Player Matchup

Cu Chulainn
Cu Chulainn
TopFillin
Cu Chulainn
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,402 Elo+
Party 1
Ullr
Ullr
dju654
Ullr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,293 Elo+
Party 1
Janus
Janus
ezzykillinit
Janus
Level 27
God Stats
0W - 1L
1,281 SR
Queue Stats
36W - 37L
1,406 Elo+
Party 1
Team Averages
Level 31
1,427 SR
1,367 Elo+

VS

Team Averages
Level 121
1,583 SR
1,466 Elo+
Zeus
Zeus
 
Zeus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JimmyDaveDuck
Bellona
Level 120
God Stats
2W - 2L
1,750 SR
Queue Stats
53W - 79L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
TopFillin
Cu Chulainn
11
1 / 4 / 0
6,797
618
6,041
16,854
13,912
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
dju654
Ullr
11
0 / 6 / 0
6,718
611
3,016
13,380
6,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 1 / 0
7,048
641
6,856
6,832
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
9 / 0 / 2
9,199
836
17,066
4,020
1,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
 
Neith
13
1 / 0 / 10
7,896
718
8,534
7,689
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
11
1 / 1 / 10
8,108
737
6,475
10,984
10,941
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
11
11
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
0
2
10
W
Neith
 
Neith
1
0
10
6
W
Bellona
1
1
10
6
L
Cu Chulainn
TopFillin
Cu Chulainn
1
4
0
0.25
L
Ullr
dju654
Ullr
0
6
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,913
Damage
32,075
37,066
Taken
22,693
23,263
Mitigated
16,199
962
Healing
5,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,066
3,004
0
1,302
4,020
1,797
343
1,691
2,329
28,737
0
W
Neith
 
Neith
8,534
3,576
492
2,007
7,689
3,461
1,342
2,595
5,094
0
31,979
W
Bellona
6,475
2,262
548
766
10,984
10,941
161
2,745
8,239
0
17,451
L
Cu Chulainn
TopFillin
Cu Chulainn
6,041
520
0
0
16,854
13,912
0
8,913
7,427
0
16,085
L
Ullr
dju654
Ullr
3,016
1,619
0
462
13,380
6,608
78
5,062
7,965
0
17,975
L
6,856
155
0
500
6,832
2,743
0
2,455
4,160
28,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,563
Gold Earned
25,203
117
Minions Killed
117
6
Camps Cleared
4
558,976
Distance Traveled
633,592
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,199
836
53
5
1
203,376
1
W
Neith
7,896
718
45
4
3
209,036
0
W
Bellona
8,108
737
19
2
0
221,180
2
L
Cu Chulainn
6,797
618
14
1
0
188,869
4
L
Ullr
6,718
611
32
3
2
158,973
0
L
Janus
7,048
641
71
6
4
211,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role