Player Matchup

Ullr
Ullr
DrD3stroy3r
Ullr
Level 25
God Stats
0W - 2L
1,386 SR
Queue Stats
0W - 3L
1,278 Elo+
Party 2
Zeus
Zeus
El_Perezidente5
Zeus
Level 93
God Stats
0W - 1L
1,399 SR
Queue Stats
0W - 3L
1,278 Elo+
Party 2
Fenrir
Fenrir
King__MAG777
Fenrir
Level 87
God Stats
4W - 8L
1,322 SR
Queue Stats
9W - 14L
1,367 Elo+
Party 2
Osiris
Osiris
WardBravo
Osiris
Level 143
God Stats
2W - 4L
1,519 SR
Queue Stats
663W - 687L
1,423 Elo+
Solo
Cerberus
Cerberus
endless050
Cerberus
Level 59
God Stats
2W - 5L
1,347 SR
Queue Stats
9W - 14L
1,367 Elo+
Party 2
Team Averages
Level 81
1,395 SR
1,342 Elo+

VS

Team Averages
Level 110
1,567 SR
1,516 Elo+
Morgan Le Fay
Morgan Le Fay
Bobbyjustvibe
Morgan Le Fay
Level 120
God Stats
3W - 2L
1,583 SR
Queue Stats
34W - 27L
1,547 Elo+
Party 1
Fenrir
Fenrir
DemonMedina
Fenrir
Level 160
God Stats
4W - 2L
1,480 SR
Queue Stats
297W - 347L
1,445 Elo+
Solo
Neith
Neith
Ozmark
Neith
Level 8
God Stats
1W - 0L
1,705 SR
Queue Stats
3W - 4L
1,446 Elo+
Party 1
King Arthur
King Arthur
Sheep Tensei
King Arthur
Level 148
God Stats
1W - 0L
1,568 SR
Queue Stats
58W - 54L
1,547 Elo+
Party 1
Thanatos
Thanatos
fcasillas2
Thanatos
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 6
8,053
732
5,610
12,605
4,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 6 / 4
8,202
746
11,785
8,831
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
6 / 4 / 2
9,659
878
6,988
13,187
7,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
WardBravo
Osiris
13
0 / 5 / 2
7,369
670
6,914
13,777
15,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
endless050
Cerberus
14
1 / 8 / 6
8,236
749
5,393
19,282
13,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bobbyjustvibe
Morgan Le Fay
17
9 / 3 / 8
10,056
914
14,826
9,977
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
16
5 / 0 / 4
9,249
841
5,846
8,508
4,526
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Ozmark
Neith
15
1 / 0 / 13
8,677
789
13,001
6,292
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Sheep Tensei
King Arthur
17
4 / 1 / 12
9,663
878
14,182
12,721
12,944
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
fcasillas2
Thanatos
17
9 / 5 / 5
9,972
907
9,731
14,267
7,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
9
Kills
28
28
Deaths
9
20
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bobbyjustvibe
Morgan Le Fay
9
3
8
4.33
W
Fenrir
5
0
4
7
L
0
5
6
0.6
L
2
6
4
0.67
L
Fenrir
6
4
2
1.75
W
Neith
Ozmark
Neith
1
0
13
7.5
W
King Arthur
Sheep Tensei
King Arthur
4
1
12
10
L
Osiris
WardBravo
Osiris
0
5
2
0.2
L
Cerberus
endless050
Cerberus
1
8
6
0.5
W
Thanatos
fcasillas2
Thanatos
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,690
Damage
57,586
67,682
Taken
51,765
44,902
Mitigated
33,844
6,075
Healing
14,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bobbyjustvibe
Morgan Le Fay
14,826
1,972
0
1,035
9,977
4,690
1,871
4,009
5,863
33,440
0
W
Fenrir
5,846
1,229
0
1,953
8,508
4,526
1,082
1,940
6,459
0
32,337
L
5,610
1,740
0
538
12,605
4,962
0
5,608
6,997
0
25,386
L
11,785
1,859
0
250
8,831
3,280
0
1,889
6,942
32,256
0
L
Fenrir
6,988
1,151
0
1,472
13,187
7,240
0
1,991
11,196
0
13,027
W
Neith
Ozmark
Neith
13,001
6,428
0
1,330
6,292
3,767
1,549
1,513
4,779
0
27,697
W
King Arthur
Sheep Tensei
King Arthur
14,182
2,423
0
500
12,721
12,944
424
5,950
6,596
0
45,751
L
Osiris
WardBravo
Osiris
6,914
1,612
0
873
13,777
15,990
0
1,609
12,168
0
16,057
L
Cerberus
endless050
Cerberus
5,393
673
0
2,942
19,282
13,430
0
3,729
15,553
17,251
0
W
Thanatos
fcasillas2
Thanatos
9,731
3,140
0
10,145
14,267
7,917
1,483
3,766
10,304
0
31,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,519
Gold Earned
47,617
185
Minions Killed
251
0
Camps Cleared
0
1,081,702
Distance Traveled
1,156,399
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,056
914
44
4
0
227,845
0
W
Fenrir
9,249
841
47
4
0
251,857
1
L
Ullr
8,053
732
34
3
0
212,349
0
L
Zeus
8,202
746
53
5
0
189,859
2
L
Fenrir
9,659
878
18
2
0
252,101
0
W
Neith
8,677
789
45
4
0
221,241
1
W
King Arthur
9,663
878
70
6
0
236,542
1
L
Osiris
7,369
670
26
2
0
212,337
1
L
Cerberus
8,236
749
54
5
0
215,056
0
W
Thanatos
9,972
907
45
4
0
218,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role