Player Matchup

Cupid
Cupid
Ashervath
Cupid
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,370 Elo+
Party 2
Merlin
Merlin
Casey94
Merlin
Level 40
God Stats
12W - 21L
1,516 SR
Queue Stats
138W - 209L
1,356 Elo+
Party 2
Artio
Artio
Lowiieee36
Artio
Level 64
God Stats
1W - 7L
1,090 SR
Queue Stats
216W - 275L
1,363 Elo+
Party 2
Team Averages
Level 56
1,369 SR
1,363 Elo+

VS

Team Averages
Level 74
1,640 SR
1,448 Elo+
Ah Puch
Ah Puch
PoloKixxx
Ah Puch
Level 86
God Stats
28W - 23L
1,456 SR
Queue Stats
305W - 310L
1,407 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sam1033
Ah Muzen Cab
Level 72
God Stats
9W - 5L
1,779 SR
Queue Stats
44W - 37L
1,487 Elo+
Party 1
Kali
Kali
l Frizzer l
Kali
Level 65
God Stats
15W - 4L
1,684 SR
Queue Stats
58W - 54L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ashervath
Cupid
14
3 / 8 / 3
10,926
728
12,055
20,187
7,475
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Casey94
Merlin
15
1 / 7 / 4
10,163
678
6,191
12,911
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
12
1 / 6 / 3
9,983
666
8,564
22,996
29,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
PoloKixxx
Ah Puch
15
5 / 2 / 13
11,437
762
17,743
10,491
4,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
Sam1033
Ah Muzen Cab
17
10 / 2 / 8
11,999
800
21,853
13,174
6,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
6 / 2 / 12
11,817
788
11,451
17,901
15,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
5
Kills
21
21
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cupid
Ashervath
Cupid
3
8
3
0.56
L
Merlin
Casey94
Merlin
1
7
4
0.43
L
Artio
1
6
3
0.42
W
Ah Puch
PoloKixxx
Ah Puch
5
2
13
5.75
W
Ah Muzen Cab
Sam1033
Ah Muzen Cab
10
2
8
7
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,810
Damage
51,047
56,094
Taken
41,566
41,481
Mitigated
27,020
10,499
Healing
16,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Ashervath
Cupid
12,055
7,462
614
4,038
20,187
7,475
0
5,784
14,403
0
27,299
L
Merlin
Casey94
Merlin
6,191
525
44
764
12,911
4,699
0
5,778
7,133
42,083
0
L
Artio
8,564
935
1,243
3,796
22,996
29,307
0
6,265
16,731
17,595
0
W
Ah Puch
PoloKixxx
Ah Puch
17,743
560
0
3,394
10,491
4,795
388
5,069
5,422
45,290
0
W
Ah Muzen Cab
Sam1033
Ah Muzen Cab
21,853
8,948
0
4,094
13,174
6,673
610
4,460
8,714
0
54,940
W
11,451
4,625
849
7,932
17,901
15,552
1,858
5,435
12,466
0
40,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,072
Gold Earned
35,253
154
Minions Killed
175
0
Camps Cleared
14
768,381
Distance Traveled
893,843
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,926
728
47
3
0
247,260
0
L
Merlin
10,163
678
76
5
0
242,945
0
L
Artio
9,983
666
31
2
0
278,176
0
W
Ah Puch
11,437
762
54
4
2
280,419
5
W
Ah Muzen Cab
11,999
800
76
5
7
305,858
1
W
Kali
11,817
788
45
3
5
307,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role