Player Matchup

Chronos
Chronos
Drandiel
Chronos
Level 25
God Stats
2W - 1L
1,549 SR
Queue Stats
17W - 22L
1,421 Elo+
Solo
Erlang Shen
Erlang Shen
Unholy Decay
Erlang Shen
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,417 Elo+
Party 1
Athena
Athena
XGN Music War
Athena
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,625 Elo+
Party 1
Nemesis
Nemesis
bcramblit95
Nemesis
Level 23
God Stats
4W - 5L
1,500 SR
Queue Stats
88W - 94L
1,239 Elo+
Party 1
Chaac
Chaac
xThatGamingGuyx
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,648 Elo+
Party 1
Team Averages
Level 79
1,510 SR
1,470 Elo+

VS

Team Averages
Level 48
1,482 SR
1,437 Elo+
Apollo
Apollo
 
Apollo
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bloody Chum
Sun Wukong
Level 143
God Stats
4W - 4L
1,665 SR
Queue Stats
143W - 163L
1,436 Elo+
Solo
Ravana
Ravana
Detinute
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,353 Elo+
Solo
Skadi
Skadi
SlipperyMo2
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 56L
1,455 Elo+
Solo
Tiamat
Tiamat
StoopidBunnies21
Tiamat
Level 28
God Stats
5W - 10L
1,247 SR
Queue Stats
665W - 755L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Drandiel
Chronos
10
1 / 1 / 7
5,664
1,133
4,732
5,871
2,442
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Unholy Decay
Erlang Shen
12
7 / 1 / 4
6,799
1,360
4,450
5,137
6,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 1 / 8
6,150
1,230
2,537
6,207
6,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
bcramblit95
Nemesis
8
0 / 2 / 4
5,293
1,059
1,325
5,380
4,963
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 1 / 7
5,900
1,180
4,848
5,898
5,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
1
0 / 0 / 0
1,252
250
0
0
0
Sun Wukong
Bloody Chum
Sun Wukong
10
2 / 3 / 3
5,869
1,174
5,700
6,565
3,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ravana
Detinute
Ravana
9
2 / 4 / 2
5,305
1,061
5,606
6,183
2,707
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 3
5,170
1,034
5,760
5,682
2,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 2 / 4
5,252
1,050
3,998
3,539
2,023
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
11
Kills
6
6
Deaths
12
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
0
0
0
L
Sun Wukong
Bloody Chum
Sun Wukong
2
3
3
1.17
L
Ravana
Detinute
Ravana
2
4
2
0.75
W
Chronos
Drandiel
Chronos
1
1
7
4.5
L
0
3
3
0.5
L
2
2
4
2
W
Erlang Shen
Unholy Decay
Erlang Shen
7
1
4
9
W
2
1
8
6
W
Nemesis
bcramblit95
Nemesis
0
2
4
1
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,892
Damage
21,064
28,493
Taken
21,969
25,535
Mitigated
10,808
9,128
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Bloody Chum
Sun Wukong
5,700
1,227
101
1,584
6,565
3,950
0
2,026
4,438
0
8,094
L
Ravana
Detinute
Ravana
5,606
1,724
0
880
6,183
2,707
0
2,293
3,725
0
9,138
W
Chronos
Drandiel
Chronos
4,732
2,440
351
903
5,871
2,442
1,912
455
5,416
11,473
0
L
5,760
2,082
520
1,122
5,682
2,128
16
1,780
3,788
0
11,267
L
3,998
989
58
608
3,539
2,023
0
1,170
2,334
5,532
0
W
Erlang Shen
Unholy Decay
Erlang Shen
4,450
2,223
470
1,646
5,137
6,033
353
882
4,255
0
7,999
W
2,537
949
1,368
1,253
6,207
6,354
438
1,821
4,386
4,455
0
W
Nemesis
bcramblit95
Nemesis
1,325
491
515
768
5,380
4,963
517
485
4,895
0
2,674
W
4,848
812
331
1,523
5,898
5,743
170
355
5,543
0
11,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,806
Gold Earned
22,848
50
Minions Killed
24
0
Camps Cleared
0
494,356
Distance Traveled
356,727
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
1,252
250
0
0
0
0
0
L
Sun Wukong
5,869
1,174
5
1
0
105,344
1
L
Ravana
5,305
1,061
5
1
0
83,011
0
W
Chronos
5,664
1,133
21
4
0
92,299
0
L
Skadi
5,170
1,034
10
2
0
108,349
1
L
Tiamat
5,252
1,050
4
1
0
60,023
0
W
Erlang Shen
6,799
1,360
10
2
0
90,154
0
W
Athena
6,150
1,230
5
1
0
92,267
0
W
Nemesis
5,293
1,059
0
0
0
104,477
0
W
Chaac
5,900
1,180
14
3
0
115,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role