Player Matchup

Pele
Pele
Kalfmeir
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,471 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sweechez
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 51L
1,477 Elo+
Party 3
Hera
Hera
TheGreatYimbo
Hera
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
TheSunGodHarrus
Sun Wukong
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 86L
1,518 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
gagebri
Ah Muzen Cab
Level 78
God Stats
0W - 1L
1,716 SR
Queue Stats
4W - 12L
1,292 Elo+
Party 2
Team Averages
Level 74
1,543 SR
1,445 Elo+

VS

Team Averages
Level 111
1,542 SR
1,462 Elo+
He Bo
He Bo
Kendaine
He Bo
Level 157
God Stats
1W - 1L
1,291 SR
Queue Stats
49W - 66L
1,447 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mute Mini
Ah Muzen Cab
Level 160
God Stats
2W - 1L
1,808 SR
Queue Stats
49W - 38L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
N3D1L
Cthulhu
Level 20
God Stats
1W - 1L
1,294 SR
Queue Stats
7W - 11L
1,352 Elo+
Solo
Chernobog
Chernobog
PsychxKing
Chernobog
Level 151
God Stats
11W - 11L
1,426 SR
Queue Stats
896W - 944L
1,419 Elo+
Solo
Tiamat
Tiamat
smartaleck08
Tiamat
Level 69
God Stats
4W - 1L
1,891 SR
Queue Stats
80W - 69L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
1 / 13 / 12
12,490
625
7,336
28,007
15,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Sweechez
Tsukuyomi
20
14 / 8 / 9
14,191
710
31,241
25,891
24,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 6 / 15
12,645
632
23,627
19,689
9,673
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
TheSunGodHarrus
Sun Wukong
20
12 / 3 / 17
16,814
841
26,055
39,363
59,515
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
gagebri
Ah Muzen Cab
18
3 / 10 / 9
11,726
586
14,429
21,222
11,623
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Kendaine
He Bo
18
4 / 12 / 14
13,020
651
12,701
19,518
9,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Mute Mini
Ah Muzen Cab
20
18 / 3 / 20
18,574
929
49,252
37,968
25,185
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
N3D1L
Cthulhu
20
3 / 4 / 25
13,247
662
15,983
27,889
38,981
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
PsychxKing
Chernobog
20
9 / 8 / 20
14,231
712
22,290
25,662
16,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
20
6 / 7 / 21
13,743
687
20,613
23,576
18,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
140
34
Kills
40
40
Deaths
34
62
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Pele
1
13
12
0.54
W
He Bo
Kendaine
He Bo
4
12
14
0.92
W
Ah Muzen Cab
Mute Mini
Ah Muzen Cab
18
3
20
9.33
W
Cthulhu
N3D1L
Cthulhu
3
4
25
3.88
W
Chernobog
PsychxKing
Chernobog
9
8
20
2.38
L
Tsukuyomi
Sweechez
Tsukuyomi
14
8
9
2.31
L
4
6
15
1.92
L
Sun Wukong
TheSunGodHarrus
Sun Wukong
12
3
17
6.83
L
Ah Muzen Cab
gagebri
Ah Muzen Cab
3
10
9
0.75
W
Tiamat
6
7
21
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,688
Damage
120,839
134,172
Taken
134,613
120,608
Mitigated
108,501
48,727
Healing
49,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
7,336
808
668
3,996
28,007
15,387
1,190
10,467
17,540
0
19,501
W
He Bo
Kendaine
He Bo
12,701
900
1,979
1,099
19,518
9,444
349
1,915
17,603
20,581
0
W
Ah Muzen Cab
Mute Mini
Ah Muzen Cab
49,252
22,981
734
21,735
37,968
25,185
5,497
8,714
29,254
0
111,547
W
Cthulhu
N3D1L
Cthulhu
15,983
924
3,315
3,848
27,889
38,981
76
5,047
22,842
26,082
0
W
Chernobog
PsychxKing
Chernobog
22,290
9,975
2,618
3,976
25,662
16,068
2,089
3,886
21,776
0
53,550
L
Tsukuyomi
Sweechez
Tsukuyomi
31,241
4,346
1,158
2,833
25,891
24,410
1,430
9,310
16,581
0
48,556
L
23,627
5,508
2,575
5,430
19,689
9,673
507
6,694
12,995
39,933
0
L
Sun Wukong
TheSunGodHarrus
Sun Wukong
26,055
2,895
3,679
24,796
39,363
59,515
180
16,058
23,305
0
58,124
L
Ah Muzen Cab
gagebri
Ah Muzen Cab
14,429
4,869
779
2,813
21,222
11,623
252
6,768
14,454
0
29,960
W
Tiamat
20,613
0
3,471
7,010
23,576
18,823
817
4,065
19,511
44,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,866
Gold Earned
72,815
240
Minions Killed
288
0
Camps Cleared
0
1,738,538
Distance Traveled
1,773,529
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,490
625
26
1
0
271,230
1
W
He Bo
13,020
651
16
1
0
326,364
3
W
Ah Muzen Cab
18,574
929
133
7
0
371,442
0
W
Cthulhu
13,247
662
36
2
0
402,516
4
W
Chernobog
14,231
712
52
3
0
323,138
1
L
Tsukuyomi
14,191
710
36
2
0
374,420
0
L
Hera
12,645
632
53
3
0
363,931
3
L
Sun Wukong
16,814
841
82
4
0
418,543
5
L
Ah Muzen Cab
11,726
586
43
2
0
310,414
0
W
Tiamat
13,743
687
51
3
0
350,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role