Player Matchup

Izanami
Izanami
Childchewer97
Izanami
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 2
Medusa
Medusa
DefensiveTerps
Medusa
Level 87
God Stats
1W - 3L
1,380 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
GrOklahoma918
Aphrodite
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ra
Ra
LaneWarrior
Ra
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Party 2
King Arthur
King Arthur
SalMON21
King Arthur
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,854 Elo+
Solo
Team Averages
Level 49
1,476 SR
1,571 Elo+

VS

Team Averages
Level 82
1,464 SR
1,486 Elo+
Ares
Ares
Eguel
Ares
Level 14
God Stats
35W - 21L
1,336 SR
Queue Stats
116W - 61L
1,304 Elo+
Party 1
Cupid
Cupid
HAALIOS
Cupid
Level 108
God Stats
16W - 20L
1,430 SR
Queue Stats
487W - 543L
1,522 Elo+
Solo
Sol
Sol
Miyak
Sol
Level 128
God Stats
11W - 5L
1,588 SR
Queue Stats
480W - 344L
1,580 Elo+
Party 1
Bellona
Bellona
anghellx
Bellona
Level 63
God Stats
17W - 14L
1,462 SR
Queue Stats
430W - 308L
1,577 Elo+
Party 1
He Bo
He Bo
evildora
He Bo
Level 99
God Stats
29W - 30L
1,503 SR
Queue Stats
243W - 257L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
2 / 6 / 6
10,227
1,023
11,798
14,231
7,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 4 / 6
10,209
1,021
6,563
13,286
7,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
GrOklahoma918
Aphrodite
16
0 / 8 / 5
9,612
961
12,550
16,926
13,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 9 / 4
10,326
1,033
8,866
17,103
8,684
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SalMON21
King Arthur
16
5 / 10 / 5
11,444
1,144
23,109
28,871
33,247
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

88

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Eguel
Ares
18
1 / 3 / 33
12,418
1,242
12,493
16,619
29,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
HAALIOS
Cupid
18
11 / 2 / 18
12,929
1,293
18,870
13,156
8,840
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Miyak
Sol
19
11 / 2 / 24
13,091
1,309
27,902
12,622
9,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
anghellx
Bellona
18
7 / 2 / 23
11,360
1,136
12,451
13,287
17,615
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
evildora
He Bo
18
7 / 2 / 20
11,071
1,107
16,083
11,612
7,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
155
11
Kills
37
37
Deaths
11
26
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
6
6
0.83
L
2
4
6
1.25
W
Ares
Eguel
Ares
1
3
33
5.83
L
Aphrodite
GrOklahoma918
Aphrodite
0
8
5
0.31
W
Cupid
HAALIOS
Cupid
11
2
18
10
L
2
9
4
0.44
W
Sol
Miyak
Sol
11
2
24
11.5
L
King Arthur
SalMON21
King Arthur
5
10
5
0.75
W
Bellona
anghellx
Bellona
7
2
23
9.25
W
He Bo
evildora
He Bo
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,886
Damage
87,799
90,417
Taken
67,296
70,171
Mitigated
72,720
13,823
Healing
12,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
11,798
5,712
90
710
14,231
7,471
0
9,358
4,873
0
29,339
L
6,563
1,836
0
726
13,286
7,277
0
6,861
6,425
0
21,034
W
Ares
Eguel
Ares
12,493
1,033
234
2,263
16,619
29,063
0
5,730
10,889
18,103
0
L
Aphrodite
GrOklahoma918
Aphrodite
12,550
989
3,735
4,717
16,926
13,492
0
10,019
6,907
24,675
0
W
Cupid
HAALIOS
Cupid
18,870
12,848
0
3,560
13,156
8,840
0
3,983
9,173
0
47,089
L
8,866
807
2,338
1,507
17,103
8,684
0
9,272
7,831
38,363
0
W
Sol
Miyak
Sol
27,902
10,485
0
3,968
12,622
9,309
0
4,979
7,643
57,588
4,140
L
King Arthur
SalMON21
King Arthur
23,109
1,146
0
0
28,871
33,247
0
19,042
9,829
0
38,035
W
Bellona
anghellx
Bellona
12,451
4,886
0
1,523
13,287
17,615
0
4,330
8,957
0
23,381
W
He Bo
evildora
He Bo
16,083
809
572
689
11,612
7,893
0
2,394
9,218
26,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,818
Gold Earned
60,869
189
Minions Killed
201
2
Camps Cleared
8
919,123
Distance Traveled
930,589
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,227
1,023
27
3
0
170,701
0
L
Medusa
10,209
1,021
22
2
1
191,286
0
W
Ares
12,418
1,242
10
1
0
187,835
1
L
Aphrodite
9,612
961
43
4
0
179,332
1
W
Cupid
12,929
1,293
57
6
3
173,661
3
L
Ra
10,326
1,033
76
8
1
182,654
0
W
Sol
13,091
1,309
77
8
3
183,420
1
L
King Arthur
11,444
1,144
21
2
0
195,150
3
W
Bellona
11,360
1,136
28
3
1
194,259
0
W
He Bo
11,071
1,107
29
3
1
191,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role