Player Matchup

Hercules
Hercules
InfernoWolfPack
Hercules
Level 29
God Stats
1W - 11L
1,290 SR
Queue Stats
97W - 103L
1,310 Elo+
Party 1
Bellona
Bellona
NasLogic
Bellona
Level 107
God Stats
17W - 22L
1,467 SR
Queue Stats
292W - 328L
1,376 Elo+
Solo
Olorun
Olorun
TheChemAddict
Olorun
Level 127
God Stats
39W - 25L
1,513 SR
Queue Stats
295W - 297L
1,384 Elo+
Party 1
Nemesis
Nemesis
chillaxinizatio
Nemesis
Level 39
God Stats
1W - 4L
1,314 SR
Queue Stats
132W - 144L
1,363 Elo+
Party 1
Zhong Kui
Zhong Kui
jeffthekiller532
Zhong Kui
Level 123
God Stats
3W - 6L
1,223 SR
Queue Stats
242W - 268L
1,375 Elo+
Solo
Team Averages
Level 85
1,361 SR
1,362 Elo+

VS

Team Averages
Level 84
1,507 SR
1,460 Elo+
Lancelot
Lancelot
BadestBoo
Lancelot
Level 69
God Stats
4W - 2L
1,749 SR
Queue Stats
130W - 117L
1,494 Elo+
Solo
Freya
Freya
Reset-Goat
Freya
Level 49
God Stats
12W - 13L
1,469 SR
Queue Stats
70W - 55L
1,438 Elo+
Solo
Sylvanus
Sylvanus
SiiX0TvvO
Sylvanus
Level 109
God Stats
224W - 205L
1,571 SR
Queue Stats
526W - 533L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
TheJustJester
Baron Samedi
Level 101
God Stats
4W - 8L
1,193 SR
Queue Stats
40W - 42L
1,428 Elo+
Solo
Izanami
Izanami
xoneiceyy
Izanami
Level 90
God Stats
21W - 18L
1,554 SR
Queue Stats
148W - 162L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 2 / 4
5,384
449
1,484
7,306
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
NasLogic
Bellona
9
1 / 0 / 0
5,873
489
2,646
7,573
5,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 1 / 2
5,854
488
5,043
7,355
3,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 5 / 1
5,782
482
5,132
10,894
3,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
10
2 / 3 / 1
6,184
515
5,389
10,162
5,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BadestBoo
Lancelot
11
7 / 1 / 3
7,076
590
9,894
8,522
3,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
12
2 / 1 / 2
6,939
578
6,993
5,359
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
SiiX0TvvO
Sylvanus
10
1 / 1 / 1
5,680
473
2,899
8,531
4,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
TheJustJester
Baron Samedi
11
1 / 1 / 6
6,605
550
4,612
5,325
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
xoneiceyy
Izanami
10
0 / 1 / 4
5,721
477
4,087
5,990
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
11
11
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BadestBoo
Lancelot
7
1
3
8.5
L
Hercules
0
2
4
1
L
Bellona
NasLogic
Bellona
1
0
0
1
W
Freya
2
1
2
3
W
Sylvanus
SiiX0TvvO
Sylvanus
1
1
1
1.5
L
1
1
2
2
W
Baron Samedi
TheJustJester
Baron Samedi
1
1
6
4
L
1
5
1
0.3
L
Zhong Kui
2
3
1
0.83
W
Izanami
xoneiceyy
Izanami
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,694
Damage
28,485
43,290
Taken
33,727
21,222
Mitigated
15,475
10,755
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BadestBoo
Lancelot
9,894
2,949
0
1,015
8,522
3,336
0
1,780
6,742
0
42,669
L
Hercules
1,484
382
295
2,299
7,306
2,893
0
2,067
5,239
0
9,744
L
Bellona
NasLogic
Bellona
2,646
755
0
705
7,573
5,620
0
4,717
2,856
0
31,262
W
Freya
6,993
2,217
0
3,201
5,359
2,576
475
0
5,359
41,088
5,009
W
Sylvanus
SiiX0TvvO
Sylvanus
2,899
717
786
3,651
8,531
4,748
0
2,130
6,401
26,551
10,881
L
5,043
2,306
76
3,016
7,355
3,125
0
1,982
5,373
42,566
7,225
W
Baron Samedi
TheJustJester
Baron Samedi
4,612
661
313
1,888
5,325
2,599
901
2,740
2,585
38,811
0
L
5,132
2,209
0
1,407
10,894
3,717
0
1,181
9,713
0
35,809
L
Zhong Kui
5,389
172
0
2,957
10,162
5,867
0
3,374
6,788
33,689
0
W
Izanami
xoneiceyy
Izanami
4,087
2,305
0
1,715
5,990
2,216
0
2,992
2,998
0
38,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,077
Gold Earned
32,021
298
Minions Killed
313
0
Camps Cleared
0
1,083,221
Distance Traveled
1,148,801
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,076
590
58
5
0
266,891
1
L
Hercules
5,384
449
26
2
0
254,289
0
L
Bellona
5,873
489
62
5
0
191,416
3
W
Freya
6,939
578
62
5
0
235,838
1
W
Sylvanus
5,680
473
53
4
0
200,845
3
L
Olorun
5,854
488
92
8
0
207,700
1
W
Baron Samedi
6,605
550
69
6
0
214,490
2
L
Nemesis
5,782
482
56
5
0
218,704
4
L
Zhong Kui
6,184
515
62
5
0
211,112
1
W
Izanami
5,721
477
71
6
0
230,737
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role