Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
BigShiv13
Rama
Level 21
God Stats
2W - 0L
1,805 SR
Queue Stats
5W - 1L
1,655 Elo+
Party 3
Osiris
Osiris
GramPacerTest
Osiris
Level 138
God Stats
7W - 3L
1,641 SR
Queue Stats
300W - 274L
1,646 Elo+
Party 3
Hun Batz
Hun Batz
JaceTheFace3
Hun Batz
Level 137
God Stats
2W - 0L
1,284 SR
Queue Stats
179W - 162L
1,561 Elo+
Solo
Anubis
Anubis
ZombieBeatle13
Anubis
Level 82
God Stats
2W - 0L
1,677 SR
Queue Stats
79W - 81L
1,542 Elo+
Solo
Team Averages
Level 108
1,581 SR
1,581 Elo+

VS

Team Averages
Level 128
1,542 SR
1,476 Elo+
Lancelot
Lancelot
Buldge_McJugs_MD
Lancelot
Level 143
God Stats
44W - 31L
1,596 SR
Queue Stats
52W - 42L
1,499 Elo+
Party 1
Medusa
Medusa
IsThatTony0818
Medusa
Level 148
God Stats
2W - 3L
1,737 SR
Queue Stats
167W - 186L
1,433 Elo+
Party 2
Kuzenbo
Kuzenbo
JEDII63
Kuzenbo
Level 160
God Stats
1W - 1L
1,547 SR
Queue Stats
47W - 39L
1,513 Elo+
Party 1
Ah Puch
Ah Puch
Joe900x
Ah Puch
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hercules
Hercules
TREVZ 343
Hercules
Level 158
God Stats
2W - 6L
1,332 SR
Queue Stats
166W - 175L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 3 / 7
7,967
443
4,980
15,370
15,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
16
2 / 3 / 2
9,842
547
15,190
19,672
8,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 0 / 2
11,165
620
14,508
17,114
19,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
JaceTheFace3
Hun Batz
14
3 / 3 / 4
9,100
506
6,202
15,218
6,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 3 / 3
10,531
585
16,156
16,130
9,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 4
8,804
489
17,214
16,278
7,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 3 / 0
8,440
469
11,611
12,715
4,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
JEDII63
Kuzenbo
12
0 / 6 / 0
7,025
390
5,979
16,394
19,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Puch
Joe900x
Ah Puch
13
0 / 1 / 4
7,850
436
9,470
12,814
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
TREVZ 343
Hercules
10
1 / 1 / 8
6,738
374
7,983
13,197
13,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
16
Kills
12
12
Deaths
16
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
3
7
1.17
W
Rama
2
3
2
1
L
6
5
4
1.6
W
7
0
2
8
L
5
3
0
1.67
L
Kuzenbo
JEDII63
Kuzenbo
0
6
0
0
W
Hun Batz
JaceTheFace3
Hun Batz
3
3
4
1.67
L
Ah Puch
Joe900x
Ah Puch
0
1
4
2
L
Hercules
TREVZ 343
Hercules
1
1
8
5
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,036
Damage
52,257
83,504
Taken
71,398
59,969
Mitigated
48,593
37,084
Healing
11,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,980
892
0
2,970
15,370
15,483
0
3,269
12,066
14,245
0
W
Rama
15,190
12,665
0
11,184
19,672
8,668
362
657
19,015
0
99,707
L
17,214
4,478
0
3,137
16,278
7,490
0
3,194
13,084
0
75,353
W
14,508
6,330
0
8,547
17,114
19,431
840
5,107
11,574
0
90,179
L
11,611
5,050
0
1,544
12,715
4,559
261
3,276
9,439
0
63,411
L
Kuzenbo
JEDII63
Kuzenbo
5,979
2,119
0
1,154
16,394
19,339
0
2,172
14,222
36,788
0
W
Hun Batz
JaceTheFace3
Hun Batz
6,202
1,966
0
5,166
15,218
6,553
0
1,185
13,448
0
61,832
L
Ah Puch
Joe900x
Ah Puch
9,470
852
76
2,533
12,814
4,063
101
7,817
4,997
57,898
0
L
Hercules
TREVZ 343
Hercules
7,983
4,004
0
2,979
13,197
13,142
0
4,730
8,467
0
18,190
W
16,156
1,415
0
9,217
16,130
9,834
68
4,739
11,391
109,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,605
Gold Earned
38,857
645
Minions Killed
389
0
Camps Cleared
0
1,636,632
Distance Traveled
1,766,655
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,967
443
24
1
0
350,927
7
W
Rama
9,842
547
162
9
0
290,554
1
L
Lancelot
8,804
489
107
6
0
398,264
0
W
Osiris
11,165
620
169
9
0
321,925
4
L
Medusa
8,440
469
100
6
0
364,963
2
L
Kuzenbo
7,025
390
61
3
0
312,299
1
W
Hun Batz
9,100
506
102
6
0
376,243
1
L
Ah Puch
7,850
436
93
5
0
341,269
8
L
Hercules
6,738
374
28
2
0
349,860
8
W
Anubis
10,531
585
188
10
0
296,983
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role