Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
DeusKinzo
Hades
Level 36
God Stats
1W - 2L
1,484 SR
Queue Stats
15W - 29L
1,343 Elo+
Solo
Ne Zha
Ne Zha
Narlos
Ne Zha
Level 99
God Stats
10W - 9L
1,620 SR
Queue Stats
134W - 121L
1,574 Elo+
Party 2
Cthulhu
Cthulhu
clidao
Cthulhu
Level 18
God Stats
28W - 32L
1,352 SR
Queue Stats
199W - 202L
1,429 Elo+
Party 2
Team Averages
Level 72
1,491 SR
1,469 Elo+

VS

Team Averages
Level 85
1,559 SR
1,551 Elo+
Horus
Horus
JokerPKP
Horus
Level 66
God Stats
7W - 5L
1,708 SR
Queue Stats
84W - 49L
1,512 Elo+
Party 1
Neith
Neith
RyuichiSensei
Neith
Level 45
God Stats
11W - 7L
1,500 SR
Queue Stats
61W - 34L
1,545 Elo+
Party 1
He Bo
He Bo
ShadowShong
He Bo
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 28L
1,523 Elo+
Solo
Guan Yu
Guan Yu
fenriz2
Guan Yu
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,660 Elo+
Solo
Vulcan
Vulcan
yGodZ98
Vulcan
Level 59
God Stats
49W - 25L
1,589 SR
Queue Stats
78W - 45L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
0 / 4 / 0
8,654
962
8,926
10,992
5,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
 
Chang'e
13
0 / 1 / 0
7,821
869
137
1,367
528
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hades
DeusKinzo
Hades
13
1 / 8 / 0
8,826
981
9,138
18,750
11,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Narlos
Ne Zha
14
0 / 7 / 1
8,543
949
7,632
14,336
5,940
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
clidao
Cthulhu
14
0 / 5 / 1
8,632
959
11,222
19,873
22,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

137

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JokerPKP
Horus
16
4 / 0 / 17
10,218
1,135
13,996
10,598
12,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 0 / 12
10,223
1,136
13,762
8,600
4,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 1 / 10
10,577
1,175
12,669
8,517
3,930
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
fenriz2
Guan Yu
16
2 / 0 / 15
9,553
1,061
5,847
8,064
7,193
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
yGodZ98
Vulcan
16
6 / 0 / 12
10,377
1,153
15,661
4,358
2,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
91
1
Kills
25
25
Deaths
1
2
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
0
0
L
Chang'e
 
Chang'e
0
1
0
0
L
Hades
DeusKinzo
Hades
1
8
0
0.13
W
Horus
JokerPKP
Horus
4
0
17
12.5
L
Ne Zha
Narlos
Ne Zha
0
7
1
0.07
W
7
0
12
13
W
6
1
10
11
L
Cthulhu
clidao
Cthulhu
0
5
1
0.1
W
Guan Yu
fenriz2
Guan Yu
2
0
15
9.5
W
Vulcan
yGodZ98
Vulcan
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,055
Damage
61,935
65,318
Taken
40,137
46,397
Mitigated
29,658
5,161
Healing
13,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,926
4,222
0
390
10,992
5,087
0
4,407
6,585
0
31,050
L
Chang'e
 
Chang'e
137
35
367
250
1,367
528
0
732
635
3,283
0
L
Hades
DeusKinzo
Hades
9,138
570
643
1,996
18,750
11,878
0
9,161
9,589
25,706
0
W
Horus
JokerPKP
Horus
13,996
6,731
1,281
3,496
10,598
12,242
0
3,744
6,651
0
17,780
L
Ne Zha
Narlos
Ne Zha
7,632
1,270
0
332
14,336
5,940
0
5,342
8,994
0
25,277
W
13,762
7,194
0
1,651
8,600
4,234
0
5,273
3,083
0
39,981
W
12,669
372
244
824
8,517
3,930
0
4,456
3,874
34,041
0
L
Cthulhu
clidao
Cthulhu
11,222
107
387
796
19,873
22,964
0
8,688
11,185
18,577
0
W
Guan Yu
fenriz2
Guan Yu
5,847
1,062
4,036
1,854
8,064
7,193
0
3,869
4,028
0
8,860
W
Vulcan
yGodZ98
Vulcan
15,661
5,647
0
0
4,358
2,059
0
2,222
2,004
32,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,476
Gold Earned
50,948
151
Minions Killed
168
7
Camps Cleared
8
713,868
Distance Traveled
947,851
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,654
962
67
7
4
153,953
0
L
Chang'e
7,821
869
11
1
1
37,650
0
L
Hades
8,826
981
43
5
1
144,859
1
W
Horus
10,218
1,135
9
1
1
191,512
3
L
Ne Zha
8,543
949
17
2
0
184,288
0
W
Neith
10,223
1,136
63
7
1
170,622
0
W
He Bo
10,577
1,175
64
7
5
182,068
0
L
Cthulhu
8,632
959
13
1
1
193,118
0
W
Guan Yu
9,553
1,061
6
1
0
198,165
0
W
Vulcan
10,377
1,153
26
3
1
205,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role