Player Matchup

Chaac
Chaac
Bronze III
Chiler99
Chaac
Bronze III
Level 41
God Stats
1W - 1L
1,472 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1
Ullr
Ullr
Bronze III
RichHWMF
Ullr
Bronze III
Level 95
God Stats
0W - 2L
1,292 SR
Queue Stats
5W - 19L
1,561 MMR
Solo
Poseidon
Poseidon
Bronze III
ZeusieJuicy
Poseidon
Bronze III
Level 84
God Stats
0W - 1L
1,673 SR
Queue Stats
4W - 2L
1,600 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 73
1,479 SR
1,554 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,609 SR
1,481 MMR
Chang'e
Chang'e
Silver I
Agrotóxica
Chang'e
Silver I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Achilles
Achilles
Gold II
LordCklaudio
Achilles
Gold II
Level 129
God Stats
5W - 6L
1,678 SR
Queue Stats
50W - 62L
1,617 MMR
Solo
Ne Zha
Ne Zha
Silver III
xxzdarkxx
Ne Zha
Silver III
Level 113
God Stats
8W - 9L
1,649 SR
Queue Stats
26W - 36L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chiler99
Chaac
20
9 / 5 / 6
14,960
712
35,136
31,246
29,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ullr
20
5 / 4 / 8
14,618
696
13,911
21,267
10,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
ZeusieJuicy
Poseidon
17
2 / 9 / 9
13,244
631
16,323
16,884
6,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeAtlasAh Muzen CabBaron SamediHou Yi

VS

Bans
ThothHeimdallrGaneshaAnhurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Agrotóxica
Chang'e
18
4 / 8 / 9
14,590
695
21,748
23,788
9,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
LordCklaudio
Achilles
20
8 / 3 / 9
16,190
771
24,769
32,060
49,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
xxzdarkxx
Ne Zha
18
6 / 5 / 7
14,371
684
13,979
25,599
15,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
43
16
Kills
18
18
Deaths
16
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Agrotóxica
Chang'e
4
8
9
1.06
L
Chaac
Chiler99
Chaac
9
5
6
2.4
W
Achilles
LordCklaudio
Achilles
8
3
9
4.17
L
Ullr
5
4
8
2.25
L
Poseidon
ZeusieJuicy
Poseidon
2
9
9
0.72
W
Ne Zha
xxzdarkxx
Ne Zha
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,370
Damage
60,496
69,397
Taken
81,447
46,170
Mitigated
74,107
12,210
Healing
28,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Agrotóxica
Chang'e
21,748
1,274
3,661
6,995
23,788
9,923
1,009
4,786
19,002
55,841
0
L
Chaac
Chiler99
Chaac
35,136
11,423
307
9,557
31,246
29,403
0
9,951
21,295
0
87,578
W
Achilles
LordCklaudio
Achilles
24,769
5,949
933
10,743
32,060
49,140
696
6,526
25,534
0
51,490
L
Ullr
13,911
5,150
312
550
21,267
10,237
814
6,917
14,350
0
49,749
L
Poseidon
ZeusieJuicy
Poseidon
16,323
2,626
0
1,484
16,884
6,530
399
5,355
11,529
57,022
0
W
Ne Zha
xxzdarkxx
Ne Zha
13,979
3,824
0
5,810
25,599
15,044
1,525
5,321
20,278
0
52,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,822
Gold Earned
45,151
254
Minions Killed
182
14
Camps Cleared
3
1,089,335
Distance Traveled
1,078,752
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,590
695
77
4
1
317,647
4
L
Chaac
14,960
712
103
5
4
387,305
5
W
Achilles
16,190
771
62
3
1
386,846
3
L
Ullr
14,618
696
64
3
7
372,114
1
L
Poseidon
13,244
631
87
4
3
329,916
6
W
Ne Zha
14,371
684
43
2
1
374,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role