Player Matchup

Scylla
Scylla
 
Scylla
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
DestroyrZuzu117
Yu Huang
Level 144
God Stats
11W - 5L
1,580 SR
Queue Stats
90W - 87L
1,543 Elo+
Party 1
Horus
Horus
LoneVortex
Horus
Level 159
God Stats
3W - 1L
1,769 SR
Queue Stats
176W - 152L
1,586 Elo+
Party 1
Danzaburou
Danzaburou
The_Legion_24
Danzaburou
Level 149
God Stats
3W - 0L
1,504 SR
Queue Stats
224W - 220L
1,552 Elo+
Solo
Team Averages
Level 136
1,571 SR
1,536 Elo+

VS

Team Averages
Level 138
1,566 SR
1,610 Elo+
Sobek
Sobek
BronzeSquirrel
Sobek
Level 146
God Stats
4W - 9L
1,456 SR
Queue Stats
744W - 775L
1,557 Elo+
Solo
Izanami
Izanami
BrookieeWookiee
Izanami
Level 155
God Stats
4W - 2L
1,874 SR
Queue Stats
61W - 56L
1,582 Elo+
Solo
Aphrodite
Aphrodite
FieldE
Aphrodite
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 23L
1,640 Elo+
Solo
Bakasura
Bakasura
Marksmanjmb
Bakasura
Level 146
God Stats
8W - 3L
1,500 SR
Queue Stats
275W - 272L
1,594 Elo+
Solo
Yu Huang
Yu Huang
don-13121968
Yu Huang
Level 156
God Stats
0W - 1L
1,502 SR
Queue Stats
14W - 10L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 0 / 7
7,944
794
11,064
4,719
1,722
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
 
Lancelot
15
4 / 2 / 3
7,936
794
5,591
6,508
3,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
13
0 / 3 / 4
7,093
709
4,420
6,709
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
14
3 / 5 / 5
7,772
777
9,597
14,396
8,050
Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
The_Legion_24
Danzaburou
14
3 / 1 / 4
8,243
824
11,244
7,858
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 6
6,792
679
4,284
12,778
15,333
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 0 / 5
7,271
727
4,370
7,553
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
FieldE
Aphrodite
14
3 / 2 / 6
7,559
756
4,699
8,894
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Marksmanjmb
Bakasura
14
5 / 3 / 3
7,482
748
7,248
10,823
5,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
don-13121968
Yu Huang
13
0 / 4 / 6
6,725
673
7,497
10,051
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
13
Kills
10
11
Deaths
13
23
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
7
6.5
W
Lancelot
 
Lancelot
4
2
3
2.75
L
1
4
6
1
L
1
0
5
3.5
W
Yu Huang
0
3
4
0.67
L
Aphrodite
FieldE
Aphrodite
3
2
6
3
W
Horus
3
5
5
1.1
L
Bakasura
Marksmanjmb
Bakasura
5
3
3
2.17
W
Danzaburou
The_Legion_24
Danzaburou
3
1
4
5
L
Yu Huang
don-13121968
Yu Huang
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,916
Damage
28,098
40,190
Taken
50,099
19,275
Mitigated
32,626
7,875
Healing
16,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,064
798
0
544
4,719
1,722
752
1,438
2,941
34,116
0
W
Lancelot
 
Lancelot
5,591
607
0
318
6,508
3,198
0
2,492
3,559
0
25,219
L
4,284
207
0
3,971
12,778
15,333
0
3,373
9,290
12,279
0
L
4,370
2,466
0
1,846
7,553
2,593
0
2,631
4,922
0
24,394
W
Yu Huang
4,420
1,145
0
1,085
6,709
2,505
581
2,669
3,705
19,999
0
L
Aphrodite
FieldE
Aphrodite
4,699
694
3,239
5,547
8,894
4,782
0
2,913
5,941
17,452
0
W
Horus
9,597
4,829
888
3,099
14,396
8,050
78
4,629
8,854
0
18,151
L
Bakasura
Marksmanjmb
Bakasura
7,248
4,374
0
1,659
10,823
5,831
0
3,332
7,413
0
14,380
W
Danzaburou
The_Legion_24
Danzaburou
11,244
4,059
0
1,941
7,858
3,800
1,564
4,536
3,246
0
28,887
L
Yu Huang
don-13121968
Yu Huang
7,497
547
38
568
10,051
4,087
160
3,235
6,670
15,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,988
Gold Earned
35,829
203
Minions Killed
167
0
Camps Cleared
0
1,038,119
Distance Traveled
1,009,823
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,944
794
52
5
0
217,217
3
W
Lancelot
7,936
794
44
4
0
234,318
0
L
Sobek
6,792
679
15
2
0
203,184
2
L
Izanami
7,271
727
55
6
0
199,279
0
W
Yu Huang
7,093
709
34
3
0
188,926
3
L
Aphrodite
7,559
756
38
4
0
204,333
2
W
Horus
7,772
777
24
2
0
193,016
2
L
Bakasura
7,482
748
32
3
0
225,241
2
W
Danzaburou
8,243
824
49
5
0
204,642
2
L
Yu Huang
6,725
673
27
3
0
177,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role