Player Matchup

King Arthur
King Arthur
Gold V
DeathChef90
King Arthur
Gold V
Level 158
God Stats
3W - 9L
1,314 SR
Queue Stats
295W - 295L
1,312 MMR
Solo
Cupid
Cupid
Gold V
FRODYGY-
Cupid
Gold V
Level 120
God Stats
8W - 8L
1,706 SR
Queue Stats
250W - 241L
1,283 MMR
Party 1
Bacchus
Bacchus
Gold V
Facundolotic32
Bacchus
Gold V
Level 119
God Stats
17W - 12L
1,493 SR
Queue Stats
482W - 498L
1,323 MMR
Solo
Bakasura
Bakasura
Gold V
I7iablo
Bakasura
Gold V
Level 93
God Stats
7W - 6L
1,672 SR
Queue Stats
243W - 241L
1,330 MMR
Party 1
Nu Wa
Nu Wa
Gold V
SelfMadeiice
Nu Wa
Gold V
Level 100
God Stats
10W - 8L
1,680 SR
Queue Stats
164W - 171L
1,329 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,573 SR
1,316 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,428 SR
1,373 MMR
Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Gold V
ConspiracyTagz
Ravana
Gold V
Level 139
God Stats
12W - 8L
1,145 SR
Queue Stats
243W - 253L
1,315 MMR
Solo
Khepri
Khepri
Silver II
MrDoubtFir3
Khepri
Silver II
Level 134
God Stats
1W - 3L
1,401 SR
Queue Stats
24W - 26L
1,296 MMR
Solo
Izanami
Izanami
Gold IV
MuffPlowman_69
Izanami
Gold IV
Level 129
God Stats
40W - 29L
1,612 SR
Queue Stats
356W - 354L
1,440 MMR
Party 2
Chang'e
Chang'e
Silver III
sklnra
Chang'e
Silver III
Level 72
God Stats
1W - 0L
1,481 SR
Queue Stats
10W - 16L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeathChef90
King Arthur
7
0 / 0 / 0
4,260
609
1,509
4,968
3,123
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
FRODYGY-
Cupid
6
0 / 0 / 0
3,748
535
1,080
3,143
808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

3
0 / 1 / 0
3,310
473
950
3,108
1,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
I7iablo
Bakasura
7
0 / 0 / 0
4,032
576
757
3,691
1,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
1 / 1 / 0
4,507
644
2,499
2,876
1,099
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasXbalanqueGebNemesis

VS

Bans
HadesPoseidonBaron SamediLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 0 / 0
4,255
608
1,867
2,597
780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,672
525
1,091
3,753
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
6
0 / 0 / 1
4,083
583
1,269
2,083
980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 1
4,074
582
1,396
2,509
852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
sklnra
Chang'e
7
1 / 1 / 0
4,001
572
2,305
4,033
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
1
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
0
0
0
W
0
0
0
0
L
King Arthur
DeathChef90
King Arthur
0
0
0
0
L
Cupid
FRODYGY-
Cupid
0
0
0
0
L
0
1
0
0
L
Bakasura
I7iablo
Bakasura
0
0
0
0
W
Khepri
0
0
1
0.5
W
0
0
1
0.5
L
1
1
0
1
W
Chang'e
sklnra
Chang'e
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,795
Damage
7,928
17,786
Taken
14,975
7,429
Mitigated
5,373
4,455
Healing
7,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
1,867
597
0
500
2,597
780
0
91
2,506
0
24,373
W
1,091
419
0
1,960
3,753
1,453
0
565
3,188
0
21,214
L
King Arthur
DeathChef90
King Arthur
1,509
78
0
750
4,968
3,123
0
422
4,546
0
22,032
L
Cupid
FRODYGY-
Cupid
1,080
554
111
1,136
3,143
808
0
600
2,543
0
19,424
L
950
150
447
588
3,108
1,237
0
317
2,791
4,036
0
L
Bakasura
I7iablo
Bakasura
757
477
0
793
3,691
1,162
0
365
3,326
0
17,063
W
Khepri
1,269
305
0
827
2,083
980
0
609
1,434
8,476
0
W
1,396
911
0
1,718
2,509
852
0
550
1,959
0
31,526
L
2,499
657
0
630
2,876
1,099
0
1,870
1,006
27,828
0
W
Chang'e
sklnra
Chang'e
2,305
386
392
2,109
4,033
1,308
0
1,634
2,261
23,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,857
Gold Earned
20,085
162
Minions Killed
214
0
Camps Cleared
0
627,522
Distance Traveled
653,847
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,255
608
51
7
0
125,150
0
W
Ravana
3,672
525
43
6
0
137,806
5
L
King Arthur
4,260
609
35
5
0
138,882
2
L
Cupid
3,748
535
33
5
0
116,267
2
L
Bacchus
3,310
473
6
1
0
95,181
1
L
Bakasura
4,032
576
50
7
0
152,740
1
W
Khepri
4,083
583
18
3
0
136,717
2
W
Izanami
4,074
582
64
9
0
126,295
2
L
Nu Wa
4,507
644
38
5
0
124,452
4
W
Chang'e
4,001
572
38
5
0
127,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role