Player Matchup

Olorun
Olorun
AltCentrist
Olorun
Level 26
God Stats
1W - 2L
1,415 SR
Queue Stats
4W - 3L
1,589 Elo+
Party 1
Xing Tian
Xing Tian
BigBoss21
Xing Tian
Level 115
God Stats
2W - 1L
1,526 SR
Queue Stats
41W - 32L
1,560 Elo+
Party 1
Poseidon
Poseidon
Oddnodd
Poseidon
Level 135
God Stats
0W - 1L
1,452 SR
Queue Stats
23W - 29L
1,471 Elo+
Party 1
Arachne
Arachne
SirFlerfers
Arachne
Level 108
God Stats
7W - 6L
1,690 SR
Queue Stats
107W - 65L
1,677 Elo+
Party 1
King Arthur
King Arthur
hemofobevampire
King Arthur
Level 35
God Stats
0W - 2L
1,269 SR
Queue Stats
4W - 2L
1,705 Elo+
Party 1
Team Averages
Level 84
1,470 SR
1,600 Elo+

VS

Team Averages
Level 56
1,460 SR
1,598 Elo+
Raijin
Raijin
MrCold1
Raijin
Level 14
God Stats
2W - 0L
1,760 SR
Queue Stats
201W - 154L
1,634 Elo+
Solo
Kukulkan
Kukulkan
Olithechicken
Kukulkan
Level 85
God Stats
12W - 12L
1,466 SR
Queue Stats
39W - 37L
1,509 Elo+
Party 2
Nox
Nox
Propheted
Nox
Level 47
God Stats
5W - 1L
1,547 SR
Queue Stats
6W - 2L
1,750 Elo+
Solo
Pele
Pele
brutis6000
Pele
Level 26
God Stats
3W - 3L
1,264 SR
Queue Stats
27W - 31L
1,533 Elo+
Solo
Achilles
Achilles
tonioss22
Achilles
Level 107
God Stats
2W - 1L
1,265 SR
Queue Stats
71W - 55L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
1 / 6 / 6
8,983
642
8,011
15,030
7,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
BigBoss21
Xing Tian
17
3 / 2 / 10
10,393
742
8,817
19,407
28,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Oddnodd
Poseidon
18
4 / 3 / 4
10,659
761
16,812
13,365
5,759
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
SirFlerfers
Arachne
15
3 / 5 / 7
9,447
675
13,087
22,097
10,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
hemofobevampire
King Arthur
16
3 / 3 / 4
9,432
674
6,851
10,998
7,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MrCold1
Raijin
20
8 / 1 / 5
12,322
880
18,217
14,611
6,720
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Kukulkan
Olithechicken
Kukulkan
18
1 / 0 / 9
10,567
755
17,066
6,294
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 4 / 11
11,347
811
11,431
9,003
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 7
10,060
719
10,330
20,329
16,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
tonioss22
Achilles
18
2 / 3 / 5
10,638
760
11,143
18,064
13,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
56
14
Kills
19
19
Deaths
14
31
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
6
6
0.67
L
Xing Tian
BigBoss21
Xing Tian
3
2
10
4
W
Raijin
MrCold1
Raijin
8
1
5
10.5
L
Poseidon
Oddnodd
Poseidon
4
3
4
2
W
Kukulkan
Olithechicken
Kukulkan
1
0
9
5.5
W
6
4
11
2.88
L
Arachne
SirFlerfers
Arachne
3
5
7
1.3
W
2
6
7
0.92
L
King Arthur
hemofobevampire
King Arthur
3
3
4
1.67
W
Achilles
tonioss22
Achilles
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,578
Damage
68,187
80,897
Taken
68,301
59,912
Mitigated
43,297
9,835
Healing
12,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
8,011
4,077
0
1,525
15,030
7,625
904
10,566
4,428
21,629
3,418
L
Xing Tian
BigBoss21
Xing Tian
8,817
578
0
1,477
19,407
28,064
0
11,638
7,466
23,109
0
W
Raijin
MrCold1
Raijin
18,217
1,299
0
2,075
14,611
6,720
860
6,979
7,632
71,474
0
L
Poseidon
Oddnodd
Poseidon
16,812
3,299
0
250
13,365
5,759
1,311
7,023
6,214
60,614
0
W
Kukulkan
Olithechicken
Kukulkan
17,066
960
0
603
6,294
2,747
659
3,947
2,347
48,746
0
W
11,431
1,168
0
416
9,003
4,317
3,073
5,294
3,709
29,216
0
L
Arachne
SirFlerfers
Arachne
13,087
7,218
0
4,741
22,097
10,867
0
12,872
9,051
0
31,038
W
10,330
1,719
0
4,087
20,329
16,188
478
8,244
12,085
669
27,630
L
King Arthur
hemofobevampire
King Arthur
6,851
1,283
0
1,842
10,998
7,597
0
4,485
6,392
0
22,111
W
Achilles
tonioss22
Achilles
11,143
3,381
92
5,256
18,064
13,325
1,509
8,117
9,947
0
38,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,914
Gold Earned
54,934
247
Minions Killed
331
0
Camps Cleared
0
1,393,623
Distance Traveled
1,485,448
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,983
642
37
3
0
231,977
0
L
Xing Tian
10,393
742
30
2
0
326,234
0
W
Raijin
12,322
880
119
9
0
280,667
0
L
Poseidon
10,659
761
100
7
0
296,576
1
W
Kukulkan
10,567
755
82
6
0
319,366
5
W
Nox
11,347
811
51
4
0
289,942
4
L
Arachne
9,447
675
36
3
0
309,265
2
W
Pele
10,060
719
21
2
0
284,183
1
L
King Arthur
9,432
674
44
3
0
229,571
0
W
Achilles
10,638
760
58
4
0
311,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role