Player Matchup

Mulan
Mulan
BeMowen
Mulan
Level 69
God Stats
14W - 10L
1,619 SR
Queue Stats
128W - 111L
1,509 Elo+
Party 3
Sylvanus
Sylvanus
Blacksteel6922
Sylvanus
Level 12
God Stats
1W - 1L
1,719 SR
Queue Stats
5W - 4L
1,582 Elo+
Party 2
Nu Wa
Nu Wa
Garbagegoober
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,742 Elo+
Party 3
Ravana
Ravana
MedakaBox5461
Ravana
Level 26
God Stats
0W - 1L
1,715 SR
Queue Stats
12W - 9L
1,611 Elo+
Party 2
Da Ji
Da Ji
xr20
Da Ji
Level 126
God Stats
3W - 7L
1,476 SR
Queue Stats
197W - 181L
1,508 Elo+
Party 2
Team Averages
Level 50
1,606 SR
1,590 Elo+

VS

Team Averages
Level 61
1,688 SR
1,615 Elo+
Osiris
Osiris
Arashi3340
Osiris
Level 127
God Stats
13W - 5L
1,756 SR
Queue Stats
59W - 24L
1,699 Elo+
Party 1
Mulan
Mulan
TurtleBussi
Mulan
Level 27
God Stats
5W - 1L
1,783 SR
Queue Stats
50W - 10L
1,683 Elo+
Party 1
Atlas
Atlas
UE Stepbro
Atlas
Level 80
God Stats
12W - 4L
1,876 SR
Queue Stats
29W - 16L
1,624 Elo+
Party 1
The Morrigan
The Morrigan
frozenF0RK
The Morrigan
Level 28
God Stats
9W - 1L
1,781 SR
Queue Stats
76W - 17L
1,724 Elo+
Party 1
Izanami
Izanami
smurfypopcorn
Izanami
Level 44
God Stats
4W - 9L
1,246 SR
Queue Stats
87W - 113L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BeMowen
Mulan
9
0 / 3 / 0
4,901
490
3,489
8,360
4,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
10
2 / 0 / 0
5,944
594
4,545
4,025
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
0 / 4 / 1
4,113
411
1,997
6,210
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 3
4,699
470
4,524
4,892
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
xr20
Da Ji
9
1 / 1 / 0
5,140
514
2,190
6,843
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Arashi3340
Osiris
10
3 / 0 / 4
5,986
599
2,821
6,509
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 0 / 1
6,189
619
4,624
6,188
2,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Atlas
8
0 / 2 / 2
4,961
496
1,457
7,491
3,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
frozenF0RK
The Morrigan
10
4 / 0 / 1
5,850
585
5,760
3,809
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
10
0 / 1 / 0
5,395
540
1,302
7,218
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
9
9
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
Arashi3340
Osiris
3
0
4
5
L
Mulan
BeMowen
Mulan
0
3
0
0
L
Sylvanus
2
0
0
2
L
0
4
1
0.13
L
0
1
3
1.5
W
2
0
1
2.5
W
Atlas
0
2
2
0.5
W
The Morrigan
frozenF0RK
The Morrigan
4
0
1
4.5
W
Izanami
0
1
0
0
L
Da Ji
xr20
Da Ji
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,745
Damage
15,964
30,330
Taken
31,215
14,421
Mitigated
13,066
10,148
Healing
9,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Arashi3340
Osiris
2,821
962
0
375
6,509
3,429
294
550
5,959
0
37,150
L
Mulan
BeMowen
Mulan
3,489
537
0
3,404
8,360
4,281
0
158
8,202
0
25,879
L
Sylvanus
4,545
1,803
143
2,236
4,025
2,220
79
405
3,620
38,603
10,581
L
1,997
1,148
0
510
6,210
1,890
0
2,385
3,573
16,324
0
L
4,524
1,727
0
2,436
4,892
2,977
0
1,354
3,444
0
22,186
W
4,624
712
0
3,095
6,188
2,658
438
77
5,788
0
38,772
W
Atlas
1,457
766
37
1,844
7,491
3,619
0
2,052
5,439
11,293
0
W
The Morrigan
frozenF0RK
The Morrigan
5,760
737
0
500
3,809
1,432
46
997
2,812
33,605
1,429
W
Izanami
1,302
842
0
3,661
7,218
1,928
0
2,069
5,149
0
36,089
L
Da Ji
xr20
Da Ji
2,190
591
0
1,419
6,843
3,053
0
1,641
5,084
0
35,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,797
Gold Earned
28,381
262
Minions Killed
304
0
Camps Cleared
0
903,962
Distance Traveled
994,417
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,986
599
66
7
0
235,352
2
L
Mulan
4,901
490
58
6
0
159,016
3
L
Sylvanus
5,944
594
79
8
0
185,796
1
L
Nu Wa
4,113
411
24
2
0
172,536
1
L
Ravana
4,699
470
35
4
0
193,202
1
W
Mulan
6,189
619
60
6
0
182,287
2
W
Atlas
4,961
496
20
2
0
213,175
0
W
The Morrigan
5,850
585
79
8
0
199,033
1
W
Izanami
5,395
540
79
8
0
164,570
4
L
Da Ji
5,140
514
66
7
0
193,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role