Player Matchup

Khepri
Khepri
 
Khepri
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
fbgvbgyy541qw
Neith
Level 63
God Stats
116W - 154L
1,383 SR
Queue Stats
335W - 522L
1,221 Elo+
Solo
Hun Batz
Hun Batz
killerz dragon
Hun Batz
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
137W - 199L
1,299 Elo+
Party 2
Team Averages
Level 50
1,461 SR
1,340 Elo+

VS

Team Averages
Level 47
1,377 SR
1,178 Elo+
Neith
Neith
Ant_ha0721
Neith
Level 26
God Stats
4W - 11L
1,371 SR
Queue Stats
9W - 40L
1,104 Elo+
Party 1
Nemesis
Nemesis
OfficerJaw
Nemesis
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 33L
1,167 Elo+
Party 1
Geb
Geb
Patch728
Geb
Level 87
God Stats
0W - 4L
1,261 SR
Queue Stats
184W - 284L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 1 / 4
10,751
768
9,087
9,954
7,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
2 / 0 / 4
9,414
672
10,920
8,663
3,991
Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
14
2 / 0 / 3
9,671
691
12,319
14,941
7,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 1 / 1
8,415
601
8,828
11,991
4,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
OfficerJaw
Nemesis
13
1 / 2 / 0
8,673
620
5,957
13,206
12,057
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 3 / 1
8,594
614
7,653
17,696
18,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
4
4
L
Neith
0
1
1
0.5
L
Nemesis
OfficerJaw
Nemesis
1
2
0
0.5
L
0
3
1
0.17
W
2
0
4
4
W
Hun Batz
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,326
Damage
22,438
33,558
Taken
42,893
18,530
Mitigated
34,192
5,252
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
9,087
1,384
0
950
9,954
7,144
0
2,731
7,223
32,306
0
L
Neith
8,828
5,131
0
1,241
11,991
4,018
144
1,826
10,165
0
34,452
L
Nemesis
OfficerJaw
Nemesis
5,957
2,478
0
1,185
13,206
12,057
96
2,461
10,745
0
19,413
L
7,653
1,186
0
2,983
17,696
18,117
0
5,306
12,390
20,749
0
W
10,920
4,600
339
2,839
8,663
3,991
1,048
2,061
6,602
0
32,486
W
Hun Batz
12,319
3,470
0
1,124
14,941
7,395
987
3,614
11,327
0
66,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,836
Gold Earned
25,682
171
Minions Killed
97
9
Camps Cleared
4
785,218
Distance Traveled
796,721
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,751
768
43
3
2
261,083
0
L
Neith
8,415
601
57
4
1
231,204
0
L
Nemesis
8,673
620
23
2
3
281,287
0
L
Geb
8,594
614
17
1
0
284,230
0
W
Neith
9,414
672
41
3
0
233,091
0
W
Hun Batz
9,671
691
87
6
7
291,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role