Player Matchup

Thanatos
Thanatos
Daydreck
Thanatos
Level 82
God Stats
28W - 29L
1,506 SR
Queue Stats
137W - 141L
1,465 Elo+
Party 3
Mulan
Mulan
LazySoccerPlyr
Mulan
Level 85
God Stats
3W - 8L
1,382 SR
Queue Stats
167W - 175L
1,398 Elo+
Party 1
Khepri
Khepri
MinusDaMinns
Khepri
Level 47
God Stats
27W - 30L
1,520 SR
Queue Stats
99W - 104L
1,441 Elo+
Party 3
Kukulkan
Kukulkan
TrashPlayerr
Kukulkan
Level 135
God Stats
1W - 2L
1,530 SR
Queue Stats
69W - 64L
1,490 Elo+
Party 3
Neith
Neith
Zeebes03
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,624 Elo+
Party 1
Team Averages
Level 70
1,488 SR
1,484 Elo+

VS

Team Averages
Level 88
1,413 SR
1,528 Elo+
Fenrir
Fenrir
DDYNAMIGHTT
Fenrir
Level 116
God Stats
2W - 0L
1,637 SR
Queue Stats
30W - 29L
1,486 Elo+
Party 2
Olorun
Olorun
KingVolke
Olorun
Level 28
God Stats
1W - 1L
1,251 SR
Queue Stats
6W - 5L
1,532 Elo+
Party 2
Amaterasu
Amaterasu
Pleb22
Amaterasu
Level 59
God Stats
1W - 0L
1,178 SR
Queue Stats
28W - 25L
1,533 Elo+
Party 2
Jing Wei
Jing Wei
PureChuck
Jing Wei
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 36L
1,494 Elo+
Party 2
Jormungandr
Jormungandr
festrivus
Jormungandr
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 23L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Daydreck
Thanatos
11
3 / 1 / 0
6,340
528
4,783
8,407
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 2 / 2
6,552
546
9,938
12,925
9,199
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
7
0 / 3 / 0
4,928
411
1,921
9,137
6,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
TrashPlayerr
Kukulkan
10
0 / 1 / 1
6,230
519
6,165
6,270
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Zeebes03
Neith
8
0 / 6 / 0
4,857
405
3,446
7,408
2,497
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 0 / 2
6,535
545
3,341
9,017
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
KingVolke
Olorun
11
2 / 1 / 1
6,520
543
4,165
7,701
3,310
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Pleb22
Amaterasu
12
3 / 3 / 0
7,481
623
8,786
15,070
10,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
PureChuck
Jing Wei
12
2 / 0 / 4
7,375
615
6,318
6,224
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
festrivus
Jormungandr
10
5 / 0 / 3
7,388
616
6,984
7,030
5,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
13
13
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
0
2
2
L
Thanatos
Daydreck
Thanatos
3
1
0
3
W
Olorun
KingVolke
Olorun
2
1
1
2.5
L
1
2
2
1
L
Khepri
0
3
0
0
W
Amaterasu
Pleb22
Amaterasu
3
3
0
1
W
Jing Wei
PureChuck
Jing Wei
2
0
4
4
L
Kukulkan
TrashPlayerr
Kukulkan
0
1
1
0.5
L
Neith
Zeebes03
Neith
0
6
0
0
W
Jormungandr
festrivus
Jormungandr
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,253
Damage
29,594
44,147
Taken
45,042
23,627
Mitigated
24,649
16,355
Healing
22,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,341
537
0
3,878
9,017
3,619
0
1,293
7,724
0
38,940
L
Thanatos
Daydreck
Thanatos
4,783
1,111
0
9,923
8,407
3,149
0
687
7,720
0
41,884
W
Olorun
KingVolke
Olorun
4,165
1,570
243
3,139
7,701
3,310
1,228
3,676
4,025
39,305
0
L
9,938
4,354
0
3,144
12,925
9,199
0
0
12,925
0
47,062
L
Khepri
1,921
135
488
1,636
9,137
6,130
0
5,132
4,005
9,456
0
W
Amaterasu
Pleb22
Amaterasu
8,786
5,544
0
6,647
15,070
10,066
132
0
15,070
0
53,721
W
Jing Wei
PureChuck
Jing Wei
6,318
5,092
0
3,364
6,224
2,311
3,317
973
5,251
0
54,962
L
Kukulkan
TrashPlayerr
Kukulkan
6,165
711
0
814
6,270
2,652
448
2,972
3,298
49,386
0
L
Neith
Zeebes03
Neith
3,446
2,083
0
350
7,408
2,497
455
2,358
5,050
0
22,112
W
Jormungandr
festrivus
Jormungandr
6,984
2,437
1,945
2,936
7,030
5,343
210
2,144
4,886
32,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,907
Gold Earned
35,299
316
Minions Killed
405
0
Camps Cleared
0
1,061,928
Distance Traveled
1,136,402
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,535
545
74
6
0
258,803
0
L
Thanatos
6,340
528
89
7
0
243,198
1
W
Olorun
6,520
543
77
6
0
208,886
4
L
Mulan
6,552
546
90
8
0
182,848
3
L
Khepri
4,928
411
9
1
0
210,435
1
W
Amaterasu
7,481
623
107
9
0
237,292
1
W
Jing Wei
7,375
615
103
9
0
214,519
1
L
Kukulkan
6,230
519
90
8
0
225,228
3
L
Neith
4,857
405
38
3
0
200,219
0
W
Jormungandr
7,388
616
44
4
0
216,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role