559
11,596
0
76,519
L
Neith
6,320
2,802
194
1,647
10,137
4,930
270
5,766
4,371
0
31,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,512
Gold Earned
45,542
449
Minions Killed
535
0
Camps Cleared
0
1,489,249
Distance Traveled
1,571,240
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,218
451
63
4
0
333,401
1
L
Cthulhu
8,494
531
69
4
0
299,572
3
L
Thoth
8,158
510
66
4
0
242,795
1
W
Bellona
9,461
591
145
9
0
297,161
2
W
Neith
8,382
524
71
4
0
292,881
3
L
Mulan
8,226
514
135
8
0
315,784
1
W
Discordia
10,535
658
139
9
0
314,295
0
W
He Bo
9,946
622
117
7
0
333,502
4
L
Kali
7,967
498
120
8
0
357,616
0
L
Neith
6,667
417
59
4
0
273,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role