Player Matchup

Cerberus
Cerberus
Anarchy_517
Cerberus
Level 138
God Stats
7W - 3L
1,385 SR
Queue Stats
49W - 39L
1,671 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
camman442
Ah Muzen Cab
Level 121
God Stats
1W - 0L
1,502 SR
Queue Stats
47W - 33L
1,611 Elo+
Party 1
Horus
Horus
jonesdarecka
Horus
Level 159
God Stats
2W - 0L
1,508 SR
Queue Stats
20W - 10L
1,643 Elo+
Party 1
Team Averages
Level 139
1,465 SR
1,642 Elo+

VS

Team Averages
Level 117
1,668 SR
1,538 Elo+
Eset
Eset
BeTa Mello
Eset
Level 141
God Stats
12W - 11L
1,612 SR
Queue Stats
164W - 190L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
enemygordo
Ah Muzen Cab
Level 103
God Stats
4W - 3L
1,604 SR
Queue Stats
120W - 124L
1,515 Elo+
Solo
Artemis
Artemis
l_1-800-Idgaf_l
Artemis
Level 107
God Stats
1W - 3L
1,787 SR
Queue Stats
36W - 28L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anarchy_517
Cerberus
15
3 / 0 / 8
10,392
799
8,624
17,524
14,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
camman442
Ah Muzen Cab
16
8 / 0 / 4
10,533
810
15,700
12,531
5,404
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 11
9,097
700
4,980
13,694
10,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
8,049
619
7,212
11,145
3,498
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
enemygordo
Ah Muzen Cab
10
0 / 2 / 1
7,340
565
7,677
9,692
3,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 5 / 0
7,457
574
10,560
12,094
3,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Anarchy_517
Cerberus
3
0
8
7
L
0
5
1
0.1
W
Ah Muzen Cab
camman442
Ah Muzen Cab
8
0
4
10
L
Ah Muzen Cab
enemygordo
Ah Muzen Cab
0
2
1
0.25
W
1
1
11
6.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,304
Damage
25,449
43,749
Taken
32,931
30,525
Mitigated
10,494
23,230
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Anarchy_517
Cerberus
8,624
185
0
7,302
17,524
14,564
0
2,846
14,029
30,968
0
L
7,212
636
122
1,987
11,145
3,498
0
3,191
7,954
22,459
0
W
Ah Muzen Cab
camman442
Ah Muzen Cab
15,700
7,274
0
4,018
12,531
5,404
2,970
1,807
10,396
0
68,727
L
Ah Muzen Cab
enemygordo
Ah Muzen Cab
7,677
2,437
0
1,414
9,692
3,012
0
2,440
7,252
0
21,616
W
4,980
1,823
5,156
6,754
13,694
10,557
14
2,139
11,321
0
12,036
L
10,560
3,524
0
834
12,094
3,984
0
3,194
8,900
0
22,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,022
Gold Earned
22,846
198
Minions Killed
121
11
Camps Cleared
1
745,760
Distance Traveled
576,726
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,392
799
66
5
4
259,409
3
L
Eset
8,049
619
60
5
1
206,648
1
W
Ah Muzen Cab
10,533
810
112
9
6
253,279
1
L
Ah Muzen Cab
7,340
565
38
3
0
165,423
2
W
Horus
9,097
700
20
2
1
233,072
4
L
Artemis
7,457
574
23
2
0
204,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role