Player Matchup

Cthulhu
Cthulhu
Silver IV
Draco123o
Cthulhu
Silver IV
Level 47
God Stats
1W - 3L
1,508 SR
Queue Stats
9W - 23L
1,448 MMR
Party 2
Olorun
Olorun
Silver I
ItssRisky
Olorun
Silver I
Level 109
God Stats
0W - 1L
1,740 SR
Queue Stats
13W - 20L
1,585 MMR
Party 2
Cernunnos
Cernunnos
Bronze I
chaoticwolf731
Cernunnos
Bronze I
Level 89
God Stats
0W - 1L
1,312 SR
Queue Stats
4W - 17L
958 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,520 SR
1,330 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,591 SR
1,386 MMR
Neith
Neith
Silver III
DoYouE
Neith
Silver III
Level 87
God Stats
2W - 3L
1,413 SR
Queue Stats
15W - 32L
1,079 MMR
Solo
Horus
Horus
Gold IV
JPxLoneWolf
Horus
Gold IV
Level 81
God Stats
1W - 0L
1,764 SR
Queue Stats
29W - 29L
1,593 MMR
Party 1
Baba Yaga
Baba Yaga
Gold I
Warm21
Baba Yaga
Gold I
Level 138
God Stats
6W - 6L
1,596 SR
Queue Stats
46W - 51L
1,487 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Draco123o
Cthulhu
18
2 / 1 / 8
13,266
632
15,644
25,795
39,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
ItssRisky
Olorun
16
2 / 4 / 6
12,392
590
16,839
22,282
12,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
chaoticwolf731
Cernunnos
18
7 / 7 / 3
13,832
659
15,520
18,361
7,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AresThothAtlasAchillesBaron Samedi

VS

Bans
Ah Muzen CabYmirPersephoneAthenaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DoYouE
Neith
19
5 / 4 / 7
14,200
676
24,594
21,886
11,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 3 / 9
14,686
699
10,352
28,188
40,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baba Yaga
Warm21
Baba Yaga
19
4 / 4 / 8
14,131
673
23,378
19,002
10,095
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
11
Kills
12
12
Deaths
11
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
DoYouE
Neith
5
4
7
2.13
L
Cthulhu
Draco123o
Cthulhu
2
1
8
6
L
Olorun
ItssRisky
Olorun
2
4
6
1.25
W
3
3
9
2.5
W
Baba Yaga
Warm21
Baba Yaga
4
4
8
2
L
Cernunnos
chaoticwolf731
Cernunnos
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,003
Damage
58,324
66,438
Taken
69,076
59,974
Mitigated
62,331
14,469
Healing
22,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DoYouE
Neith
24,594
8,381
0
6,520
21,886
11,844
1,478
12,646
9,240
0
85,150
L
Cthulhu
Draco123o
Cthulhu
15,644
359
1,134
2,367
25,795
39,366
190
7,920
17,875
45,734
0
L
Olorun
ItssRisky
Olorun
16,839
6,366
1,016
7,412
22,282
12,662
1,686
10,714
11,568
49,435
4,554
W
10,352
3,624
3,411
7,916
28,188
40,392
186
10,692
17,496
448
16,578
W
Baba Yaga
Warm21
Baba Yaga
23,378
840
0
4,319
19,002
10,095
1,163
7,962
11,040
72,482
0
L
Cernunnos
chaoticwolf731
Cernunnos
15,520
8,010
0
2,540
18,361
7,946
1,202
5,622
12,739
0
58,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,490
Gold Earned
43,017
199
Minions Killed
217
7
Camps Cleared
9
1,118,999
Distance Traveled
1,115,536
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,200
676
107
5
2
352,853
3
L
Cthulhu
13,266
632
55
3
1
434,928
0
L
Olorun
12,392
590
69
3
1
331,145
1
W
Horus
14,686
699
22
1
1
394,403
2
W
Baba Yaga
14,131
673
88
4
6
368,280
3
L
Cernunnos
13,832
659
75
4
5
352,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role