Player Matchup

Hel
Hel
HawtKandy
Hel
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,443 Elo+
Solo
Osiris
Osiris
PabloTheCreator_
Osiris
Level 70
God Stats
2W - 5L
1,463 SR
Queue Stats
163W - 197L
1,426 Elo+
Party 2
Artio
Artio
Reilly968
Artio
Level 89
God Stats
6W - 15L
1,191 SR
Queue Stats
227W - 266L
1,387 Elo+
Party 2
Achilles
Achilles
chrisssnakepit
Achilles
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 170L
1,434 Elo+
Party 2
Izanami
Izanami
xxPaNzYxx
Izanami
Level 84
God Stats
1W - 5L
1,395 SR
Queue Stats
227W - 254L
1,402 Elo+
Party 2
Team Averages
Level 89
1,410 SR
1,418 Elo+

VS

Team Averages
Level 109
1,400 SR
1,477 Elo+
Freya
Freya
Enfyrnx
Freya
Level 129
God Stats
2W - 5L
1,162 SR
Queue Stats
447W - 460L
1,474 Elo+
Party 1
Guan Yu
Guan Yu
GoldenSchnoz
Guan Yu
Level 101
God Stats
7W - 4L
1,662 SR
Queue Stats
169W - 197L
1,464 Elo+
Party 1
Pele
Pele
HaloMaster117
Pele
Level 146
God Stats
34W - 39L
1,488 SR
Queue Stats
373W - 395L
1,480 Elo+
Party 1
King Arthur
King Arthur
SpicyMemeKing-jr
King Arthur
Level 89
God Stats
27W - 27L
1,551 SR
Queue Stats
104W - 93L
1,541 Elo+
Party 3
Nu Wa
Nu Wa
babybackribs04
Nu Wa
Level 79
God Stats
2W - 2L
1,137 SR
Queue Stats
111W - 135L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 2
9,827
447
11,029
19,590
7,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
5 / 4 / 2
10,564
480
14,657
22,298
16,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Reilly968
Artio
14
2 / 5 / 5
9,918
451
6,813
25,404
27,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
16
0 / 6 / 0
8,996
409
9,034
23,730
23,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
xxPaNzYxx
Izanami
17
2 / 4 / 4
10,681
486
17,057
18,830
7,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Enfyrnx
Freya
18
3 / 4 / 7
11,642
529
15,672
20,036
9,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
GoldenSchnoz
Guan Yu
16
4 / 2 / 14
11,179
508
8,166
24,849
29,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
14 / 4 / 6
13,006
591
20,410
24,009
11,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
SpicyMemeKing-jr
King Arthur
18
5 / 0 / 7
11,988
545
23,583
20,041
22,570
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 3 / 9
11,258
512
14,510
12,507
5,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
12
Kills
29
29
Deaths
13
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Freya
Enfyrnx
Freya
3
4
7
1.63
W
Guan Yu
GoldenSchnoz
Guan Yu
4
2
14
5.5
W
14
4
6
4.25
L
3
10
2
0.4
L
5
4
2
1.5
L
Artio
Reilly968
Artio
2
5
5
0.9
W
King Arthur
SpicyMemeKing-jr
King Arthur
5
0
7
8.5
W
3
3
9
2.5
L
Achilles
0
6
0
0
L
Izanami
xxPaNzYxx
Izanami
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,590
Damage
82,341
109,852
Taken
101,442
81,911
Mitigated
77,761
30,254
Healing
35,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Enfyrnx
Freya
15,672
6,160
0
10,575
20,036
9,088
5,247
2,868
17,168
97,736
0
W
Guan Yu
GoldenSchnoz
Guan Yu
8,166
1,435
2,231
9,713
24,849
29,318
1,110
5,222
19,627
0
35,109
W
20,410
5,576
0
8,602
24,009
11,091
1,288
4,335
19,531
0
122,935
L
11,029
1,376
2,385
5,123
19,590
7,698
0
3,919
15,671
70,309
0
L
14,657
5,039
0
3,775
22,298
16,374
65
5,489
16,809
0
93,727
L
Artio
Reilly968
Artio
6,813
678
3,765
4,498
25,404
27,444
0
8,944
16,460
27,150
0
W
King Arthur
SpicyMemeKing-jr
King Arthur
23,583
1,714
0
2,871
20,041
22,570
0
4,383
14,479
0
90,359
W
14,510
3,139
0
1,650
12,507
5,694
502
2,646
9,818
95,404
0
L
Achilles
9,034
2,375
0
4,582
23,730
23,181
0
3,421
20,309
5,928
55,151
L
Izanami
xxPaNzYxx
Izanami
17,057
10,693
0
6,126
18,830
7,214
1,068
8,409
10,421
0
104,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,986
Gold Earned
59,073
498
Minions Killed
577
0
Camps Cleared
0
2,008,411
Distance Traveled
2,108,848
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,642
529
123
6
0
381,528
4
W
Guan Yu
11,179
508
46
2
0
420,355
1
W
Pele
13,006
591
141
6
0
489,314
0
L
Hel
9,827
447
113
5
0
384,953
2
L
Osiris
10,564
480
121
6
0
453,572
4
L
Artio
9,918
451
30
1
0
445,650
3
W
King Arthur
11,988
545
129
6
0
430,717
3
W
Nu Wa
11,258
512
138
6
0
386,934
8
L
Achilles
8,996
409
77
4
0
353,505
4
L
Izanami
10,681
486
157
7
0
370,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role