Player Matchup

Cthulhu
Cthulhu
Baioleto
Cthulhu
Level 147
God Stats
1W - 0L
1,580 SR
Queue Stats
49W - 18L
1,793 Elo+
Party 1
Ullr
Ullr
Nach0GV_
Ullr
Level 157
God Stats
11W - 3L
1,676 SR
Queue Stats
111W - 59L
1,771 Elo+
Party 1
Baron Samedi
Baron Samedi
Sr_Lix69
Baron Samedi
Level 148
God Stats
2W - 0L
1,762 SR
Queue Stats
103W - 53L
1,785 Elo+
Party 1
Team Averages
Level 151
1,672 SR
1,783 Elo+

VS

Team Averages
Level 62
1,375 SR
1,385 Elo+
Erlang Shen
Erlang Shen
Kyokushinn
Erlang Shen
Level 49
God Stats
24W - 29L
1,414 SR
Queue Stats
123W - 183L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
Zz ErOtiKzZ
Cthulhu
Level 28
God Stats
10W - 15L
1,422 SR
Queue Stats
83W - 114L
1,384 Elo+
Party 2
Nox
Nox
neokill153
Nox
Level 108
God Stats
2W - 9L
1,290 SR
Queue Stats
168W - 231L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baioleto
Cthulhu
13
0 / 0 / 6
8,595
781
3,939
9,953
9,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
14
6 / 0 / 2
8,707
792
10,085
9,333
3,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Sr_Lix69
Baron Samedi
14
2 / 0 / 6
8,497
772
7,570
7,309
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kyokushinn
Erlang Shen
10
0 / 2 / 0
6,335
576
4,445
9,143
5,760
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Zz ErOtiKzZ
Cthulhu
10
0 / 3 / 0
6,952
632
5,021
10,607
8,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 0
6,390
581
3,192
7,487
2,871
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Baioleto
Cthulhu
0
0
6
3
L
Erlang Shen
Kyokushinn
Erlang Shen
0
2
0
0
W
Ullr
6
0
2
7
W
Baron Samedi
Sr_Lix69
Baron Samedi
2
0
6
5
L
Cthulhu
Zz ErOtiKzZ
Cthulhu
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,594
Damage
12,658
26,595
Taken
27,237
17,170
Mitigated
17,073
10,383
Healing
2,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Baioleto
Cthulhu
3,939
380
758
1,390
9,953
9,268
170
3,122
6,831
15,759
0
L
Erlang Shen
Kyokushinn
Erlang Shen
4,445
782
0
817
9,143
5,760
0
3,610
5,533
0
12,872
W
Ullr
10,085
3,308
0
1,531
9,333
3,999
2,324
3,103
6,230
0
31,441
W
Baron Samedi
Sr_Lix69
Baron Samedi
7,570
457
2,482
4,222
7,309
3,903
274
2,432
4,877
37,165
0
L
Cthulhu
Zz ErOtiKzZ
Cthulhu
5,021
90
299
1,246
10,607
8,442
0
5,049
5,558
15,227
0
L
3,192
146
0
0
7,487
2,871
0
3,177
4,310
23,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,799
Gold Earned
19,677
153
Minions Killed
81
10
Camps Cleared
1
627,754
Distance Traveled
612,282
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,595
781
26
2
1
210,685
2
L
Erlang Shen
6,335
576
22
2
0
204,810
1
W
Ullr
8,707
792
59
5
6
197,136
2
W
Baron Samedi
8,497
772
68
6
3
219,933
3
L
Cthulhu
6,952
632
27
2
1
203,830
3
L
Nox
6,390
581
32
3
0
203,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role