Player Matchup

Ra
Ra
Jail23
Ra
Level 55
God Stats
2W - 0L
1,474 SR
Queue Stats
16W - 14L
1,508 Elo+
Party 2
Horus
Horus
ManoloCarrileos
Horus
Level 29
God Stats
1W - 1L
1,454 SR
Queue Stats
14W - 12L
1,477 Elo+
Party 2
Kali
Kali
papiruspaporrus7
Kali
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,469 Elo+
Party 2
Team Averages
Level 55
1,476 SR
1,484 Elo+

VS

Team Averages
Level 45
1,516 SR
1,455 Elo+
Apollo
Apollo
Dringhen
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
PODHUN
Hercules
Level 83
God Stats
2W - 5L
1,750 SR
Queue Stats
66W - 110L
1,364 Elo+
Solo
Anubis
Anubis
Poolise11
Anubis
Level 44
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
4 / 1 / 12
10,410
868
13,619
8,352
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 12
9,921
827
8,319
16,170
16,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
12 / 2 / 6
10,721
893
16,666
14,877
7,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dringhen
Apollo
12
2 / 5 / 1
8,824
735
5,731
13,276
5,369
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
PODHUN
Hercules
12
0 / 5 / 3
7,580
632
7,469
16,116
11,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
Poolise11
Anubis
12
2 / 9 / 2
8,690
724
11,272
15,231
7,334
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
19
Kills
4
4
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
Dringhen
Apollo
2
5
1
0.5
W
Ra
4
1
12
10
W
3
1
12
9
L
Hercules
PODHUN
Hercules
0
5
3
0.3
L
Anubis
Poolise11
Anubis
2
9
2
0.33
W
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,604
Damage
24,472
39,399
Taken
44,623
28,498
Mitigated
24,376
18,929
Healing
5,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Dringhen
Apollo
5,731
3,877
0
611
13,276
5,369
0
4,483
8,793
0
19,197
W
Ra
13,619
1,868
1,269
4,555
8,352
3,978
1,423
2,103
6,118
57,483
0
W
8,319
3,963
957
6,982
16,170
16,968
471
4,687
11,171
0
22,695
L
Hercules
PODHUN
Hercules
7,469
2,226
0
2,786
16,116
11,673
0
5,004
11,112
0
18,562
L
Anubis
Poolise11
Anubis
11,272
871
0
1,623
15,231
7,334
0
4,132
11,099
28,272
0
W
16,666
7,258
0
5,166
14,877
7,552
782
5,606
9,019
0
38,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,052
Gold Earned
25,094
168
Minions Killed
93
8
Camps Cleared
1
708,045
Distance Traveled
559,025
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,824
735
34
3
0
174,757
3
W
Ra
10,410
868
112
9
2
219,043
3
W
Horus
9,921
827
25
2
2
244,888
5
L
Hercules
7,580
632
22
2
0
214,025
2
L
Anubis
8,690
724
37
3
1
170,243
5
W
Kali
10,721
893
31
3
4
244,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role