Player Matchup

Hades
Hades
Amyst
Hades
Level 111
God Stats
2W - 1L
1,745 SR
Queue Stats
58W - 32L
1,619 Elo+
Solo
Xbalanque
Xbalanque
Demon21
Xbalanque
Level 135
God Stats
10W - 8L
1,637 SR
Queue Stats
395W - 404L
1,552 Elo+
Solo
Apollo
Apollo
HeavenMasquerade
Apollo
Level 155
God Stats
1W - 1L
1,708 SR
Queue Stats
132W - 133L
1,537 Elo+
Solo
Bellona
Bellona
Yhoko
Bellona
Level 101
God Stats
2W - 2L
1,643 SR
Queue Stats
668W - 674L
1,599 Elo+
Solo
Bacchus
Bacchus
xShadow I1I
Bacchus
Level 126
God Stats
4W - 10L
1,112 SR
Queue Stats
358W - 353L
1,584 Elo+
Solo
Team Averages
Level 126
1,569 SR
1,578 Elo+

VS

Team Averages
Level 133
1,444 SR
1,539 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ElChanclaso
Sun Wukong
Level 157
God Stats
3W - 4L
1,372 SR
Queue Stats
409W - 411L
1,555 Elo+
Solo
Serqet
Serqet
OcardTheBard
Serqet
Level 83
God Stats
1W - 1L
1,291 SR
Queue Stats
240W - 210L
1,620 Elo+
Solo
Vulcan
Vulcan
Partysquid
Vulcan
Level 145
God Stats
1W - 0L
1,169 SR
Queue Stats
11W - 20L
1,487 Elo+
Solo
Ah Puch
Ah Puch
Vethiir
Ah Puch
Level 121
God Stats
8W - 2L
1,888 SR
Queue Stats
271W - 231L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Amyst
Hades
16
2 / 6 / 12
8,732
728
7,098
15,390
19,575
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Demon21
Xbalanque
18
6 / 3 / 8
10,028
836
17,651
13,051
6,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 3 / 6
8,034
670
8,195
8,731
4,221
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Yhoko
Bellona
16
6 / 4 / 8
9,139
762
9,796
17,633
15,889
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
xShadow I1I
Bacchus
13
0 / 4 / 11
7,660
638
9,074
14,459
18,396
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
3 / 3 / 12
10,576
881
11,191
11,035
6,235
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
ElChanclaso
Sun Wukong
15
5 / 3 / 8
10,087
841
8,570
17,938
20,966
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Serqet
15
2 / 5 / 12
9,043
754
7,131
10,761
5,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
Partysquid
Vulcan
17
3 / 4 / 9
10,035
836
13,588
11,142
5,723
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
Vethiir
Ah Puch
19
7 / 2 / 10
11,053
921
19,034
9,808
5,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
71
17
Kills
20
20
Deaths
17
45
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
3
12
3
L
Hades
Amyst
Hades
2
6
12
1.33
L
Xbalanque
Demon21
Xbalanque
6
3
8
3.33
W
Sun Wukong
ElChanclaso
Sun Wukong
5
3
8
3
L
3
3
6
2
W
Serqet
2
5
12
1.6
W
Vulcan
Partysquid
Vulcan
3
4
9
1.88
W
Ah Puch
Vethiir
Ah Puch
7
2
10
6
L
Bellona
Yhoko
Bellona
6
4
8
2.5
L
Bacchus
xShadow I1I
Bacchus
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,814
Damage
59,514
69,264
Taken
60,684
64,987
Mitigated
43,728
16,279
Healing
17,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,191
4,779
286
3,661
11,035
6,235
3,271
2,634
8,401
0
25,442
L
Hades
Amyst
Hades
7,098
1,190
1,213
2,262
15,390
19,575
0
8,907
5,992
14,813
0
L
Xbalanque
Demon21
Xbalanque
17,651
3,726
2,530
2,182
13,051
6,906
690
5,608
7,073
0
45,075
W
Sun Wukong
ElChanclaso
Sun Wukong
8,570
1,053
1,631
6,059
17,938
20,966
575
3,565
14,373
0
13,401
L
8,195
3,954
97
1,180
8,731
4,221
0
3,674
4,580
0
16,517
W
Serqet
7,131
1,458
415
604
10,761
5,355
31
2,832
7,929
0
9,658
W
Vulcan
Partysquid
Vulcan
13,588
5,285
161
997
11,142
5,723
172
4,124
7,018
30,851
0
W
Ah Puch
Vethiir
Ah Puch
19,034
436
390
3,342
9,808
5,449
293
3,017
6,791
36,890
0
L
Bellona
Yhoko
Bellona
9,796
2,349
2,093
2,497
17,633
15,889
0
8,778
8,135
0
20,722
L
Bacchus
xShadow I1I
Bacchus
9,074
881
1,278
947
14,459
18,396
0
4,165
10,073
12,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,593
Gold Earned
50,794
142
Minions Killed
152
0
Camps Cleared
0
1,076,208
Distance Traveled
1,165,269
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,576
881
33
3
0
198,951
0
L
Hades
8,732
728
21
2
0
191,529
1
L
Xbalanque
10,028
836
79
7
0
230,626
4
W
Sun Wukong
10,087
841
8
1
0
256,969
4
L
Apollo
8,034
670
20
2
0
202,450
0
W
Serqet
9,043
754
10
1
0
244,255
5
W
Vulcan
10,035
836
36
3
0
246,134
1
W
Ah Puch
11,053
921
65
5
0
218,960
0
L
Bellona
9,139
762
12
1
0
235,470
1
L
Bacchus
7,660
638
10
1
0
216,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role