Player Matchup

Horus
Horus
Commoncold14
Horus
Level 123
God Stats
2W - 3L
1,615 SR
Queue Stats
63W - 75L
1,415 Elo+
Party 1
Janus
Janus
TwoToothdTooter
Janus
Level 143
God Stats
6W - 17L
1,465 SR
Queue Stats
290W - 315L
1,495 Elo+
Party 1
Medusa
Medusa
chernobyl_cherry
Medusa
Level 126
God Stats
2W - 6L
1,487 SR
Queue Stats
259W - 260L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
codebreaker6858
Baron Samedi
Level 124
God Stats
4W - 8L
1,428 SR
Queue Stats
184W - 182L
1,481 Elo+
Solo
Thanatos
Thanatos
sandstorm1369
Thanatos
Level 100
God Stats
6W - 10L
1,428 SR
Queue Stats
75W - 70L
1,503 Elo+
Solo
Team Averages
Level 123
1,484 SR
1,472 Elo+

VS

Team Averages
Level 115
1,529 SR
1,519 Elo+
Sylvanus
Sylvanus
Cookie_Duster789
Sylvanus
Level 121
God Stats
6W - 6L
1,468 SR
Queue Stats
169W - 172L
1,563 Elo+
Party 2
Merlin
Merlin
LateEcho15
Merlin
Level 83
God Stats
19W - 23L
1,412 SR
Queue Stats
163W - 158L
1,445 Elo+
Solo
Cupid
Cupid
MagiK Tokes
Cupid
Level 145
God Stats
4W - 1L
1,366 SR
Queue Stats
244W - 217L
1,539 Elo+
Solo
Da Ji
Da Ji
Shrloc
Da Ji
Level 120
God Stats
4W - 0L
1,915 SR
Queue Stats
208W - 206L
1,565 Elo+
Party 2
Odin
Odin
tk1574
Odin
Level 106
God Stats
7W - 12L
1,484 SR
Queue Stats
172W - 178L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,966
472
12,016
17,180
14,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 5 / 1
9,976
525
10,406
13,499
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 1
8,124
428
7,778
18,270
6,720
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
codebreaker6858
Baron Samedi
11
0 / 2 / 2
7,869
414
7,467
14,280
12,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
sandstorm1369
Thanatos
14
2 / 3 / 3
9,159
482
5,382
17,110
7,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
9,474
499
8,285
19,674
22,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
LateEcho15
Merlin
17
3 / 2 / 8
10,402
547
12,538
7,168
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 1 / 7
10,206
537
12,699
11,236
5,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
Shrloc
Da Ji
17
6 / 2 / 6
11,041
581
11,594
17,117
7,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
tk1574
Odin
16
5 / 3 / 7
10,461
551
11,059
15,023
17,272
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
8
Kills
21
21
Deaths
8
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
4
0
8
8
W
Merlin
LateEcho15
Merlin
3
2
8
3.5
W
3
1
7
6.5
W
Da Ji
Shrloc
Da Ji
6
2
6
4.5
L
4
5
1
0.9
L
0
6
1
0.08
L
Baron Samedi
codebreaker6858
Baron Samedi
0
2
2
0.5
L
Thanatos
sandstorm1369
Thanatos
2
3
3
1.17
W
Odin
tk1574
Odin
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,049
Damage
56,175
80,339
Taken
70,218
46,846
Mitigated
56,462
33,335
Healing
25,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,016
4,876
299
4,008
17,180
14,618
366
1,547
15,633
4,749
56,099
W
8,285
2,175
2,526
7,231
19,674
22,849
524
5,686
13,773
36,575
12,457
W
Merlin
LateEcho15
Merlin
12,538
1,375
0
998
7,168
3,243
1,624
3,029
4,019
76,639
0
W
12,699
7,890
279
4,250
11,236
5,136
1,505
4,269
6,821
0
85,917
W
Da Ji
Shrloc
Da Ji
11,594
4,497
0
7,786
17,117
7,962
1,316
4,402
12,244
0
83,626
L
10,406
896
0
2,204
13,499
5,461
273
5,434
8,065
78,922
0
L
7,778
3,171
0
4,753
18,270
6,720
1,152
5,337
12,933
0
61,848
L
Baron Samedi
codebreaker6858
Baron Samedi
7,467
1,441
1,867
4,375
14,280
12,914
0
5,407
7,745
31,971
0
L
Thanatos
sandstorm1369
Thanatos
5,382
1,240
0
15,829
17,110
7,133
0
2,292
14,818
0
67,195
W
Odin
tk1574
Odin
11,059
1,484
320
1,888
15,023
17,272
1,321
1,912
12,473
372
55,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,094
Gold Earned
51,584
505
Minions Killed
531
0
Camps Cleared
0
1,776,313
Distance Traveled
1,872,530
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,966
472
98
5
0
332,086
0
W
Sylvanus
9,474
499
74
4
0
344,703
5
W
Merlin
10,402
547
130
7
0
384,590
8
W
Cupid
10,206
537
122
6
0
374,280
3
W
Da Ji
11,041
581
139
7
0
405,873
3
L
Janus
9,976
525
154
8
0
363,277
2
L
Medusa
8,124
428
112
6
0
355,330
7
L
Baron Samedi
7,869
414
43
2
0
312,426
0
L
Thanatos
9,159
482
98
5
0
413,194
4
W
Odin
10,461
551
66
3
0
363,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role