Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
C4l0
Hun Batz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 165L
1,569 Elo+
Party 1
Chiron
Chiron
IsRoManiac
Chiron
Level 18
God Stats
4W - 7L
1,457 SR
Queue Stats
13W - 28L
1,369 Elo+
Party 2
Zhong Kui
Zhong Kui
MaleEscort
Zhong Kui
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
255W - 246L
1,518 Elo+
Party 1
Team Averages
Level 97
1,491 SR
1,491 Elo+

VS

Team Averages
Level 68
1,476 SR
1,465 Elo+
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Kynash
Hachiman
Level 63
God Stats
1W - 2L
1,194 SR
Queue Stats
41W - 47L
1,496 Elo+
Solo
Loki
Loki
LôneWolf
Loki
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,533 Elo+
Party 3
Agni
Agni
Venomz09
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,305 Elo+
Party 3
Chang'e
Chang'e
WingedBoy
Chang'e
Level 125
God Stats
0W - 1L
1,686 SR
Queue Stats
5W - 7L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 0 / 8
8,772
797
10,520
5,289
3,152
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
 
Khepri
15
2 / 1 / 7
8,694
790
4,547
8,175
9,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
C4l0
Hun Batz
17
8 / 4 / 4
9,516
865
12,838
11,176
5,720
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
IsRoManiac
Chiron
13
0 / 2 / 4
7,381
671
6,330
7,985
3,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
MaleEscort
Zhong Kui
15
2 / 0 / 7
8,486
771
8,704
5,135
4,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 1 / 4
8,318
756
4,287
11,499
9,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Kynash
Hachiman
14
0 / 2 / 5
7,859
714
9,682
13,375
5,628
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
14
2 / 4 / 3
7,664
697
4,303
8,578
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
14
1 / 6 / 1
7,525
684
4,839
10,253
4,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
WingedBoy
Chang'e
14
2 / 2 / 4
8,085
735
5,648
8,315
3,223
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
15
Kills
7
7
Deaths
15
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
8
7
W
Khepri
 
Khepri
2
1
7
5.5
L
Ymir
 
Ymir
2
1
4
4
W
Hun Batz
C4l0
Hun Batz
8
4
4
2.5
W
Chiron
IsRoManiac
Chiron
0
2
4
1
L
Hachiman
Kynash
Hachiman
0
2
5
1.25
L
Loki
2
4
3
0.88
W
Zhong Kui
MaleEscort
Zhong Kui
2
0
7
5.5
L
Agni
1
6
1
0.25
L
Chang'e
WingedBoy
Chang'e
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,939
Damage
28,759
37,760
Taken
52,020
26,360
Mitigated
27,535
6,206
Healing
10,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,520
846
0
394
5,289
3,152
68
2,434
2,855
45,838
0
W
Khepri
 
Khepri
4,547
395
0
1,116
8,175
9,263
0
3,617
4,558
10,751
0
L
Ymir
 
Ymir
4,287
1,106
0
1,792
11,499
9,873
0
5,202
6,297
22,131
0
W
Hun Batz
C4l0
Hun Batz
12,838
3,008
0
138
11,176
5,720
1,388
4,465
6,711
0
34,189
W
Chiron
IsRoManiac
Chiron
6,330
3,030
783
1,545
7,985
3,780
353
2,629
5,356
0
25,324
L
Hachiman
Kynash
Hachiman
9,682
6,037
0
3,656
13,375
5,628
153
4,796
8,579
0
31,844
L
Loki
4,303
926
0
351
8,578
4,183
0
7,088
1,490
0
13,423
W
Zhong Kui
MaleEscort
Zhong Kui
8,704
781
0
2,230
5,135
4,445
288
1,585
3,550
26,002
0
L
Agni
4,839
155
0
1,190
10,253
4,628
0
4,413
5,840
19,572
728
L
Chang'e
WingedBoy
Chang'e
5,648
907
1,108
2,256
8,315
3,223
0
2,272
6,043
30,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,849
Gold Earned
39,451
224
Minions Killed
203
0
Camps Cleared
0
1,216,162
Distance Traveled
1,106,267
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,772
797
89
8
0
237,649
2
W
Khepri
8,694
790
10
1
0
243,518
1
L
Ymir
8,318
756
33
3
0
211,910
3
W
Hun Batz
9,516
865
43
4
0
264,195
1
W
Chiron
7,381
671
31
3
0
222,079
2
L
Hachiman
7,859
714
52
5
0
210,622
2
L
Loki
7,664
697
26
2
0
254,531
0
W
Zhong Kui
8,486
771
51
5
0
248,721
6
L
Agni
7,525
684
36
3
0
205,346
0
L
Chang'e
8,085
735
56
5
0
223,858
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role