Player Matchup

Lancelot
Lancelot
DeMoNiC__KoGa
Lancelot
Level 145
God Stats
22W - 24L
1,555 SR
Queue Stats
397W - 383L
1,619 Elo+
Solo
Atlas
Atlas
NomadicHawk5689
Atlas
Level 68
God Stats
1W - 1L
1,486 SR
Queue Stats
27W - 48L
1,289 Elo+
Party 1
Ullr
Ullr
Red4706Wolf
Ullr
Level 63
God Stats
0W - 2L
1,041 SR
Queue Stats
29W - 49L
1,300 Elo+
Party 1
Team Averages
Level 92
1,360 SR
1,403 Elo+

VS

Team Averages
Level 103
1,448 SR
1,432 Elo+
Sol
Sol
EdgarAIIenPWND
Sol
Level 145
God Stats
30W - 38L
1,489 SR
Queue Stats
465W - 582L
1,489 Elo+
Solo
Chang'e
Chang'e
TheSummoner520
Chang'e
Level 98
God Stats
11W - 10L
1,515 SR
Queue Stats
64W - 83L
1,429 Elo+
Solo
Hou Yi
Hou Yi
WeeWeeWrangles
Hou Yi
Level 65
God Stats
17W - 13L
1,339 SR
Queue Stats
78W - 111L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DeMoNiC__KoGa
Lancelot
12
2 / 3 / 0
8,306
639
6,612
10,568
5,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 2
8,686
668
8,881
17,821
14,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 9 / 2
7,396
569
3,021
15,669
6,222
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 12
9,954
766
11,326
9,215
3,670
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 2 / 9
9,730
748
9,287
8,679
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
8 / 1 / 8
10,379
798
14,290
9,584
6,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
16
17
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DeMoNiC__KoGa
Lancelot
2
3
0
0.67
W
3
0
12
9
L
1
5
2
0.4
L
0
9
2
0.11
W
5
2
9
4.75
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,514
Damage
34,903
44,058
Taken
27,478
26,946
Mitigated
13,250
4,679
Healing
11,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DeMoNiC__KoGa
Lancelot
6,612
462
172
2,004
10,568
5,735
0
5,441
5,127
0
25,947
W
11,326
3,779
0
2,752
9,215
3,670
844
3,987
5,228
34,103
0
L
8,881
2,629
130
1,514
17,821
14,989
0
9,695
8,126
24,812
0
L
3,021
1,017
141
718
15,669
6,222
0
5,842
9,017
0
12,414
W
9,287
707
3,734
3,741
8,679
3,202
131
2,822
5,857
34,530
0
W
14,290
6,999
0
846
9,584
6,378
1,550
3,020
6,564
0
43,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,388
Gold Earned
30,063
98
Minions Killed
150
3
Camps Cleared
8
582,709
Distance Traveled
699,103
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,306
639
45
3
2
200,907
2
W
Sol
9,954
766
61
5
2
239,780
0
L
Atlas
8,686
668
29
2
1
198,816
1
L
Ullr
7,396
569
24
2
0
182,986
0
W
Chang'e
9,730
748
46
4
5
221,849
5
W
Hou Yi
10,379
798
43
3
1
237,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role