Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BucksFire
Sun Wukong
Level 139
God Stats
0W - 2L
1,324 SR
Queue Stats
9W - 6L
1,682 Elo+
Party 1
Hou Yi
Hou Yi
Darknias
Hou Yi
Level 146
God Stats
4W - 2L
1,510 SR
Queue Stats
59W - 79L
1,510 Elo+
Solo
Ravana
Ravana
Smit47
Ravana
Level 117
God Stats
6W - 4L
1,750 SR
Queue Stats
49W - 40L
1,635 Elo+
Solo
Discordia
Discordia
pepijnd
Discordia
Level 157
God Stats
7W - 6L
1,505 SR
Queue Stats
263W - 277L
1,573 Elo+
Solo
Team Averages
Level 133
1,518 SR
1,580 Elo+

VS

Team Averages
Level 146
1,631 SR
1,612 Elo+
Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
JustRavio
Ra
Level 152
God Stats
7W - 4L
1,700 SR
Queue Stats
95W - 71L
1,612 Elo+
Party 2
Sobek
Sobek
Lee0ne
Sobek
Level 129
God Stats
7W - 2L
1,845 SR
Queue Stats
62W - 38L
1,711 Elo+
Party 2
Fenrir
Fenrir
LuckRunsOut
Fenrir
Level 143
God Stats
1W - 0L
1,285 SR
Queue Stats
73W - 58L
1,586 Elo+
Solo
Izanami
Izanami
MentheChocolat
Izanami
Level 147
God Stats
3W - 3L
1,826 SR
Queue Stats
87W - 56L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
1 / 2 / 2
5,081
508
2,645
7,950
3,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
BucksFire
Sun Wukong
9
1 / 4 / 0
5,469
547
2,947
10,726
6,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Darknias
Hou Yi
9
3 / 1 / 1
5,382
538
5,596
5,748
1,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
Smit47
Ravana
9
0 / 3 / 1
4,916
492
3,463
7,883
3,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
pepijnd
Discordia
10
1 / 3 / 0
5,449
545
4,303
4,843
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
3 / 1 / 2
6,263
626
7,740
8,317
6,102
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 2 / 2
6,321
632
1,773
5,331
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Lee0ne
Sobek
8
1 / 1 / 3
5,373
537
2,329
5,362
3,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
10
6 / 0 / 3
6,487
649
5,572
9,449
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 2
5,583
558
5,114
7,262
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
13
13
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
2
2
1
W
Lancelot
 
Lancelot
3
1
2
4
L
Sun Wukong
BucksFire
Sun Wukong
1
4
0
0.25
L
Hou Yi
Darknias
Hou Yi
3
1
1
3.5
W
2
2
2
1.5
W
Sobek
Lee0ne
Sobek
1
1
3
2.5
W
Fenrir
6
0
3
7.5
W
1
2
2
1
L
Ravana
Smit47
Ravana
0
3
1
0.17
L
Discordia
pepijnd
Discordia
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,954
Damage
22,528
37,150
Taken
35,721
16,975
Mitigated
17,075
6,312
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,645
215
0
1,420
7,950
3,910
0
1,363
6,545
16,903
0
W
Lancelot
 
Lancelot
7,740
2,095
0
1,597
8,317
6,102
0
373
7,944
0
39,332
L
Sun Wukong
BucksFire
Sun Wukong
2,947
663
0
2,647
10,726
6,255
0
0
10,726
0
35,997
L
Hou Yi
Darknias
Hou Yi
5,596
3,433
0
1,174
5,748
1,742
0
488
5,260
0
36,413
W
1,773
197
310
1,751
5,331
1,994
0
2,147
2,930
46,664
0
W
Sobek
Lee0ne
Sobek
2,329
353
0
2,363
5,362
3,203
0
1,342
3,926
9,487
0
W
Fenrir
5,572
1,971
0
5,122
9,449
3,472
0
1,294
8,015
0
36,099
W
5,114
3,914
0
3,183
7,262
2,304
0
1,294
5,958
0
45,578
L
Ravana
Smit47
Ravana
3,463
865
0
511
7,883
3,293
0
784
7,045
0
33,440
L
Discordia
pepijnd
Discordia
4,303
472
0
560
4,843
1,775
0
1,345
3,472
38,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,297
Gold Earned
30,027
284
Minions Killed
325
0
Camps Cleared
0
955,837
Distance Traveled
1,029,409
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,081
508
20
2
0
206,452
4
W
Lancelot
6,263
626
67
7
0
209,759
1
L
Sun Wukong
5,469
547
63
6
0
195,997
2
L
Hou Yi
5,382
538
61
6
0
166,877
3
W
Ra
6,321
632
103
10
0
212,116
4
W
Sobek
5,373
537
10
1
0
207,964
4
W
Fenrir
6,487
649
60
6
0
223,356
1
W
Izanami
5,583
558
85
9
0
176,214
2
L
Ravana
4,916
492
66
7
0
205,321
3
L
Discordia
5,449
545
74
7
0
181,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role