Player Matchup

Rama
Rama
Silver II
 
Rama
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Bronze III
 
Athena
Bronze III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Gold V
Ateryk
Nemesis
Gold V
Level 108
God Stats
2W - 2L
1,797 SR
Queue Stats
30W - 26L
1,511 MMR
Solo
Eset
Eset
Gold IV
Mavichi
Eset
Gold IV
Level 158
God Stats
9W - 2L
1,760 SR
Queue Stats
145W - 154L
1,381 MMR
Party 1
Osiris
Osiris
Gold III
OgGadek
Osiris
Gold III
Level 154
God Stats
6W - 7L
1,550 SR
Queue Stats
119W - 116L
1,541 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,621 SR
1,487 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,698 SR
1,481 MMR
Heimdallr
Heimdallr
Gold IV
 
Heimdallr
Gold IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Anoé
Cu Chulainn
Bronze III
Level 135
God Stats
0W - 3L
1,922 SR
Queue Stats
3W - 15L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Docteur11
Xing Tian
Gold IV
Level 127
God Stats
1W - 6L
1,566 SR
Queue Stats
138W - 135L
1,437 MMR
Solo
Hera
Hera
Silver III
ikexaa
Hera
Silver III
Level 129
God Stats
2W - 3L
1,910 SR
Queue Stats
8W - 12L
1,432 MMR
Solo
Shiva
Shiva
Gold V
xOutlawMCx
Shiva
Gold V
Level 145
God Stats
0W - 3L
1,591 SR
Queue Stats
55W - 57L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
7 / 1 / 3
11,691
585
17,269
22,484
10,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
 
Athena
14
2 / 0 / 6
9,681
484
6,481
15,638
19,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Ateryk
Nemesis
19
5 / 2 / 6
11,708
585
9,163
18,181
9,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
Mavichi
Eset
18
5 / 0 / 5
11,175
559
10,824
9,611
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
OgGadek
Osiris
16
0 / 2 / 2
10,024
501
12,578
21,884
22,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Jing WeiBakasuraCliodhnaUllr

VS

Bans
MercuryKaliKing ArthurYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 6 / 0
8,541
427
10,890
15,359
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
Anoé
Cu Chulainn
17
0 / 1 / 1
10,301
515
12,119
19,799
24,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
Docteur11
Xing Tian
13
0 / 2 / 4
8,496
425
5,885
13,986
12,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
ikexaa
Hera
13
0 / 6 / 3
8,665
433
14,141
13,562
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
15
4 / 4 / 0
9,564
478
15,183
18,599
8,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
19
Kills
5
5
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
1
3
8.5
W
Athena
 
Athena
2
0
6
5
L
Heimdallr
 
Heimdallr
1
6
0
0.17
L
Cu Chulainn
Anoé
Cu Chulainn
0
1
1
0.5
W
Nemesis
Ateryk
Nemesis
5
2
6
4
L
Xing Tian
Docteur11
Xing Tian
0
2
4
1
W
Eset
Mavichi
Eset
5
0
5
7.5
W
Osiris
OgGadek
Osiris
0
2
2
0.5
L
Hera
ikexaa
Hera
0
6
3
0.25
L
Shiva
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,315
Damage
58,218
87,798
Taken
81,305
66,066
Mitigated
56,635
38,213
Healing
10,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
17,269
14,325
0
16,104
22,484
10,108
2,580
3,671
18,813
0
120,014
W
Athena
 
Athena
6,481
1,609
732
3,350
15,638
19,341
0
5,360
10,278
36,161
0
L
Heimdallr
 
Heimdallr
10,890
4,972
0
3,059
15,359
6,198
1,668
931
14,428
0
65,867
L
Cu Chulainn
Anoé
Cu Chulainn
12,119
1,795
0
2,366
19,799
24,778
632
865
18,934
9,071
84,966
W
Nemesis
Ateryk
Nemesis
9,163
3,161
0
916
18,181
9,173
589
4,186
13,995
0
127,778
L
Xing Tian
Docteur11
Xing Tian
5,885
403
0
2,477
13,986
12,227
261
5,754
8,232
29,914
0
W
Eset
Mavichi
Eset
10,824
642
1,479
4,646
9,611
4,461
1,827
5,509
4,102
99,477
0
W
Osiris
OgGadek
Osiris
12,578
5,153
0
10,986
21,884
22,983
192
3,043
18,841
133
83,313
L
Hera
ikexaa
Hera
14,141
3,833
0
1,130
13,562
4,916
42
5,644
7,918
74,893
0
L
Shiva
15,183
4,015
631
1,180
18,599
8,516
0
4,224
14,375
0
78,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,279
Gold Earned
45,567
702
Minions Killed
532
0
Camps Cleared
0
2,065,384
Distance Traveled
1,913,357
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,691
585
173
9
0
357,822
5
W
Athena
9,681
484
45
2
0
419,767
8
L
Heimdallr
8,541
427
103
5
0
325,291
1
L
Cu Chulainn
10,301
515
161
8
0
387,745
3
W
Nemesis
11,708
585
167
8
0
503,044
4
L
Xing Tian
8,496
425
49
2
0
408,274
7
W
Eset
11,175
559
179
9
0
387,619
3
W
Osiris
10,024
501
138
7
0
397,132
7
L
Hera
8,665
433
112
6
0
369,539
7
L
Shiva
9,564
478
107
5
0
422,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role