Player Matchup

Medusa
Medusa
AdorableJo
Medusa
Level 99
God Stats
4W - 2L
1,582 SR
Queue Stats
41W - 51L
1,501 Elo+
Party 1
Nox
Nox
OpticxxJesus
Nox
Level 128
God Stats
4W - 5L
1,727 SR
Queue Stats
41W - 51L
1,501 Elo+
Party 1
Fafnir
Fafnir
ThatsBussin
Fafnir
Level 13
God Stats
2W - 0L
1,505 SR
Queue Stats
9W - 13L
1,506 Elo+
Party 1
Team Averages
Level 80
1,605 SR
1,503 Elo+

VS

Team Averages
Level 63
1,520 SR
1,430 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ii J B0LING
Baron Samedi
Level 79
God Stats
0W - 1L
1,771 SR
Queue Stats
4W - 3L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
stolen3301
Cthulhu
Level 42
God Stats
43W - 56L
1,289 SR
Queue Stats
237W - 415L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AdorableJo
Medusa
16
3 / 0 / 5
10,226
682
21,206
11,016
5,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 3 / 3
9,995
666
20,385
11,663
6,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
15
0 / 0 / 8
9,499
633
4,528
10,277
15,171
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 4 / 2
8,533
569
9,586
16,358
7,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ii J B0LING
Baron Samedi
14
1 / 4 / 2
8,903
594
9,998
15,395
9,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
stolen3301
Cthulhu
14
1 / 0 / 2
9,926
662
8,466
18,460
21,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
8
Kills
3
3
Deaths
8
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
2
0.5
W
Medusa
AdorableJo
Medusa
3
0
5
5.5
W
5
3
3
2.17
W
Fafnir
0
0
8
4
L
Baron Samedi
ii J B0LING
Baron Samedi
1
4
2
0.5
L
Cthulhu
stolen3301
Cthulhu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,119
Damage
28,050
32,956
Taken
50,213
26,915
Mitigated
38,898
5,230
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,586
5,365
429
3,992
16,358
7,950
66
8,346
8,012
0
22,948
W
Medusa
AdorableJo
Medusa
21,206
11,216
0
3,220
11,016
5,537
1,179
6,735
4,281
0
68,828
W
20,385
1,172
0
250
11,663
6,207
0
6,440
5,223
37,613
0
W
Fafnir
4,528
1,400
0
1,760
10,277
15,171
34
5,771
4,506
8,908
0
L
Baron Samedi
ii J B0LING
Baron Samedi
9,998
910
1,586
3,727
15,395
9,272
0
6,924
8,471
39,131
0
L
Cthulhu
stolen3301
Cthulhu
8,466
294
0
1,320
18,460
21,676
0
10,475
7,985
27,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,720
Gold Earned
27,362
162
Minions Killed
144
9
Camps Cleared
4
864,182
Distance Traveled
770,828
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,533
569
33
2
0
263,153
5
W
Medusa
10,226
682
109
7
6
301,289
1
W
Nox
9,995
666
47
3
1
286,868
3
W
Fafnir
9,499
633
6
0
2
276,025
0
L
Baron Samedi
8,903
594
75
5
4
228,244
4
L
Cthulhu
9,926
662
36
2
0
279,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role