Player Matchup

Sol
Sol
Rawkets
Sol
Level 48
God Stats
2W - 7L
1,518 SR
Queue Stats
33W - 28L
1,570 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SleepyDud
Cu Chulainn
Level 129
God Stats
2W - 2L
1,522 SR
Queue Stats
33W - 28L
1,570 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ZebraHestur
Kumbhakarna
Level 124
God Stats
2W - 0L
1,690 SR
Queue Stats
33W - 28L
1,570 Elo+
Party 2
Team Averages
Level 100
1,577 SR
1,570 Elo+

VS

Team Averages
Level 87
1,574 SR
1,443 Elo+
Thanatos
Thanatos
StarStream55
Thanatos
Level 28
God Stats
2W - 4L
1,470 SR
Queue Stats
13W - 23L
1,373 Elo+
Party 1
Horus
Horus
StreamStar77
Horus
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 69L
1,407 Elo+
Party 1
Nu Wa
Nu Wa
Светош
Nu Wa
Level 160
God Stats
13W - 4L
1,753 SR
Queue Stats
353W - 369L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
12 / 1 / 6
13,399
837
18,016
10,876
4,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
SleepyDud
Cu Chulainn
16
5 / 6 / 13
11,969
748
20,899
19,100
7,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
ZebraHestur
Kumbhakarna
16
2 / 1 / 13
12,073
755
10,984
22,747
23,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
StarStream55
Thanatos
13
3 / 9 / 5
10,613
663
11,105
21,193
8,742
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 5 / 5
10,420
651
11,700
22,004
24,118
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 5 / 4
10,688
668
17,302
12,706
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
19
Kills
8
8
Deaths
19
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
12
1
6
15
W
Cu Chulainn
SleepyDud
Cu Chulainn
5
6
13
1.92
L
Thanatos
StarStream55
Thanatos
3
9
5
0.61
L
3
5
5
1.1
W
Kumbhakarna
ZebraHestur
Kumbhakarna
2
1
13
8.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,899
Damage
40,107
52,723
Taken
55,903
34,930
Mitigated
37,386
19,618
Healing
13,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
18,016
7,895
0
6,819
10,876
4,103
2,582
3,053
7,443
71,382
0
W
Cu Chulainn
SleepyDud
Cu Chulainn
20,899
4,655
0
4,347
19,100
7,408
418
7,553
11,107
0
51,312
L
Thanatos
StarStream55
Thanatos
11,105
2,373
0
6,544
21,193
8,742
0
12,143
9,050
0
22,360
L
11,700
5,299
2,494
3,973
22,004
24,118
0
12,808
9,196
0
22,949
W
Kumbhakarna
ZebraHestur
Kumbhakarna
10,984
1,998
0
8,452
22,747
23,419
206
6,379
15,868
41,340
0
L
17,302
4,588
0
540
12,706
4,526
0
4,158
8,548
57,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,441
Gold Earned
31,721
206
Minions Killed
165
11
Camps Cleared
4
891,220
Distance Traveled
804,605
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,399
837
96
6
6
298,131
4
W
Cu Chulainn
11,969
748
53
3
2
281,232
2
L
Thanatos
10,613
663
32
2
1
255,289
2
L
Horus
10,420
651
27
2
0
267,448
4
W
Kumbhakarna
12,073
755
57
4
3
311,857
3
L
Nu Wa
10,688
668
106
7
3
281,868
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role